Player Matchup

Set
Set
Dennis1299
Set
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
312W - 302L
1,435 Elo+
Party 1
Agni
Agni
GlitchySnake-8
Agni
Level 141
God Stats
7W - 9L
1,377 SR
Queue Stats
423W - 465L
1,459 Elo+
Solo
Neith
Neith
Kitsuray
Neith
Level 63
God Stats
3W - 3L
1,534 SR
Queue Stats
96W - 94L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Swaagsalat
Gilgamesh
Level 68
God Stats
10W - 4L
1,591 SR
Queue Stats
116W - 112L
1,414 Elo+
Party 1
Chang'e
Chang'e
mightynovice86
Chang'e
Level 126
God Stats
356W - 355L
1,500 SR
Queue Stats
593W - 621L
1,437 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,448 Elo+

VS

Team Averages
Level 60
1,283 SR
1,459 Elo+
Ne Zha
Ne Zha
AktinaRadium
Ne Zha
Level 89
God Stats
1W - 3L
1,271 SR
Queue Stats
48W - 39L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
K0xKelx
Sun Wukong
Level 53
God Stats
1W - 4L
1,280 SR
Queue Stats
128W - 120L
1,449 Elo+
Solo
Poseidon
Poseidon
LAM0rt
Poseidon
Level 52
God Stats
0W - 5L
1,156 SR
Queue Stats
56W - 50L
1,475 Elo+
Party 2
Ishtar
Ishtar
LinynSkyline
Ishtar
Level 65
God Stats
19W - 19L
1,455 SR
Queue Stats
29W - 44L
1,399 Elo+
Solo
Ares
Ares
OLEGDIO
Ares
Level 40
God Stats
0W - 2L
1,254 SR
Queue Stats
55W - 50L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
9,494
558
10,252
17,127
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
2 / 5 / 3
9,102
535
9,443
11,409
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kitsuray
Neith
13
7 / 2 / 8
9,226
543
14,017
11,706
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Swaagsalat
Gilgamesh
14
6 / 2 / 8
9,614
566
10,727
17,779
13,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 1
9,196
541
8,550
12,089
4,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 3 / 3
9,431
555
10,459
18,339
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
K0xKelx
Sun Wukong
6
0 / 0 / 0
5,889
346
2,112
3,916
2,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
LAM0rt
Poseidon
14
4 / 6 / 3
8,244
485
10,965
14,407
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
2 / 6 / 4
8,202
482
14,045
15,544
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
OLEGDIO
Ares
10
2 / 7 / 4
7,390
435
4,821
19,442
17,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
22
Kills
14
14
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
6
3
3
2.5
W
5
3
5
2.5
W
2
5
3
0.7
L
Sun Wukong
K0xKelx
Sun Wukong
0
0
0
0
W
Neith
Kitsuray
Neith
7
2
8
5.5
L
Poseidon
LAM0rt
Poseidon
4
6
3
0.92
L
Ishtar
2
6
4
0.67
L
Ares
OLEGDIO
Ares
2
7
4
0.57
W
Gilgamesh
Swaagsalat
Gilgamesh
6
2
8
5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,989
Damage
42,402
70,110
Taken
71,648
35,889
Mitigated
39,359
24,033
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
10,459
3,992
0
5,608
18,339
7,849
862
4,755
13,584
0
66,879
W
10,252
5,092
0
6,797
17,127
9,067
498
2,468
14,659
0
70,020
W
9,443
517
0
2,146
11,409
3,937
637
4,282
7,127
57,567
0
L
Sun Wukong
K0xKelx
Sun Wukong
2,112
583
0
2,160
3,916
2,453
0
2,043
1,873
0
17,603
W
Neith
Kitsuray
Neith
14,017
5,328
0
4,096
11,706
4,772
1,289
2,361
9,345
0
60,142
L
Poseidon
LAM0rt
Poseidon
10,965
2,070
0
3,004
14,407
5,141
0
8,245
6,162
50,680
0
L
Ishtar
14,045
7,854
0
2,290
15,544
6,451
0
719
14,825
0
61,231
L
Ares
OLEGDIO
Ares
4,821
543
0
3,998
19,442
17,465
0
2,231
17,211
16,139
0
W
Gilgamesh
Swaagsalat
Gilgamesh
10,727
2,111
351
4,337
17,779
13,436
944
3,936
13,843
0
32,283
W
8,550
391
160
6,146
12,089
4,677
5,176
2,739
9,350
66,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
39,156
421
Minions Killed
312
0
Camps Cleared
0
1,499,485
Distance Traveled
1,334,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,431
555
92
5
0
330,916
0
W
Set
9,494
558
95
6
0
351,271
0
W
Agni
9,102
535
93
5
0
300,141
0
L
Sun Wukong
5,889
346
25
1
0
100,600
0
W
Neith
9,226
543
93
5
0
252,614
0
L
Poseidon
8,244
485
71
4
0
299,256
0
L
Ishtar
8,202
482
108
6
0
292,621
0
L
Ares
7,390
435
16
1
0
311,030
0
W
Gilgamesh
9,614
566
37
2
0
347,694
0
W
Chang'e
9,196
541
103
6
0
247,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role