Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BlackHashira
Cernunnos
Level 160
God Stats
13W - 11L
1,267 SR
Queue Stats
122W - 88L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pudimtkd
Morgan Le Fay
Level 156
God Stats
3W - 0L
1,759 SR
Queue Stats
462W - 451L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
viviCodex
Kuzenbo
Level 140
God Stats
27W - 15L
1,795 SR
Queue Stats
200W - 190L
1,524 Elo+
Solo
Team Averages
Level 152
1,564 SR
1,500 Elo+

VS

Team Averages
Level 140
1,565 SR
1,505 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lluccas017
Horus
Level 97
God Stats
53W - 47L
1,543 SR
Queue Stats
119W - 128L
1,433 Elo+
Party 2
Mercury
Mercury
Umbreeno
Mercury
Level 124
God Stats
2W - 1L
1,709 SR
Queue Stats
149W - 154L
1,423 Elo+
Party 2
Persephone
Persephone
pluks2
Persephone
Level 122
God Stats
19W - 17L
1,455 SR
Queue Stats
323W - 311L
1,568 Elo+
Solo
Sylvanus
Sylvanus
zTreze
Sylvanus
Level 180
God Stats
28W - 35L
1,617 SR
Queue Stats
113W - 99L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
10 / 0 / 4
11,757
735
7,360
14,684
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
 
Sun Wukong
16
2 / 0 / 3
10,291
643
10,126
11,757
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
BlackHashira
Cernunnos
16
3 / 1 / 2
9,745
609
12,162
10,982
4,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Pudimtkd
Morgan Le Fay
16
3 / 0 / 5
10,372
648
10,477
7,999
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
viviCodex
Kuzenbo
10
0 / 1 / 4
7,108
444
3,193
11,675
10,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 3 / 2
7,415
463
7,953
11,967
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
11
0 / 4 / 0
6,857
429
2,773
12,393
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Umbreeno
Mercury
10
0 / 3 / 0
6,864
429
2,349
11,207
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
pluks2
Persephone
14
0 / 4 / 0
8,317
520
6,443
9,481
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
zTreze
Sylvanus
11
2 / 4 / 0
7,355
460
3,719
16,367
11,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
2
2
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
0
4
12
W
Sun Wukong
 
Sun Wukong
2
0
3
3.5
L
Hou Yi
 
Hou Yi
0
3
2
0.33
W
Cernunnos
BlackHashira
Cernunnos
3
1
2
4
L
Horus
0
4
0
0
W
Morgan Le Fay
Pudimtkd
Morgan Le Fay
3
0
5
5.5
L
Mercury
Umbreeno
Mercury
0
3
0
0
L
Persephone
pluks2
Persephone
0
4
0
0
W
Kuzenbo
viviCodex
Kuzenbo
0
1
4
2
L
Sylvanus
zTreze
Sylvanus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,318
Damage
23,237
57,097
Taken
61,415
35,892
Mitigated
29,693
22,967
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,360
5,081
0
7,332
14,684
7,487
0
1,428
13,256
0
101,631
W
Sun Wukong
 
Sun Wukong
10,126
1,394
0
5,665
11,757
10,500
199
374
11,383
662
83,063
L
Hou Yi
 
Hou Yi
7,953
4,273
0
3,079
11,967
4,196
0
1,410
10,482
0
66,846
W
Cernunnos
BlackHashira
Cernunnos
12,162
6,895
0
6,259
10,982
4,350
4,000
1,698
9,284
0
92,283
L
Horus
2,773
1,394
70
2,168
12,393
6,645
0
268
12,073
0
38,608
W
Morgan Le Fay
Pudimtkd
Morgan Le Fay
10,477
604
0
1,030
7,999
3,208
501
4,149
3,850
77,098
0
L
Mercury
Umbreeno
Mercury
2,349
1,430
0
500
11,207
3,642
0
2,031
9,064
0
43,329
L
Persephone
pluks2
Persephone
6,443
323
0
964
9,481
3,212
0
5,318
3,992
77,093
0
W
Kuzenbo
viviCodex
Kuzenbo
3,193
1,798
0
2,681
11,675
10,347
1,696
3,110
8,565
11,291
0
L
Sylvanus
zTreze
Sylvanus
3,719
1,086
2,781
3,634
16,367
11,998
0
4,987
10,583
23,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,273
Gold Earned
36,808
576
Minions Killed
437
0
Camps Cleared
0
1,668,858
Distance Traveled
1,346,160
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,757
735
167
10
0
400,079
0
W
Sun Wukong
10,291
643
123
8
0
307,917
0
L
Hou Yi
7,415
463
119
7
0
266,544
0
W
Cernunnos
9,745
609
141
9
0
303,528
0
L
Horus
6,857
429
75
5
0
227,787
0
W
Morgan Le Fay
10,372
648
123
8
0
334,230
0
L
Mercury
6,864
429
73
5
0
291,682
0
L
Persephone
8,317
520
136
9
0
308,835
3
W
Kuzenbo
7,108
444
22
1
0
323,104
9
L
Sylvanus
7,355
460
34
2
0
251,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role