Player Matchup

Thanatos
Thanatos
Carlinus
Thanatos
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 102L
1,523 Elo+
Solo
Freya
Freya
ghost1707rider
Freya
Level 83
God Stats
2W - 0L
1,711 SR
Queue Stats
56W - 49L
1,531 Elo+
Party 2
Maui
Maui
ghost1708rider
Maui
Level 25
God Stats
2W - 1L
1,317 SR
Queue Stats
62W - 63L
1,480 Elo+
Party 2
Tyr
Tyr
jDrAGoD
Tyr
Level 136
God Stats
3W - 3L
1,609 SR
Queue Stats
81W - 89L
1,426 Elo+
Solo
Artemis
Artemis
stmast2
Artemis
Level 31
God Stats
4W - 0L
1,919 SR
Queue Stats
72W - 49L
1,611 Elo+
Solo
Team Averages
Level 68
1,611 SR
1,514 Elo+

VS

Team Averages
Level 127
1,545 SR
1,515 Elo+
Hou Yi
Hou Yi
AtomRageHnter
Hou Yi
Level 160
God Stats
22W - 27L
1,527 SR
Queue Stats
749W - 858L
1,495 Elo+
Solo
Poseidon
Poseidon
coolegiel
Poseidon
Level 157
God Stats
4W - 5L
1,626 SR
Queue Stats
410W - 413L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
graphics7777
Baron Samedi
Level 67
God Stats
12W - 10L
1,426 SR
Queue Stats
202W - 197L
1,539 Elo+
Solo
Jormungandr
Jormungandr
isoichi
Jormungandr
Level 170
God Stats
14W - 20L
1,448 SR
Queue Stats
598W - 552L
1,507 Elo+
Party 1
Thor
Thor
oopoli12
Thor
Level 82
God Stats
3W - 2L
1,699 SR
Queue Stats
121W - 124L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carlinus
Thanatos
13
6 / 0 / 4
7,732
595
9,814
10,947
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 2
5,660
435
3,585
6,437
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 6
6,353
489
4,060
10,478
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
14
0 / 1 / 2
7,619
586
4,656
15,405
10,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Artemis
stmast2
Artemis
14
11 / 0 / 2
8,626
664
13,806
10,532
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,334
487
5,984
9,506
2,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
coolegiel
Poseidon
12
0 / 4 / 0
7,002
539
3,559
8,273
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
graphics7777
Baron Samedi
9
1 / 3 / 2
5,964
459
5,029
11,406
9,493
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
isoichi
Jormungandr
12
1 / 4 / 0
6,942
534
10,800
12,675
9,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
9
0 / 4 / 1
5,605
431
2,513
12,406
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
4
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Thanatos
Carlinus
Thanatos
6
0
4
8
L
Poseidon
coolegiel
Poseidon
0
4
0
0
W
0
2
2
0.5
W
0
1
6
3
L
Baron Samedi
graphics7777
Baron Samedi
1
3
2
0.67
L
Jormungandr
isoichi
Jormungandr
1
4
0
0.25
W
Tyr
0
1
2
1
L
Thor
0
4
1
0.13
W
Artemis
stmast2
Artemis
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,921
Damage
27,885
53,799
Taken
54,266
30,479
Mitigated
28,419
28,793
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,984
3,428
0
3,268
9,506
2,909
135
2,121
7,199
0
37,490
W
Thanatos
Carlinus
Thanatos
9,814
2,957
0
9,859
10,947
4,463
0
3,078
7,869
21
54,340
L
Poseidon
coolegiel
Poseidon
3,559
397
0
679
8,273
1,958
0
0
8,273
60,567
0
W
3,585
908
0
1,494
6,437
2,682
358
2,620
3,817
28,181
0
W
4,060
1,159
318
3,368
10,478
8,364
0
2,044
8,434
26,695
0
L
Baron Samedi
graphics7777
Baron Samedi
5,029
728
382
3,223
11,406
9,493
0
4,121
6,846
25,864
0
L
Jormungandr
isoichi
Jormungandr
10,800
1,907
0
2,896
12,675
9,960
0
326
12,349
56,942
40
W
Tyr
4,656
605
0
8,093
15,405
10,499
0
7,276
8,129
62
65,317
L
Thor
2,513
760
0
3,298
12,406
4,099
0
535
11,871
0
30,860
W
Artemis
stmast2
Artemis
13,806
8,052
0
5,661
10,532
4,471
0
4,330
6,202
0
65,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,990
Gold Earned
31,847
387
Minions Killed
344
0
Camps Cleared
0
1,352,571
Distance Traveled
1,211,647
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,334
487
76
6
0
212,901
2
W
Thanatos
7,732
595
82
6
0
304,705
0
L
Poseidon
7,002
539
112
9
0
266,002
0
W
Freya
5,660
435
52
4
0
266,733
3
W
Maui
6,353
489
40
3
0
253,110
1
L
Baron Samedi
5,964
459
18
1
0
234,073
3
L
Jormungandr
6,942
534
87
7
0
240,254
4
W
Tyr
7,619
586
120
9
0
276,952
0
L
Thor
5,605
431
51
4
0
258,417
0
W
Artemis
8,626
664
93
7
0
251,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role