Player Matchup

Jing Wei
Jing Wei
Litofeit
Jing Wei
Level 125
God Stats
2W - 0L
1,747 SR
Queue Stats
12W - 5L
1,899 Elo+
Solo
Ymir
Ymir
PackLeader808
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,062 Elo+
Solo
Janus
Janus
velociraptor656
Janus
Level 146
God Stats
9W - 13L
1,424 SR
Queue Stats
330W - 385L
1,288 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,416 Elo+

VS

Team Averages
Level 83
1,533 SR
1,226 Elo+
Bastet
Bastet
DaaddyyOfDeath
Bastet
Level 121
God Stats
9W - 13L
1,615 SR
Queue Stats
112W - 138L
1,300 Elo+
Solo
Bellona
Bellona
Stickynick6
Bellona
Level 66
God Stats
3W - 1L
1,485 SR
Queue Stats
26W - 35L
1,247 Elo+
Solo
Danzaburou
Danzaburou
sherbear_71
Danzaburou
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
21W - 37L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Litofeit
Jing Wei
17
13 / 2 / 2
14,762
868
38,097
17,041
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 0 / 8
11,735
690
2,586
12,419
9,605
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 10
12,986
764
13,741
11,631
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
10,938
643
14,842
20,523
10,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Stickynick6
Bellona
14
1 / 3 / 2
10,654
627
9,873
23,682
36,260
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
sherbear_71
Danzaburou
12
0 / 6 / 2
10,325
607
6,474
18,173
8,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
3
3
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Jing Wei
Litofeit
Jing Wei
13
2
2
7
W
0
0
8
4
L
Bellona
Stickynick6
Bellona
1
3
2
0.67
L
Danzaburou
sherbear_71
Danzaburou
0
6
2
0.17
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,424
Damage
31,189
41,091
Taken
62,378
23,062
Mitigated
55,124
14,540
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,842
1,911
95
5,426
20,523
10,221
0
4,568
15,955
0
40,773
W
Jing Wei
Litofeit
Jing Wei
38,097
24,784
214
6,650
17,041
9,015
1,440
430
16,611
0
108,913
W
2,586
595
0
3,619
12,419
9,605
122
0
12,419
13,780
0
L
Bellona
Stickynick6
Bellona
9,873
2,651
0
642
23,682
36,260
0
7,209
16,473
0
31,320
L
Danzaburou
sherbear_71
Danzaburou
6,474
2,344
0
698
18,173
8,643
0
4,848
13,325
0
35,973
W
13,741
520
315
3,742
11,631
4,442
1,380
322
11,309
64,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
31,917
231
Minions Killed
108
0
Camps Cleared
0
944,696
Distance Traveled
869,732
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,938
643
18
1
0
324,906
1
W
Jing Wei
14,762
868
135
8
0
325,644
0
W
Ymir
11,735
690
12
1
0
309,954
0
L
Bellona
10,654
627
26
2
0
309,824
0
L
Danzaburou
10,325
607
64
4
0
235,002
0
W
Janus
12,986
764
84
5
0
309,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role