Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Diedirty1
Hel
Level 155
God Stats
11W - 11L
1,566 SR
Queue Stats
921W - 972L
1,610 Elo+
Party 1
Apollo
Apollo
HaduknDookie
Apollo
Level 108
God Stats
2W - 3L
1,604 SR
Queue Stats
438W - 447L
1,612 Elo+
Party 1
Yu Huang
Yu Huang
Xeo Primus
Yu Huang
Level 29
God Stats
0W - 1L
1,321 SR
Queue Stats
2W - 15L
1,170 Elo+
Solo
Merlin
Merlin
fabimnm12
Merlin
Level 119
God Stats
2W - 3L
1,261 SR
Queue Stats
114W - 126L
1,472 Elo+
Solo
Team Averages
Level 111
1,450 SR
1,473 Elo+

VS

Team Averages
Level 112
1,583 SR
1,522 Elo+
Raijin
Raijin
James007Bondage
Raijin
Level 127
God Stats
2W - 3L
1,291 SR
Queue Stats
305W - 316L
1,422 Elo+
Solo
Odin
Odin
OnionDetective
Odin
Level 89
God Stats
2W - 0L
1,715 SR
Queue Stats
47W - 48L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
WWWVWWWWWMWWWWW
Tsukuyomi
Level 128
God Stats
9W - 4L
1,715 SR
Queue Stats
312W - 267L
1,584 Elo+
Party 2
Hel
Hel
iTankLikeDva
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 63L
1,650 Elo+
Party 2
Ah Puch
Ah Puch
mendoza702
Ah Puch
Level 137
God Stats
3W - 0L
1,694 SR
Queue Stats
64W - 69L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 2 / 0
5,494
785
2,181
5,566
2,138
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 1
6,670
953
5,095
8,649
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
14
3 / 4 / 3
7,634
1,091
6,206
7,889
3,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Xeo Primus
Yu Huang
13
1 / 3 / 1
6,549
936
7,248
7,749
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
fabimnm12
Merlin
11
0 / 5 / 3
6,398
914
3,999
7,031
2,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,848
264
0
0
0
14
4 / 2 / 8
7,101
1,014
3,034
11,236
9,529
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
WWWVWWWWWMWWWWW
Tsukuyomi
14
5 / 2 / 6
7,497
1,071
11,837
9,406
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 2 / 7
6,278
897
7,295
7,913
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ah Puch
mendoza702
Ah Puch
15
8 / 1 / 7
8,476
1,211
10,862
3,972
1,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
18
18
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
L
2
4
1
0.63
L
Apollo
3
4
3
1.13
W
0
0
0
0
W
4
2
8
4
W
Tsukuyomi
WWWVWWWWWMWWWWW
Tsukuyomi
5
2
6
4
L
Yu Huang
Xeo Primus
Yu Huang
1
3
1
0.5
L
Merlin
fabimnm12
Merlin
0
5
3
0.3
W
1
2
7
2.25
W
Ah Puch
mendoza702
Ah Puch
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,729
Damage
33,028
36,884
Taken
32,527
14,835
Mitigated
19,516
12,016
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,181
643
18
2,224
5,566
2,138
0
1,503
4,063
0
3,041
L
5,095
38
3,151
2,970
8,649
3,753
0
3,777
4,872
10,198
0
L
Apollo
6,206
3,743
584
923
7,889
3,336
1,309
4,844
3,045
0
11,881
W
0
0
0
0
0
0
0
0
0
0
0
W
3,034
915
656
3,339
11,236
9,529
0
6,164
5,072
0
4,775
W
Tsukuyomi
WWWVWWWWWMWWWWW
Tsukuyomi
11,837
2,191
823
2,629
9,406
4,114
0
4,999
4,407
0
21,671
L
Yu Huang
Xeo Primus
Yu Huang
7,248
539
0
1,242
7,749
2,947
0
3,350
4,399
17,800
0
L
Merlin
fabimnm12
Merlin
3,999
103
368
536
7,031
2,661
0
4,683
2,348
10,680
0
W
7,295
542
3,367
3,899
7,913
4,016
280
4,079
3,834
15,950
0
W
Ah Puch
mendoza702
Ah Puch
10,862
115
356
1,191
3,972
1,857
864
1,100
2,872
22,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
31,200
71
Minions Killed
72
0
Camps Cleared
0
696,821
Distance Traveled
602,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,494
785
1
0
0
107,971
0
L
Hel
6,670
953
5
1
0
155,881
0
L
Apollo
7,634
1,091
18
3
0
144,347
0
W
Raijin
1,848
264
0
0
0
0
0
W
Odin
7,101
1,014
7
1
0
165,258
0
W
Tsukuyomi
7,497
1,071
20
3
0
152,076
0
L
Yu Huang
6,549
936
28
4
0
145,062
0
L
Merlin
6,398
914
19
3
0
143,560
0
W
Hel
6,278
897
18
3
0
144,518
0
W
Ah Puch
8,476
1,211
27
4
0
141,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role