Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DiegoGR
Ao Kuang
Level 192
God Stats
3W - 5L
1,432 SR
Queue Stats
271W - 251L
1,591 Elo+
Party 1
Izanami
Izanami
frashka228
Izanami
Level 67
God Stats
3W - 3L
1,733 SR
Queue Stats
45W - 41L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
itzan1999
Zhong Kui
Level 179
God Stats
7W - 9L
1,562 SR
Queue Stats
339W - 333L
1,622 Elo+
Party 1
Team Averages
Level 145
1,545 SR
1,544 Elo+

VS

Team Averages
Level 123
1,552 SR
1,533 Elo+
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Platypusbill
Ymir
Level 136
God Stats
160W - 162L
1,509 SR
Queue Stats
843W - 801L
1,563 Elo+
Solo
Raijin
Raijin
ivan2312xd
Raijin
Level 122
God Stats
14W - 19L
1,552 SR
Queue Stats
184W - 187L
1,503 Elo+
Solo
Arachne
Arachne
lAdept
Arachne
Level 107
God Stats
98W - 66L
1,696 SR
Queue Stats
302W - 281L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 0 / 0
5,692
632
1,876
4,307
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
 
Ne Zha
7
1 / 1 / 1
4,704
523
1,685
4,741
2,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
DiegoGR
Ao Kuang
10
2 / 1 / 3
5,480
609
2,654
5,591
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
frashka228
Izanami
9
0 / 2 / 0
4,827
536
1,400
4,860
1,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
itzan1999
Zhong Kui
10
1 / 0 / 2
5,372
597
5,585
7,630
5,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 0 / 0
6,408
712
3,138
3,549
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
 
Bastet
9
0 / 3 / 0
5,323
591
5,931
10,081
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,522
614
3,570
5,328
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
ivan2312xd
Raijin
4
0 / 2 / 0
3,604
400
426
2,132
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
lAdept
Arachne
9
0 / 1 / 2
4,989
554
2,564
4,915
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
0
3
W
Ne Zha
 
Ne Zha
1
1
1
1.5
L
Apollo
 
Apollo
3
0
0
3
L
Bastet
 
Bastet
0
3
0
0
W
Ao Kuang
DiegoGR
Ao Kuang
2
1
3
3.5
L
1
1
2
2
W
Izanami
frashka228
Izanami
0
2
0
0
W
Zhong Kui
itzan1999
Zhong Kui
1
0
2
2
L
Raijin
ivan2312xd
Raijin
0
2
0
0
L
Arachne
lAdept
Arachne
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,200
Damage
15,629
27,129
Taken
26,005
12,414
Mitigated
11,532
14,899
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,876
1,159
0
2,560
4,307
1,638
399
2,155
2,152
0
45,154
W
Ne Zha
 
Ne Zha
1,685
415
97
1,502
4,741
2,119
0
922
3,819
0
8,524
L
Apollo
 
Apollo
3,138
2,327
0
2,343
3,549
1,237
0
0
3,549
0
51,477
L
Bastet
 
Bastet
5,931
1,484
0
3,860
10,081
3,680
0
5,273
4,808
0
37,975
W
Ao Kuang
DiegoGR
Ao Kuang
2,654
884
0
3,041
5,591
1,966
0
128
5,463
38,302
0
L
3,570
855
0
2,273
5,328
4,023
0
796
4,532
23,437
0
W
Izanami
frashka228
Izanami
1,400
984
0
1,167
4,860
1,475
0
529
4,331
0
38,624
W
Zhong Kui
itzan1999
Zhong Kui
5,585
516
0
6,532
7,630
5,216
0
262
7,368
36,956
0
L
Raijin
ivan2312xd
Raijin
426
43
0
430
2,132
496
0
332
1,800
8,342
0
L
Arachne
lAdept
Arachne
2,564
2,354
0
1,755
4,915
2,096
0
1,838
3,077
0
26,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
25,846
322
Minions Killed
245
0
Camps Cleared
0
920,423
Distance Traveled
741,229
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,692
632
93
10
0
175,256
0
W
Ne Zha
4,704
523
9
1
0
168,266
2
L
Apollo
6,408
712
94
10
0
158,543
0
L
Bastet
5,323
591
52
6
0
167,865
1
W
Ao Kuang
5,480
609
71
8
0
221,580
0
L
Ymir
5,522
614
24
3
0
164,599
0
W
Izanami
4,827
536
66
7
0
178,154
0
W
Zhong Kui
5,372
597
83
9
0
177,167
2
L
Raijin
3,604
400
16
2
0
52,957
0
L
Arachne
4,989
554
59
7
0
197,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role