Player Matchup

Thor
Thor
Remire__
Thor
Level 46
God Stats
0W - 3L
1,443 SR
Queue Stats
64W - 87L
1,543 Elo+
Solo
Artio
Artio
SilverReaper21
Artio
Level 164
God Stats
0W - 2L
1,568 SR
Queue Stats
0W - 3L
1,279 Elo+
Solo
Scylla
Scylla
Sper87
Scylla
Level 48
God Stats
0W - 2L
1,467 SR
Queue Stats
13W - 24L
1,382 Elo+
Solo
Team Averages
Level 86
1,493 SR
1,401 Elo+

VS

Team Averages
Level 154
1,637 SR
1,591 Elo+
Ne Zha
Ne Zha
BikGuyPeas
Ne Zha
Level 156
God Stats
21W - 9L
1,802 SR
Queue Stats
944W - 938L
1,565 Elo+
Party 1
Eset
Eset
Ogulus
Eset
Level 125
God Stats
7W - 7L
1,567 SR
Queue Stats
306W - 308L
1,559 Elo+
Party 1
Ra
Ra
africanelephant
Ra
Level 182
God Stats
1W - 2L
1,542 SR
Queue Stats
123W - 108L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 5 / 4
6,425
714
2,939
8,337
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 2
7,002
778
4,939
13,330
11,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Sper87
Scylla
11
2 / 1 / 2
7,670
852
6,586
4,649
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BikGuyPeas
Ne Zha
10
1 / 2 / 7
7,421
825
6,005
6,289
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Eset
Ogulus
Eset
11
5 / 1 / 4
8,225
914
6,558
4,922
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
3 / 1 / 6
8,372
930
8,797
6,873
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BikGuyPeas
Ne Zha
1
2
7
2.25
W
Eset
Ogulus
Eset
5
1
4
7
L
Thor
0
5
4
0.4
L
2
3
2
1
L
Scylla
Sper87
Scylla
2
1
2
3
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,464
Damage
21,360
26,316
Taken
18,084
15,752
Mitigated
9,171
5,702
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BikGuyPeas
Ne Zha
6,005
1,404
0
1,052
6,289
4,334
406
3,476
2,766
0
12,130
W
Eset
Ogulus
Eset
6,558
613
182
181
4,922
2,095
598
3,095
1,708
15,351
0
L
Thor
2,939
475
0
710
8,337
2,941
0
4,602
3,333
0
15,017
L
4,939
868
878
3,684
13,330
11,239
0
7,337
4,951
10,237
0
L
Scylla
Sper87
Scylla
6,586
779
0
430
4,649
1,572
0
2,628
1,750
40,906
0
W
8,797
757
1,396
3,483
6,873
2,742
485
4,964
1,825
59,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,097
Gold Earned
24,018
89
Minions Killed
134
0
Camps Cleared
0
492,856
Distance Traveled
538,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,421
825
3
0
0
161,180
0
W
Eset
8,225
914
26
3
0
181,215
0
L
Thor
6,425
714
14
2
0
136,842
0
L
Artio
7,002
778
10
1
0
183,128
0
L
Scylla
7,670
852
65
7
0
172,886
0
W
Ra
8,372
930
105
12
0
195,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role