Player Matchup

Mercury
Mercury
ELCHILAS
Mercury
Level 128
God Stats
2W - 6L
1,487 SR
Queue Stats
304W - 301L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
EckoKR
Cu Chulainn
Level 35
God Stats
0W - 3L
1,119 SR
Queue Stats
3W - 37L
1,089 Elo+
Solo
Merlin
Merlin
Hazy234
Merlin
Level 58
God Stats
10W - 9L
1,645 SR
Queue Stats
26W - 33L
1,422 Elo+
Solo
Neith
Neith
MaxMotis
Neith
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 124L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
RobinBobin071
Kuzenbo
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 167L
1,450 Elo+
Solo
Team Averages
Level 74
1,450 SR
1,387 Elo+

VS

Team Averages
Level 115
1,439 SR
1,460 Elo+
Anubis
Anubis
Alisalehi512
Anubis
Level 91
God Stats
15W - 12L
1,399 SR
Queue Stats
564W - 560L
1,421 Elo+
Party 2
Yemoja
Yemoja
AssassinaKatGR
Yemoja
Level 149
God Stats
2W - 1L
1,342 SR
Queue Stats
141W - 133L
1,477 Elo+
Party 1
Chernobog
Chernobog
MoeinRasoli1
Chernobog
Level 113
God Stats
9W - 12L
1,369 SR
Queue Stats
350W - 353L
1,432 Elo+
Party 2
Achilles
Achilles
TwariBehNiPudhi
Achilles
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 175L
1,488 Elo+
Party 1
Vulcan
Vulcan
VlP_Assassin
Vulcan
Level 144
God Stats
21W - 12L
1,587 SR
Queue Stats
283W - 252L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ELCHILAS
Mercury
8
0 / 0 / 0
4,452
557
1,226
5,733
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cu Chulainn
EckoKR
Cu Chulainn
1
0 / 0 / 0
1,694
212
0
0
0
Merlin
Hazy234
Merlin
9
1 / 0 / 0
4,908
614
2,209
3,789
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
MaxMotis
Neith
9
0 / 0 / 1
4,870
609
4,132
3,548
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
7
0 / 1 / 0
4,414
552
3,178
7,207
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 0 / 0
5,160
645
38
2,957
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,955
619
1,370
5,660
3,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
MoeinRasoli1
Chernobog
9
0 / 0 / 0
5,039
630
3,361
5,504
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
10
1 / 0 / 0
5,902
738
3,006
5,155
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
9
0 / 1 / 0
5,191
649
3,480
3,531
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
0
0
0
W
0
0
0
0
L
Mercury
ELCHILAS
Mercury
0
0
0
0
L
Cu Chulainn
EckoKR
Cu Chulainn
0
0
0
0
L
Merlin
Hazy234
Merlin
1
0
0
1
L
Neith
MaxMotis
Neith
0
0
1
0.5
W
Chernobog
MoeinRasoli1
Chernobog
0
0
0
0
L
Kuzenbo
0
1
0
0
W
Achilles
1
0
0
1
W
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,745
Damage
11,255
20,277
Taken
22,807
10,451
Mitigated
10,503
6,068
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
38
0
0
549
2,957
1,131
0
56
2,901
32,411
0
W
1,370
687
2,114
2,961
5,660
3,440
0
991
4,669
11,595
0
L
Mercury
ELCHILAS
Mercury
1,226
590
0
750
5,733
1,917
0
883
4,850
0
24,454
L
Cu Chulainn
EckoKR
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Hazy234
Merlin
2,209
180
0
1,000
3,789
1,041
0
2,713
1,076
33,520
0
L
Neith
MaxMotis
Neith
4,132
1,685
0
1,605
3,548
1,111
0
856
2,692
0
34,778
W
Chernobog
MoeinRasoli1
Chernobog
3,361
1,425
0
3,003
5,504
1,751
0
1,188
4,316
0
36,390
L
Kuzenbo
3,178
1,673
0
2,713
7,207
6,382
0
436
6,771
14,309
0
W
Achilles
3,006
933
0
475
5,155
2,883
0
1,684
3,471
0
34,679
W
Vulcan
3,480
1,765
0
500
3,531
1,298
762
1,468
2,063
38,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,338
Gold Earned
26,247
199
Minions Killed
278
0
Camps Cleared
0
713,020
Distance Traveled
829,653
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,160
645
58
7
0
177,537
0
W
Yemoja
4,955
619
12
2
0
151,025
0
L
Mercury
4,452
557
49
6
0
217,039
0
L
Cu Chulainn
1,694
212
0
0
0
0
0
L
Merlin
4,908
614
65
8
0
162,011
0
L
Neith
4,870
609
60
8
0
165,565
2
W
Chernobog
5,039
630
78
10
0
168,002
2
L
Kuzenbo
4,414
552
25
3
0
168,405
0
W
Achilles
5,902
738
69
9
0
169,839
0
W
Vulcan
5,191
649
61
8
0
163,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role