Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FacemanFR
Odin
Level 156
God Stats
8W - 5L
1,550 SR
Queue Stats
1,023W - 1,052L
1,525 Elo+
Solo
Jormungandr
Jormungandr
Koenigstiger18
Jormungandr
Level 27
God Stats
2W - 0L
1,759 SR
Queue Stats
22W - 16L
1,492 Elo+
Solo
Nemesis
Nemesis
Kxsst
Nemesis
Level 155
God Stats
1W - 1L
1,284 SR
Queue Stats
157W - 174L
1,360 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,475 Elo+

VS

Team Averages
Level 73
1,672 SR
1,444 Elo+
Lancelot
Lancelot
Nekeshida02
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
Nexalight
Cthulhu
Level 27
God Stats
1W - 1L
1,660 SR
Queue Stats
7W - 8L
1,527 Elo+
Solo
Loki
Loki
Sek_Nideson
Loki
Level 58
God Stats
0W - 1L
1,997 SR
Queue Stats
22W - 28L
1,420 Elo+
Party 1
Thor
Thor
TinglyOcean9658
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
X3ntaris
Heimdallr
Level 88
God Stats
6W - 2L
1,700 SR
Queue Stats
305W - 291L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 1 / 8
8,348
1,193
8,288
3,139
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
 
Raijin
12
2 / 3 / 6
7,656
1,094
5,254
5,574
2,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
11
1 / 2 / 6
7,288
1,041
959
6,224
5,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Koenigstiger18
Jormungandr
12
2 / 1 / 9
7,521
1,074
3,870
6,579
6,861
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nemesis
Kxsst
Nemesis
13
5 / 3 / 6
7,955
1,136
4,375
9,950
8,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nekeshida02
Lancelot
2
0 / 0 / 1
2,104
301
0
416
147
Cthulhu
Nexalight
Cthulhu
13
3 / 6 / 3
7,205
1,029
5,373
12,529
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 1 / 1
2,035
291
0
649
168
5
0 / 1 / 1
5,059
723
0
1,117
391
Heimdallr
X3ntaris
Heimdallr
14
4 / 7 / 4
7,475
1,068
3,971
10,943
5,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
15
Kills
7
10
Deaths
15
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
8
9
W
Raijin
 
Raijin
2
3
6
1.67
W
Odin
1
2
6
2
W
Jormungandr
Koenigstiger18
Jormungandr
2
1
9
6.5
W
Nemesis
Kxsst
Nemesis
5
3
6
2.67
L
Lancelot
Nekeshida02
Lancelot
0
0
1
0.5
L
Cthulhu
Nexalight
Cthulhu
3
6
3
0.75
L
0
1
1
0.5
L
0
1
1
0.5
L
Heimdallr
X3ntaris
Heimdallr
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
9,344
31,466
Taken
25,654
25,323
Mitigated
17,968
7,409
Healing
1,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,288
784
691
800
3,139
1,126
2,475
566
2,573
23,227
0
W
Raijin
 
Raijin
5,254
574
313
370
5,574
2,800
2,216
1,561
4,013
15,927
0
W
Odin
959
223
473
1,384
6,224
5,967
1,177
591
5,633
0
5,232
W
Jormungandr
Koenigstiger18
Jormungandr
3,870
1,043
412
296
6,579
6,861
891
1,268
5,311
13,989
370
W
Nemesis
Kxsst
Nemesis
4,375
1,967
338
2,332
9,950
8,569
1,118
1,387
7,566
0
8,388
L
Lancelot
Nekeshida02
Lancelot
0
0
0
0
416
147
0
416
0
0
0
L
Cthulhu
Nexalight
Cthulhu
5,373
579
0
646
12,529
11,969
0
9,098
3,431
11,462
0
L
0
0
0
0
649
168
0
427
222
0
0
L
0
0
0
0
1,117
391
0
488
629
0
0
L
Heimdallr
X3ntaris
Heimdallr
3,971
1,486
102
380
10,943
5,293
0
6,613
4,330
0
12,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,768
Gold Earned
23,878
73
Minions Killed
23
0
Camps Cleared
0
787,770
Distance Traveled
196,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,348
1,193
21
3
0
130,796
0
W
Raijin
7,656
1,094
22
3
0
134,307
0
W
Odin
7,288
1,041
8
1
0
172,446
0
W
Jormungandr
7,521
1,074
16
2
0
137,849
0
W
Nemesis
7,955
1,136
6
1
0
212,372
0
L
Lancelot
2,104
301
0
0
0
461
0
L
Cthulhu
7,205
1,029
8
1
0
102,756
0
L
Loki
2,035
291
0
0
0
431
0
L
Thor
5,059
723
0
0
0
171
0
L
Heimdallr
7,475
1,068
15
2
0
92,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role