Player Matchup

Charon
Charon
Platinum V
Borknut
Charon
Platinum V
Level 148
God Stats
9W - 8L
1,697 SR
Queue Stats
219W - 211L
1,719 MMR
Solo
Janus
Janus
Platinum IV
DankMelloGang
Janus
Platinum IV
Level 124
God Stats
11W - 11L
1,617 SR
Queue Stats
450W - 464L
1,763 MMR
Solo
Susano
Susano
Platinum II
Saôry
Susano
Platinum II
Level 180
God Stats
4W - 4L
1,412 SR
Queue Stats
111W - 112L
1,610 MMR
Solo
Sol
Sol
Gold I
TheMuntCuncher
Sol
Gold I
Level 147
God Stats
27W - 24L
1,611 SR
Queue Stats
326W - 326L
1,621 MMR
Solo
Hades
Hades
Gold II
enzoportillo
Hades
Gold II
Level 148
God Stats
112W - 65L
1,706 SR
Queue Stats
213W - 215L
1,642 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,609 SR
1,671 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,533 SR
1,672 MMR
Anubis
Anubis
Gold II
Akuidox
Anubis
Gold II
Level 119
God Stats
20W - 13L
1,490 SR
Queue Stats
167W - 173L
1,634 MMR
Solo
Danzaburou
Danzaburou
Gold I
CallMeMommyZzx
Danzaburou
Gold I
Level 146
God Stats
2W - 3L
1,559 SR
Queue Stats
94W - 96L
1,608 MMR
Solo
Bacchus
Bacchus
Bronze III
DigBickMax
Bacchus
Bronze III
Level 55
God Stats
2W - 2L
1,618 SR
Queue Stats
6W - 5L
1,600 MMR
Solo
Ravana
Ravana
Platinum III
JaggerIsHere
Ravana
Platinum III
Level 149
God Stats
19W - 20L
1,404 SR
Queue Stats
730W - 724L
1,825 MMR
Solo
Tiamat
Tiamat
Gold II
NoKahunas
Tiamat
Gold II
Level 146
God Stats
6W - 7L
1,592 SR
Queue Stats
393W - 418L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Borknut
Charon
10
1 / 0 / 1
6,896
493
4,503
9,091
7,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 1 / 1
7,300
521
4,947
6,210
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Saôry
Susano
12
1 / 3 / 1
6,957
497
5,423
12,332
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 1
7,808
558
6,363
10,443
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 0
7,121
509
4,251
14,389
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BastetKaliMartichoras

VS

Bans
ThorBakasuraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akuidox
Anubis
15
8 / 0 / 0
9,572
684
11,502
8,678
5,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CallMeMommyZzx
Danzaburou
14
2 / 0 / 4
8,352
597
7,852
11,178
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
DigBickMax
Bacchus
11
1 / 1 / 4
6,854
490
2,994
8,871
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ravana
15
5 / 1 / 1
8,724
623
11,314
7,469
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
NoKahunas
Tiamat
14
0 / 1 / 1
8,095
578
5,095
6,215
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
16
16
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Akuidox
Anubis
8
0
0
8
L
Charon
Borknut
Charon
1
0
1
1.5
W
Danzaburou
CallMeMommyZzx
Danzaburou
2
0
4
4
L
0
1
1
0.5
W
Bacchus
DigBickMax
Bacchus
1
1
4
3
W
Ravana
5
1
1
5.5
W
Tiamat
NoKahunas
Tiamat
0
1
1
0.5
L
Susano
Saôry
Susano
1
3
1
0.5
L
1
5
1
0.3
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
38,757
52,465
Taken
42,411
21,861
Mitigated
26,141
14,086
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Akuidox
Anubis
11,502
551
0
6,349
8,678
5,734
501
4,401
4,277
80,015
0
L
Charon
Borknut
Charon
4,503
979
0
1,722
9,091
7,528
0
2,635
6,300
15,800
0
W
Danzaburou
CallMeMommyZzx
Danzaburou
7,852
3,870
0
5,617
11,178
5,428
395
6,098
5,050
0
70,374
L
4,947
244
0
808
6,210
2,172
0
3,311
2,699
71,069
0
W
Bacchus
DigBickMax
Bacchus
2,994
299
282
2,182
8,871
7,924
0
4,625
4,170
11,884
0
W
Ravana
11,314
3,056
0
1,385
7,469
3,603
0
1,572
5,818
0
85,501
W
Tiamat
NoKahunas
Tiamat
5,095
489
0
2,049
6,215
3,452
238
3,082
3,032
67,758
0
L
Susano
Saôry
Susano
5,423
1,271
0
3,350
12,332
4,567
0
750
11,487
0
43,283
L
6,363
3,028
0
3,283
10,443
3,116
0
1,329
9,114
67,395
0
L
4,251
305
376
4,547
14,389
4,478
0
11,115
3,274
51,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
41,597
466
Minions Killed
514
0
Camps Cleared
0
1,359,311
Distance Traveled
1,389,438
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,572
684
135
10
0
264,493
5
L
Charon
6,896
493
23
2
0
296,749
6
W
Danzaburou
8,352
597
111
8
0
244,673
2
L
Janus
7,300
521
141
10
0
267,818
0
W
Bacchus
6,854
490
15
1
0
278,283
4
W
Ravana
8,724
623
108
8
0
324,608
6
W
Tiamat
8,095
578
145
10
0
277,381
3
L
Susano
6,957
497
66
5
0
304,506
2
L
Sol
7,808
558
136
10
0
251,293
4
L
Hades
7,121
509
100
7
0
238,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role