Player Matchup

Merlin
Merlin
 
Merlin
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Chiefum
Nike
Level 149
God Stats
7W - 2L
1,960 SR
Queue Stats
211W - 171L
1,596 Elo+
Party 2
Bacchus
Bacchus
Serendipitiful
Bacchus
Level 159
God Stats
3W - 1L
1,332 SR
Queue Stats
244W - 242L
1,535 Elo+
Solo
Izanami
Izanami
SinisterZefSide
Izanami
Level 155
God Stats
8W - 7L
1,685 SR
Queue Stats
40W - 46L
1,453 Elo+
Solo
Ravana
Ravana
illydotcom
Ravana
Level 148
God Stats
4W - 4L
1,569 SR
Queue Stats
338W - 307L
1,618 Elo+
Party 2
Team Averages
Level 145
1,609 SR
1,541 Elo+

VS

Team Averages
Level 106
1,643 SR
1,510 Elo+
Chang'e
Chang'e
ADerpyDorito
Chang'e
Level 141
God Stats
1W - 1L
1,726 SR
Queue Stats
139W - 182L
1,490 Elo+
Party 1
Vamana
Vamana
Astafar
Vamana
Level 114
God Stats
204W - 154L
1,606 SR
Queue Stats
537W - 485L
1,556 Elo+
Solo
Chernobog
Chernobog
FinalK88
Chernobog
Level 42
God Stats
1W - 1L
1,696 SR
Queue Stats
24W - 33L
1,411 Elo+
Solo
Anhur
Anhur
L3v3l Wizard
Anhur
Level 116
God Stats
5W - 5L
1,570 SR
Queue Stats
75W - 71L
1,597 Elo+
Solo
Ymir
Ymir
ekbeastmode
Ymir
Level 118
God Stats
5W - 4L
1,616 SR
Queue Stats
204W - 251L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 2 / 2
6,226
566
5,031
4,979
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Chiefum
Nike
12
3 / 1 / 0
6,522
593
5,110
9,642
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
6,663
606
4,846
5,664
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 2
7,038
640
7,913
7,272
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
illydotcom
Ravana
11
3 / 0 / 2
6,345
577
4,838
4,666
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADerpyDorito
Chang'e
11
1 / 2 / 1
6,093
554
3,856
7,621
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Astafar
Vamana
9
0 / 4 / 1
5,529
503
3,848
12,397
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
FinalK88
Chernobog
10
0 / 2 / 1
5,589
508
2,864
8,997
2,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,948
541
3,356
10,790
6,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 0
5,978
543
2,826
9,859
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
3
3
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
2
1.5
L
Chang'e
ADerpyDorito
Chang'e
1
2
1
0.75
L
Vamana
Astafar
Vamana
0
4
1
0.13
W
Nike
Chiefum
Nike
3
1
0
3
L
Chernobog
FinalK88
Chernobog
0
2
1
0.25
L
1
2
1
0.75
W
2
0
2
3
W
2
0
2
3
L
1
2
0
0.5
W
Ravana
illydotcom
Ravana
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
16,750
32,223
Taken
49,664
16,301
Mitigated
26,686
9,315
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,031
181
0
988
4,979
1,633
0
1,994
2,985
41,031
0
L
Chang'e
ADerpyDorito
Chang'e
3,856
140
640
3,178
7,621
2,468
49
3,305
4,316
40,164
0
L
Vamana
Astafar
Vamana
3,848
1,824
0
2,088
12,397
4,916
0
1,933
10,464
0
42,295
W
Nike
Chiefum
Nike
5,110
490
0
510
9,642
5,482
0
2,162
6,876
0
41,397
L
Chernobog
FinalK88
Chernobog
2,864
752
0
1,223
8,997
2,630
0
1,754
7,243
0
40,273
L
3,356
881
0
1,192
10,790
6,247
0
2,210
8,580
0
25,206
W
4,846
727
185
2,593
5,664
4,670
0
920
4,744
16,568
0
W
7,913
5,964
0
4,011
7,272
2,711
600
0
7,272
0
71,172
L
2,826
1,075
0
1,624
9,859
10,425
0
675
9,184
30,877
0
W
Ravana
illydotcom
Ravana
4,838
1,411
0
1,028
4,666
1,805
0
1,108
3,556
0
44,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
29,137
371
Minions Killed
307
0
Camps Cleared
0
1,153,107
Distance Traveled
1,144,288
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,226
566
89
8
0
196,843
0
L
Chang'e
6,093
554
76
7
0
230,143
2
L
Vamana
5,529
503
68
6
0
256,735
0
W
Nike
6,522
593
71
6
0
222,299
0
L
Chernobog
5,589
508
66
6
0
244,635
3
L
Anhur
5,948
541
40
4
0
213,029
0
W
Bacchus
6,663
606
14
1
0
250,328
3
W
Izanami
7,038
640
128
12
0
213,134
2
L
Ymir
5,978
543
57
5
0
199,746
1
W
Ravana
6,345
577
69
6
0
270,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role