Player Matchup

Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CapivaraFunk
Ao Kuang
Level 64
God Stats
26W - 25L
1,424 SR
Queue Stats
178W - 207L
1,428 Elo+
Solo
Danzaburou
Danzaburou
IVCLI
Danzaburou
Level 117
God Stats
16W - 13L
1,562 SR
Queue Stats
346W - 321L
1,506 Elo+
Solo
Chronos
Chronos
Ryoshir
Chronos
Level 85
God Stats
2W - 6L
1,317 SR
Queue Stats
240W - 243L
1,472 Elo+
Solo
Sylvanus
Sylvanus
majymaj16
Sylvanus
Level 115
God Stats
13W - 14L
1,631 SR
Queue Stats
129W - 124L
1,488 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,479 Elo+

VS

Team Averages
Level 83
1,483 SR
1,399 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cousin-687
Jing Wei
Level 87
God Stats
0W - 2L
1,262 SR
Queue Stats
25W - 31L
1,439 Elo+
Solo
Thanatos
Thanatos
KEVrevVrm2215
Thanatos
Level 62
God Stats
33W - 26L
1,384 SR
Queue Stats
122W - 115L
1,435 Elo+
Solo
Scylla
Scylla
Queen_ornnram
Scylla
Level 123
God Stats
4W - 2L
1,766 SR
Queue Stats
371W - 392L
1,433 Elo+
Solo
Cerberus
Cerberus
antdog38
Cerberus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 224L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 1 / 8
8,416
495
9,611
12,292
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
CapivaraFunk
Ao Kuang
16
6 / 3 / 3
10,242
602
13,323
18,411
15,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
IVCLI
Danzaburou
15
5 / 1 / 6
9,715
571
12,164
7,655
3,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Ryoshir
Chronos
14
1 / 3 / 8
8,353
491
6,835
11,146
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
majymaj16
Sylvanus
15
8 / 0 / 1
9,450
556
8,392
11,078
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 5 / 0
8,623
507
11,596
13,989
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Cousin-687
Jing Wei
13
1 / 5 / 1
7,941
467
7,092
13,123
4,644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
KEVrevVrm2215
Thanatos
12
0 / 6 / 3
7,354
433
4,792
17,790
6,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 1
7,884
464
7,140
11,962
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
antdog38
Cerberus
10
1 / 5 / 1
6,812
401
2,796
15,036
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
24
Kills
8
8
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
8
8
L
Tsukuyomi
 
Tsukuyomi
4
5
0
0.8
W
Ao Kuang
CapivaraFunk
Ao Kuang
6
3
3
2.5
L
Jing Wei
Cousin-687
Jing Wei
1
5
1
0.3
W
Danzaburou
IVCLI
Danzaburou
5
1
6
8
L
Thanatos
KEVrevVrm2215
Thanatos
0
6
3
0.25
L
2
4
1
0.63
W
Chronos
Ryoshir
Chronos
1
3
8
1.67
L
Cerberus
antdog38
Cerberus
1
5
1
0.3
W
Sylvanus
majymaj16
Sylvanus
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,325
Damage
33,416
60,582
Taken
71,900
39,253
Mitigated
34,039
22,780
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,611
2,212
0
2,142
12,292
9,134
60
2,574
9,718
30,556
0
L
Tsukuyomi
 
Tsukuyomi
11,596
2,858
0
2,076
13,989
5,869
13
9,568
4,377
0
51,077
W
Ao Kuang
CapivaraFunk
Ao Kuang
13,323
4,098
0
7,304
18,411
15,073
1,168
469
17,942
81,470
0
L
Jing Wei
Cousin-687
Jing Wei
7,092
5,304
0
1,117
13,123
4,644
992
4,534
8,267
0
68,883
W
Danzaburou
IVCLI
Danzaburou
12,164
6,075
0
4,434
7,655
3,358
1,405
1,039
6,616
0
73,269
L
Thanatos
KEVrevVrm2215
Thanatos
4,792
1,462
0
8,187
17,790
6,901
0
8,242
9,264
0
51,884
L
7,140
840
0
1,995
11,962
4,636
0
7,194
4,137
54,738
0
W
Chronos
Ryoshir
Chronos
6,835
1,080
0
1,904
11,146
4,082
582
5,645
5,501
55,339
0
L
Cerberus
antdog38
Cerberus
2,796
477
0
2,416
15,036
11,989
0
6,610
8,027
8,493
0
W
Sylvanus
majymaj16
Sylvanus
8,392
2,432
1,754
5,242
11,078
7,606
149
209
10,869
48,419
16,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,176
Gold Earned
38,614
474
Minions Killed
416
0
Camps Cleared
0
1,611,037
Distance Traveled
1,486,169
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,416
495
40
2
0
374,519
3
L
Tsukuyomi
8,623
507
86
5
0
303,325
0
W
Ao Kuang
10,242
602
112
7
0
278,772
0
L
Jing Wei
7,941
467
136
8
0
311,733
0
W
Danzaburou
9,715
571
116
7
0
331,202
4
L
Thanatos
7,354
433
76
4
0
316,342
0
L
Scylla
7,884
464
106
6
0
280,504
0
W
Chronos
8,353
491
106
6
0
296,824
4
L
Cerberus
6,812
401
12
1
0
274,265
0
W
Sylvanus
9,450
556
100
6
0
329,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role