Player Matchup

Vulcan
Vulcan
KING_DRE_HOE
Vulcan
Level 126
God Stats
3W - 6L
1,444 SR
Queue Stats
169W - 164L
1,497 Elo+
Solo
Geb
Geb
Lickolotapuss
Geb
Level 128
God Stats
14W - 10L
1,674 SR
Queue Stats
343W - 288L
1,583 Elo+
Solo
Sol
Sol
Nerubia
Sol
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 247L
1,413 Elo+
Solo
Bakasura
Bakasura
TAG_421
Bakasura
Level 79
God Stats
3W - 5L
1,510 SR
Queue Stats
74W - 58L
1,444 Elo+
Solo
Neith
Neith
jmbm11
Neith
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 29L
1,429 Elo+
Solo
Team Averages
Level 88
1,526 SR
1,473 Elo+

VS

Team Averages
Level 99
1,444 SR
1,489 Elo+
Ares
Ares
NotJeffH
Ares
Level 125
God Stats
1W - 4L
1,251 SR
Queue Stats
201W - 197L
1,459 Elo+
Solo
Thor
Thor
Tank115_Dempsey
Thor
Level 159
God Stats
3W - 0L
1,459 SR
Queue Stats
28W - 24L
1,518 Elo+
Solo
Danzaburou
Danzaburou
predawnport690
Danzaburou
Level 63
God Stats
45W - 32L
1,610 SR
Queue Stats
502W - 450L
1,479 Elo+
Solo
Merlin
Merlin
thorchice
Merlin
Level 41
God Stats
4W - 3L
1,325 SR
Queue Stats
52W - 51L
1,457 Elo+
Solo
Artemis
Artemis
zBreezzyy
Artemis
Level 105
God Stats
22W - 12L
1,573 SR
Queue Stats
183W - 181L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 5 / 0
7,103
546
4,917
8,694
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 4
6,529
502
4,413
10,246
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
11
1 / 4 / 0
6,340
488
3,325
8,224
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
TAG_421
Bakasura
10
3 / 1 / 3
6,839
526
3,805
9,495
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
jmbm11
Neith
11
2 / 2 / 3
6,562
505
6,277
7,497
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 2
6,872
529
4,093
13,930
9,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 3 / 5
7,812
601
9,954
10,671
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
predawnport690
Danzaburou
12
1 / 0 / 0
7,296
561
5,561
7,103
2,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
thorchice
Merlin
14
3 / 0 / 4
8,168
628
6,095
6,118
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
zBreezzyy
Artemis
12
2 / 1 / 2
7,427
571
4,855
7,492
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
14
14
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
5
0
0.2
L
1
2
4
1.5
L
Sol
1
4
0
0.25
W
Ares
1
4
2
0.5
L
Bakasura
TAG_421
Bakasura
3
1
3
4.5
W
7
3
5
3.17
L
Neith
jmbm11
Neith
2
2
3
1.75
W
Danzaburou
predawnport690
Danzaburou
1
0
0
1
W
Merlin
thorchice
Merlin
3
0
4
5
W
Artemis
zBreezzyy
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,737
Damage
30,558
44,156
Taken
45,314
20,472
Mitigated
20,807
13,262
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,917
2,902
0
1,890
8,694
3,199
0
0
8,694
40,876
0
L
4,413
680
0
3,104
10,246
7,727
112
3,517
6,483
19,245
0
L
Sol
3,325
790
0
1,554
8,224
3,283
852
3,189
4,805
41,728
5,631
W
Ares
4,093
235
1,169
4,039
13,930
9,367
212
2,953
10,905
21,867
0
L
Bakasura
TAG_421
Bakasura
3,805
1,668
0
4,970
9,495
3,540
311
997
8,355
0
34,657
W
9,954
2,164
0
2,387
10,671
3,620
463
1,600
8,932
0
34,141
L
Neith
jmbm11
Neith
6,277
2,402
0
1,744
7,497
2,723
633
1,866
5,631
0
45,104
W
Danzaburou
predawnport690
Danzaburou
5,561
2,249
0
3,172
7,103
2,806
1,008
1,133
5,959
0
56,650
W
Merlin
thorchice
Merlin
6,095
402
0
2,232
6,118
2,623
253
2,594
3,502
62,570
0
W
Artemis
zBreezzyy
Artemis
4,855
917
0
728
7,492
2,391
530
3,969
3,264
0
50,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
37,575
319
Minions Killed
361
0
Camps Cleared
0
1,197,001
Distance Traveled
1,237,010
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,103
546
77
6
0
219,703
0
L
Geb
6,529
502
28
2
0
276,399
0
L
Sol
6,340
488
76
6
0
196,222
0
W
Ares
6,872
529
21
2
0
262,139
1
L
Bakasura
6,839
526
73
6
0
291,753
0
W
Thor
7,812
601
42
3
0
276,408
0
L
Neith
6,562
505
65
5
0
212,924
0
W
Danzaburou
7,296
561
99
8
0
246,558
0
W
Merlin
8,168
628
122
9
0
244,919
5
W
Artemis
7,427
571
77
6
0
206,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role