Player Matchup

Ah Puch
Ah Puch
FoxGradient
Ah Puch
Level 157
God Stats
4W - 5L
1,708 SR
Queue Stats
482W - 438L
1,598 Elo+
Solo
Artemis
Artemis
Pulse1999
Artemis
Level 184
God Stats
5W - 2L
1,680 SR
Queue Stats
486W - 444L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
Rimuru-Shin
Kuzenbo
Level 189
God Stats
3W - 5L
1,579 SR
Queue Stats
495W - 517L
1,491 Elo+
Party 2
Chaac
Chaac
hikari_kareru7u7
Chaac
Level 81
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Pele
Pele
sueyoshii
Pele
Level 107
God Stats
0W - 2L
1,317 SR
Queue Stats
403W - 368L
1,585 Elo+
Party 1
Team Averages
Level 144
1,608 SR
1,550 Elo+

VS

Team Averages
Level 140
1,642 SR
1,553 Elo+
Khepri
Khepri
JoyBoy98
Khepri
Level 173
God Stats
13W - 8L
1,687 SR
Queue Stats
236W - 231L
1,572 Elo+
Party 3
Izanami
Izanami
MAFIABUZZD100
Izanami
Level 61
God Stats
2W - 1L
1,784 SR
Queue Stats
66W - 47L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Sauce_Kiid23
Baron Samedi
Level 156
God Stats
103W - 83L
1,593 SR
Queue Stats
800W - 755L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZhongKuiMyself
Tsukuyomi
Level 174
God Stats
3W - 5L
1,648 SR
Queue Stats
205W - 199L
1,582 Elo+
Party 3
Achilles
Achilles
basicallyicanrun
Achilles
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 249L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FoxGradient
Ah Puch
9
0 / 2 / 0
5,141
467
5,096
5,655
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Pulse1999
Artemis
10
0 / 2 / 1
5,635
512
5,564
8,252
3,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Rimuru-Shin
Kuzenbo
8
0 / 1 / 0
5,054
459
3,026
7,314
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 1
5,776
525
3,584
10,911
7,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
10
2 / 1 / 0
5,856
532
3,184
7,990
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JoyBoy98
Khepri
9
2 / 0 / 2
5,975
543
2,129
4,884
3,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
10
1 / 1 / 1
6,225
566
4,472
6,701
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Sauce_Kiid23
Baron Samedi
10
1 / 1 / 3
5,558
505
6,365
5,212
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ZhongKuiMyself
Tsukuyomi
11
2 / 0 / 2
6,316
574
5,317
10,484
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 1
6,718
611
7,129
8,606
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FoxGradient
Ah Puch
0
2
0
0
W
Khepri
JoyBoy98
Khepri
2
0
2
3
W
Izanami
1
1
1
1.5
L
Artemis
Pulse1999
Artemis
0
2
1
0.25
L
Kuzenbo
Rimuru-Shin
Kuzenbo
0
1
0
0
W
Baron Samedi
Sauce_Kiid23
Baron Samedi
1
1
3
2.5
W
Tsukuyomi
ZhongKuiMyself
Tsukuyomi
2
0
2
3
W
2
0
1
2.5
L
0
2
1
0.25
L
Pele
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
25,412
40,122
Taken
35,887
21,442
Mitigated
16,517
10,423
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FoxGradient
Ah Puch
5,096
77
0
1,433
5,655
1,926
53
2,801
2,617
46,261
0
W
Khepri
JoyBoy98
Khepri
2,129
138
1,199
1,082
4,884
3,444
0
2,233
2,651
15,260
0
W
Izanami
4,472
2,200
0
2,258
6,701
2,662
442
242
6,459
0
44,235
L
Artemis
Pulse1999
Artemis
5,564
2,867
0
2,916
8,252
3,083
21
80
8,172
0
39,400
L
Kuzenbo
Rimuru-Shin
Kuzenbo
3,026
1,762
0
1,498
7,314
6,574
0
3,272
3,925
11,397
0
W
Baron Samedi
Sauce_Kiid23
Baron Samedi
6,365
686
568
2,054
5,212
2,582
0
3,513
1,699
36,009
0
W
Tsukuyomi
ZhongKuiMyself
Tsukuyomi
5,317
1,995
0
7,223
10,484
3,846
0
1,406
9,078
0
52,641
W
7,129
2,442
0
2,298
8,606
3,983
0
1,008
7,598
0
47,834
L
3,584
499
0
3,608
10,911
7,222
0
359
10,524
3,229
39,843
L
Pele
3,184
1,045
0
968
7,990
2,637
0
1,482
6,390
0
42,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
30,792
321
Minions Killed
365
0
Camps Cleared
0
1,114,974
Distance Traveled
1,082,406
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,141
467
82
7
0
206,632
0
W
Khepri
5,975
543
22
2
0
233,526
3
W
Izanami
6,225
566
80
7
0
183,476
4
L
Artemis
5,635
512
67
6
0
179,815
0
L
Kuzenbo
5,054
459
18
2
0
212,985
0
W
Baron Samedi
5,558
505
90
8
0
205,117
0
W
Tsukuyomi
6,316
574
91
8
0
246,046
4
W
Achilles
6,718
611
82
7
0
214,241
0
L
Chaac
5,776
525
89
8
0
242,978
0
L
Pele
5,856
532
65
6
0
272,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role