Player Matchup

Chiron
Chiron
FluffaloBill
Chiron
Level 100
God Stats
20W - 19L
1,470 SR
Queue Stats
64W - 67L
1,375 Elo+
Solo
Scylla
Scylla
H0micid4lBunny
Scylla
Level 102
God Stats
0W - 1L
1,205 SR
Queue Stats
193W - 196L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
I_SPY_MINION6
Sun Wukong
Level 78
God Stats
2W - 2L
1,892 SR
Queue Stats
147W - 144L
1,516 Elo+
Solo
Mercury
Mercury
KingXIIIGravity
Mercury
Level 148
God Stats
14W - 8L
1,601 SR
Queue Stats
105W - 107L
1,460 Elo+
Solo
Skadi
Skadi
cnt_stop_halio
Skadi
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,275 Elo+
Solo
Team Averages
Level 93
1,534 SR
1,408 Elo+

VS

Team Averages
Level 93
1,493 SR
1,468 Elo+
Vulcan
Vulcan
Athenea5934
Vulcan
Level 68
God Stats
9W - 17L
1,330 SR
Queue Stats
107W - 118L
1,421 Elo+
Solo
Hades
Hades
BigCheifSoe
Hades
Level 108
God Stats
117W - 106L
1,486 SR
Queue Stats
368W - 349L
1,450 Elo+
Solo
The Morrigan
The Morrigan
Nyfin
The Morrigan
Level 157
God Stats
35W - 30L
1,601 SR
Queue Stats
317W - 319L
1,510 Elo+
Solo
Bacchus
Bacchus
heat7ses
Bacchus
Level 65
God Stats
10W - 6L
1,546 SR
Queue Stats
14W - 9L
1,605 Elo+
Solo
Ravana
Ravana
stylepoints24
Ravana
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 213L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 2 / 1
7,126
509
4,687
8,639
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 1
7,631
545
2,998
6,188
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
I_SPY_MINION6
Sun Wukong
12
0 / 3 / 0
6,834
488
4,363
10,940
7,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 0
7,969
569
5,170
10,291
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 1
6,122
437
3,812
10,516
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 3 / 1
7,226
516
3,569
5,573
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 0
9,027
645
11,811
10,765
7,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

The Morrigan
Nyfin
The Morrigan
15
3 / 0 / 1
8,807
629
5,271
6,208
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
heat7ses
Bacchus
11
1 / 2 / 4
6,693
478
4,814
8,489
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 0
7,482
534
1,893
6,503
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
12
13
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
3
1
0.83
W
5
0
0
5
L
Chiron
2
2
1
1.25
L
0
2
1
0.25
L
Sun Wukong
I_SPY_MINION6
Sun Wukong
0
3
0
0
L
3
1
0
3
W
The Morrigan
Nyfin
The Morrigan
3
0
1
3.5
L
1
5
1
0.3
W
Bacchus
heat7ses
Bacchus
1
2
4
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
27,358
46,574
Taken
37,538
21,520
Mitigated
23,056
5,243
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
3,569
1,538
0
1,130
5,573
2,084
890
0
5,573
36,029
0
W
11,811
764
20
4,727
10,765
7,961
232
0
10,765
74,666
0
L
Chiron
4,687
788
224
2,264
8,639
3,329
631
4,419
4,095
0
51,127
L
2,998
502
0
677
6,188
2,332
69
3,881
2,307
58,103
0
L
Sun Wukong
I_SPY_MINION6
Sun Wukong
4,363
1,359
0
958
10,940
7,735
0
6,463
4,439
0
50,920
L
5,170
2,117
0
972
10,291
4,377
0
3,963
6,223
0
65,521
W
The Morrigan
Nyfin
The Morrigan
5,271
1,029
0
1,940
6,208
2,654
0
732
5,476
80,260
0
L
3,812
2,087
0
148
10,516
3,747
202
6,471
4,045
0
27,959
W
Bacchus
heat7ses
Bacchus
4,814
220
0
1,984
8,489
7,742
0
472
8,017
14,526
0
W
1,893
716
0
3,880
6,503
2,615
0
1,794
4,709
0
52,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,682
Gold Earned
39,235
423
Minions Killed
436
0
Camps Cleared
0
1,377,224
Distance Traveled
1,462,655
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,226
516
63
5
0
242,822
0
W
Hades
9,027
645
128
9
0
262,083
0
L
Chiron
7,126
509
84
6
0
264,584
5
L
Scylla
7,631
545
117
8
0
273,605
0
L
Sun Wukong
6,834
488
84
6
0
266,688
0
L
Mercury
7,969
569
106
8
0
338,097
2
W
The Morrigan
8,807
629
135
10
0
310,478
5
L
Skadi
6,122
437
32
2
0
234,250
0
W
Bacchus
6,693
478
10
1
0
313,966
3
W
Ravana
7,482
534
100
7
0
333,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role