Player Matchup

Chaac
Chaac
BlastLegend87
Chaac
Level 137
God Stats
3W - 3L
1,212 SR
Queue Stats
55W - 49L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
CountryCozy
Kukulkan
Level 35
God Stats
65W - 35L
1,650 SR
Queue Stats
78W - 55L
1,578 Elo+
Solo
Danzaburou
Danzaburou
QxPr3d4t0rxQ
Danzaburou
Level 103
God Stats
6W - 6L
1,518 SR
Queue Stats
88W - 71L
1,521 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,539 Elo+

VS

Team Averages
Level 121
1,588 SR
1,509 Elo+
Izanami
Izanami
FeArEd xClUtCh7
Izanami
Level 145
God Stats
1W - 0L
1,643 SR
Queue Stats
3W - 10L
1,265 Elo+
Solo
He Bo
He Bo
mzro
He Bo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,724 Elo+
Solo
Gilgamesh
Gilgamesh
orlandojb
Gilgamesh
Level 153
God Stats
13W - 3L
1,622 SR
Queue Stats
208W - 210L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
10,285
791
8,852
14,855
15,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
CountryCozy
Kukulkan
11
3 / 7 / 3
9,648
742
8,853
10,800
3,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
QxPr3d4t0rxQ
Danzaburou
11
1 / 7 / 6
9,000
692
5,868
12,204
3,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
11,226
864
7,786
10,826
4,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
mzro
He Bo
15
10 / 4 / 6
11,925
917
15,931
10,751
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
orlandojb
Gilgamesh
14
2 / 1 / 13
10,583
814
11,037
11,959
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
17
17
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Kukulkan
CountryCozy
Kukulkan
3
7
3
0.64
W
5
3
9
3.17
L
Danzaburou
QxPr3d4t0rxQ
Danzaburou
1
7
6
0.57
W
He Bo
mzro
He Bo
10
4
6
3.25
W
Gilgamesh
orlandojb
Gilgamesh
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
34,754
37,859
Taken
33,536
23,349
Mitigated
20,465
2,698
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,852
2,058
0
2,058
14,855
15,821
0
4,721
9,378
0
28,520
L
Kukulkan
CountryCozy
Kukulkan
8,853
775
0
40
10,800
3,720
0
4,325
6,095
35,709
0
W
7,786
5,213
287
3,907
10,826
4,415
2,539
2,795
8,031
0
58,947
L
Danzaburou
QxPr3d4t0rxQ
Danzaburou
5,868
2,146
0
600
12,204
3,808
0
6,437
5,165
0
23,293
W
He Bo
mzro
He Bo
15,931
284
0
1,674
10,751
3,914
72
2,807
7,944
50,327
0
W
Gilgamesh
orlandojb
Gilgamesh
11,037
3,125
0
2,286
11,959
12,136
572
3,480
8,479
0
33,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
33,734
121
Minions Killed
184
0
Camps Cleared
0
657,798
Distance Traveled
714,209
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,285
791
38
3
0
222,640
0
L
Kukulkan
9,648
742
47
4
0
217,723
4
W
Izanami
11,226
864
80
6
0
211,225
0
L
Danzaburou
9,000
692
36
3
0
217,435
0
W
He Bo
11,925
917
76
6
0
239,178
0
W
Gilgamesh
10,583
814
28
2
0
263,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role