Player Matchup

Ix Chel
Ix Chel
Checks vibe
Ix Chel
Level 156
God Stats
4W - 7L
1,643 SR
Queue Stats
194W - 208L
1,496 Elo+
Solo
Ishtar
Ishtar
FANGZERO
Ishtar
Level 157
God Stats
25W - 23L
1,595 SR
Queue Stats
344W - 349L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Kaioken2122
Gilgamesh
Level 119
God Stats
1W - 10L
1,132 SR
Queue Stats
309W - 295L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
OPWorm
Ao Kuang
Level 89
God Stats
6W - 5L
1,595 SR
Queue Stats
204W - 202L
1,496 Elo+
Solo
Odin
Odin
OUTLAWIII45CAL
Odin
Level 127
God Stats
1W - 2L
1,576 SR
Queue Stats
19W - 21L
1,484 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,503 Elo+

VS

Team Averages
Level 149
1,432 SR
1,482 Elo+
Agni
Agni
KamaWarrior
Agni
Level 74
God Stats
1W - 3L
1,271 SR
Queue Stats
104W - 101L
1,457 Elo+
Solo
Hades
Hades
LINO_FERNANDEZ
Hades
Level 153
God Stats
54W - 32L
1,664 SR
Queue Stats
662W - 624L
1,507 Elo+
Solo
Neith
Neith
Marik1045
Neith
Level 153
God Stats
6W - 11L
1,461 SR
Queue Stats
245W - 222L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
STLLxNOxPICKLES
Tsukuyomi
Level 215
God Stats
6W - 4L
1,442 SR
Queue Stats
99W - 118L
1,496 Elo+
Solo
Terra
Terra
WyaTTburp xc
Terra
Level 150
God Stats
22W - 18L
1,322 SR
Queue Stats
975W - 925L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Checks vibe
Ix Chel
13
3 / 1 / 3
7,618
544
9,987
7,414
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
FANGZERO
Ishtar
10
1 / 3 / 2
5,910
422
4,719
7,550
2,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kaioken2122
Gilgamesh
12
4 / 4 / 1
7,730
552
9,255
15,187
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
OPWorm
Ao Kuang
13
5 / 3 / 4
8,071
577
7,769
14,380
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 2
5,541
396
4,300
11,118
8,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 10
6,602
472
5,374
4,548
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 5
8,211
587
9,438
16,279
7,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Marik1045
Neith
12
5 / 2 / 6
7,428
531
8,463
11,199
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
STLLxNOxPICKLES
Tsukuyomi
14
7 / 1 / 3
8,712
622
10,937
10,929
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 6
6,534
467
2,972
14,372
10,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
13
Kills
15
15
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Checks vibe
Ix Chel
3
1
3
4.5
L
Ishtar
FANGZERO
Ishtar
1
3
2
0.67
L
Gilgamesh
Kaioken2122
Gilgamesh
4
4
1
1.13
W
0
0
10
5
W
3
7
5
0.79
W
Neith
Marik1045
Neith
5
2
6
4
L
Ao Kuang
OPWorm
Ao Kuang
5
3
4
2.33
L
0
4
2
0.25
W
Tsukuyomi
STLLxNOxPICKLES
Tsukuyomi
7
1
3
8.5
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
37,184
55,649
Taken
57,327
32,152
Mitigated
29,410
10,354
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Checks vibe
Ix Chel
9,987
1,462
854
1,378
7,414
3,128
0
3,423
3,991
54,452
0
L
Ishtar
FANGZERO
Ishtar
4,719
2,756
410
1,345
7,550
2,690
652
3,027
4,523
0
26,201
L
Gilgamesh
Kaioken2122
Gilgamesh
9,255
2,777
0
2,362
15,187
11,536
406
5,628
9,559
0
54,998
W
5,374
413
0
987
4,548
1,743
511
793
3,682
36,456
0
W
9,438
742
142
4,007
16,279
7,945
1,203
3,300
12,377
66,621
0
W
Neith
Marik1045
Neith
8,463
3,117
0
3,815
11,199
4,401
592
4,410
6,569
0
38,871
L
Ao Kuang
OPWorm
Ao Kuang
7,769
1,778
0
2,422
14,380
5,842
0
2,047
12,333
67,145
0
L
4,300
617
151
1,432
11,118
8,956
0
3,659
7,459
0
23,253
W
Tsukuyomi
STLLxNOxPICKLES
Tsukuyomi
10,937
3,291
0
4,364
10,929
4,613
0
4,066
6,592
0
63,932
W
2,972
496
2,579
3,875
14,372
10,708
0
4,588
9,528
15,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
37,487
344
Minions Killed
338
0
Camps Cleared
0
1,306,945
Distance Traveled
1,329,434
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,618
544
93
7
0
276,538
2
L
Ishtar
5,910
422
43
3
0
221,784
11
L
Gilgamesh
7,730
552
75
5
0
262,486
0
W
Agni
6,602
472
58
4
0
285,749
0
W
Hades
8,211
587
127
9
0
219,344
3
W
Neith
7,428
531
52
4
0
248,150
2
L
Ao Kuang
8,071
577
92
7
0
290,876
0
L
Odin
5,541
396
41
3
0
255,261
1
W
Tsukuyomi
8,712
622
88
6
0
316,692
2
W
Terra
6,534
467
13
1
0
259,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role