Player Matchup

Olorun
Olorun
GhostSoldier007
Olorun
Level 146
God Stats
2W - 1L
1,285 SR
Queue Stats
240W - 243L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
Morduu
Kumbhakarna
Level 148
God Stats
10W - 6L
1,865 SR
Queue Stats
70W - 70L
1,668 Elo+
Solo
Arachne
Arachne
SpeedingSet396
Arachne
Level 86
God Stats
3W - 1L
1,859 SR
Queue Stats
82W - 72L
1,497 Elo+
Solo
Team Averages
Level 127
1,670 SR
1,570 Elo+

VS

Team Averages
Level 71
1,609 SR
1,557 Elo+
Skadi
Skadi
LeBacz
Skadi
Level 63
God Stats
2W - 5L
1,398 SR
Queue Stats
621W - 613L
1,521 Elo+
Solo
Ra
Ra
Phaxmo
Ra
Level 128
God Stats
4W - 4L
1,412 SR
Queue Stats
48W - 48L
1,575 Elo+
Party 1
Surtr
Surtr
Пацзлак
Surtr
Level 22
God Stats
6W - 2L
2,017 SR
Queue Stats
44W - 43L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 7 / 6
12,703
907
21,053
18,868
8,659
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Morduu
Kumbhakarna
14
1 / 4 / 15
10,580
756
6,352
17,087
20,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
7 / 0 / 10
11,607
829
11,125
14,410
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LeBacz
Skadi
12
1 / 4 / 6
9,812
701
11,749
11,348
4,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
13
6 / 7 / 4
10,845
775
12,280
12,230
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 8 / 7
10,585
756
16,556
20,384
19,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
19
Kills
11
11
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
7
6
2
L
Skadi
LeBacz
Skadi
1
4
6
1
W
Kumbhakarna
Morduu
Kumbhakarna
1
4
15
2.13
L
Ra
6
7
4
1.14
W
7
0
10
12
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
40,585
50,365
Taken
43,962
38,822
Mitigated
29,734
17,422
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,053
8,019
580
6,903
18,868
8,659
2,572
6,937
11,132
73,988
0
L
Skadi
LeBacz
Skadi
11,749
5,690
0
20
11,348
4,464
570
7,288
4,060
0
40,166
W
Kumbhakarna
Morduu
Kumbhakarna
6,352
198
0
1,422
17,087
20,819
158
2,957
13,721
32,557
0
L
Ra
12,280
1,310
724
2,843
12,230
5,432
444
8,749
3,481
48,348
0
W
11,125
7,338
0
8,517
14,410
9,344
494
3,073
10,963
0
36,550
L
16,556
6,196
0
2,170
20,384
19,838
194
11,435
8,949
779
28,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
31,242
157
Minions Killed
167
0
Camps Cleared
0
743,896
Distance Traveled
667,888
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,703
907
94
7
0
217,264
0
L
Skadi
9,812
701
47
3
0
204,437
0
W
Kumbhakarna
10,580
756
27
2
0
245,241
0
L
Ra
10,845
775
80
6
0
239,111
2
W
Arachne
11,607
829
36
3
0
281,391
0
L
Surtr
10,585
756
40
3
0
224,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role