Player Matchup

Shiva
Shiva
RouxCarnageUwU
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,206 Elo+
Party 1
Hera
Hera
Tinizioo
Hera
Level 44
God Stats
5W - 14L
1,186 SR
Queue Stats
145W - 150L
1,298 Elo+
Party 1
Thanatos
Thanatos
elberciano_1972
Thanatos
Level 106
God Stats
8W - 6L
1,535 SR
Queue Stats
626W - 623L
1,435 Elo+
Solo
Danzaburou
Danzaburou
tkodman
Danzaburou
Level 46
God Stats
5W - 1L
1,796 SR
Queue Stats
22W - 21L
1,456 Elo+
Solo
Bacchus
Bacchus
xxfireballfr
Bacchus
Level 14
God Stats
0W - 4L
1,159 SR
Queue Stats
15W - 24L
1,059 Elo+
Party 1
Team Averages
Level 44
1,435 SR
1,291 Elo+

VS

Team Averages
Level 72
1,411 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jerfi50
Thanatos
Level 45
God Stats
7W - 8L
1,473 SR
Queue Stats
42W - 39L
1,471 Elo+
Solo
Athena
Athena
PaladinsTM
Athena
Level 47
God Stats
1W - 1L
1,304 SR
Queue Stats
7W - 8L
1,409 Elo+
Solo
Merlin
Merlin
TTV_zekster131
Merlin
Level 77
God Stats
2W - 3L
1,276 SR
Queue Stats
136W - 127L
1,454 Elo+
Solo
Izanami
Izanami
Temperzz20
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
4,557
414
2,318
11,570
3,962
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
10
1 / 2 / 1
6,077
552
4,156
6,088
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
3 / 5 / 0
6,030
548
3,934
11,081
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
tkodman
Danzaburou
9
0 / 1 / 1
5,299
482
4,863
6,331
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xxfireballfr
Bacchus
9
0 / 2 / 1
5,509
501
3,355
7,348
5,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 2
8,646
786
9,878
4,370
2,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Jerfi50
Thanatos
12
6 / 1 / 0
6,800
618
4,458
10,076
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
PaladinsTM
Athena
10
1 / 0 / 4
6,150
559
3,307
7,006
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 3
6,365
579
3,306
6,859
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Temperzz20
Izanami
9
1 / 1 / 3
5,636
512
5,229
6,212
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
17
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
2
10
W
Thanatos
Jerfi50
Thanatos
6
1
0
6
W
Athena
PaladinsTM
Athena
1
0
4
3
L
0
7
1
0.07
W
0
2
3
0.75
W
Izanami
Temperzz20
Izanami
1
1
3
2.5
L
Hera
1
2
1
0.75
L
Thanatos
3
5
0
0.6
L
Danzaburou
tkodman
Danzaburou
0
1
1
0.5
L
Bacchus
xxfireballfr
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,626
Damage
26,178
42,418
Taken
34,523
17,825
Mitigated
15,546
14,202
Healing
18,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,878
584
0
3,549
4,370
2,195
211
0
4,370
66,811
0
W
Thanatos
Jerfi50
Thanatos
4,458
718
0
7,047
10,076
3,754
0
1,460
8,424
0
47,690
W
Athena
PaladinsTM
Athena
3,307
1,169
0
1,867
7,006
5,029
57
1,591
5,415
18,554
0
L
2,318
167
0
1,300
11,570
3,962
0
6,583
4,987
0
17,250
W
3,306
701
0
2,570
6,859
2,432
0
2,671
4,052
49,259
0
W
Izanami
Temperzz20
Izanami
5,229
4,174
151
3,168
6,212
2,136
0
1,461
4,751
0
31,745
L
Hera
4,156
716
0
1,240
6,088
1,832
22
3,697
2,391
39,763
0
L
Thanatos
3,934
607
0
6,613
11,081
3,850
0
3,162
7,919
0
31,895
L
Danzaburou
tkodman
Danzaburou
4,863
2,750
0
3,439
6,331
2,197
0
1,300
5,031
0
44,962
L
Bacchus
xxfireballfr
Bacchus
3,355
447
0
1,610
7,348
5,984
0
1,749
5,599
14,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,472
Gold Earned
33,597
257
Minions Killed
342
0
Camps Cleared
0
1,080,685
Distance Traveled
1,092,578
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,646
786
97
9
0
192,949
0
W
Thanatos
6,800
618
67
6
0
250,770
0
W
Athena
6,150
559
30
3
0
245,222
0
L
Shiva
4,557
414
14
1
0
212,320
0
W
Merlin
6,365
579
84
8
0
205,258
2
W
Izanami
5,636
512
64
6
0
198,379
4
L
Hera
6,077
552
87
8
0
212,946
0
L
Thanatos
6,030
548
69
6
0
227,363
0
L
Danzaburou
5,299
482
64
6
0
197,243
0
L
Bacchus
5,509
501
23
2
0
230,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role