Player Matchup

Geb
Geb
Silver V
Abyss9999
Geb
Silver V
Level 89
God Stats
0W - 1L
1,547 SR
Queue Stats
118W - 137L
557 MMR
Solo
Pele
Pele
Bronze II
Fabio2007Br
Pele
Bronze II
Level 229
God Stats
2W - 2L
1,598 SR
Queue Stats
128W - 185L
375 MMR
Solo
Zeus
Zeus
Silver IV
FabricioTM
Zeus
Silver IV
Level 184
God Stats
1W - 3L
1,372 SR
Queue Stats
95W - 118L
800 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
LogiFugginBear
Cu Chulainn
Silver IV
Level 89
God Stats
5W - 6L
1,427 SR
Queue Stats
194W - 211L
801 MMR
Solo
Artemis
Artemis
Bronze I
sychoopturtle
Artemis
Bronze I
Level 156
God Stats
24W - 27L
1,654 SR
Queue Stats
816W - 881L
363 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 149
1,520 SR
579 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,437 SR
588 MMR
Chang'e
Chang'e
Silver V
OhhBoogieX
Chang'e
Silver V
Level 106
God Stats
10W - 5L
1,520 SR
Queue Stats
276W - 315L
505 MMR
Party 1
Awilix
Awilix
Bronze II
SP2SM0k3Y
Awilix
Bronze II
Level 104
God Stats
26W - 30L
1,457 SR
Queue Stats
162W - 198L
205 MMR
Party 1
Sylvanus
Sylvanus
Silver III
SaTaNaMa3011
Sylvanus
Silver III
Level 146
God Stats
1W - 1L
1,265 SR
Queue Stats
59W - 84L
906 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
ScorpionSaibot
Sun Wukong
Silver IV
Level 144
God Stats
1W - 3L
1,492 SR
Queue Stats
39W - 54L
981 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
WaRz_IluS1oN_Qc
Ah Muzen Cab
Bronze II
Level 106
God Stats
47W - 46L
1,453 SR
Queue Stats
205W - 250L
340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,723
440
3,591
9,903
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,740
518
2,121
10,526
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 3 / 1
7,581
583
10,495
6,747
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
LogiFugginBear
Cu Chulainn
11
1 / 7 / 0
6,467
497
3,218
12,431
7,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
11
1 / 3 / 0
6,012
462
3,578
12,153
4,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AnubisJormungandrNu WaBakasura

VS

Bans
ThanatosDanzaburouMercuryAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OhhBoogieX
Chang'e
13
3 / 2 / 3
8,025
617
5,465
10,193
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SP2SM0k3Y
Awilix
14
7 / 2 / 2
8,086
622
7,520
10,776
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SaTaNaMa3011
Sylvanus
11
2 / 0 / 3
6,424
494
5,601
7,874
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
ScorpionSaibot
Sun Wukong
13
3 / 0 / 4
7,972
613
7,878
9,081
10,613
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
13
3 / 0 / 0
7,455
573
9,447
8,194
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
3
1
0.5
L
1
3
1
0.5
L
Cu Chulainn
LogiFugginBear
Cu Chulainn
1
7
0
0.14
W
Chang'e
OhhBoogieX
Chang'e
3
2
3
2.25
W
Awilix
SP2SM0k3Y
Awilix
7
2
2
4
W
Sylvanus
SaTaNaMa3011
Sylvanus
2
0
3
3.5
W
Sun Wukong
ScorpionSaibot
Sun Wukong
3
0
4
5
W
Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
3
0
0
3
L
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
35,911
51,760
Taken
46,118
23,386
Mitigated
27,129
12,762
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,591
280
0
3,188
9,903
5,411
0
2,606
7,297
19,715
0
L
2,121
481
0
977
10,526
3,507
1,419
1,659
8,567
0
46,563
L
10,495
1,205
0
1,412
6,747
2,333
0
4,068
2,679
65,728
0
L
Cu Chulainn
LogiFugginBear
Cu Chulainn
3,218
746
0
2,717
12,431
7,877
0
601
11,311
0
37,338
W
Chang'e
OhhBoogieX
Chang'e
5,465
621
190
2,773
10,193
4,170
0
6,285
3,908
62,191
0
W
Awilix
SP2SM0k3Y
Awilix
7,520
2,767
0
811
10,776
4,211
597
2,875
7,901
0
53,081
W
Sylvanus
SaTaNaMa3011
Sylvanus
5,601
1,479
1,047
3,048
7,874
4,591
0
3,552
4,322
21,337
250
W
Sun Wukong
ScorpionSaibot
Sun Wukong
7,878
1,682
0
1,610
9,081
10,613
220
0
9,081
427
53,383
W
Ah Muzen Cab
WaRz_IluS1oN_Qc
Ah Muzen Cab
9,447
4,780
163
2,408
8,194
3,544
1,120
1,374
6,820
0
68,684
L
Artemis
3,578
1,116
0
4,468
12,153
4,258
0
1,967
10,186
0
43,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
37,962
386
Minions Killed
391
0
Camps Cleared
0
1,198,066
Distance Traveled
1,348,661
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,723
440
42
3
0
257,664
5
L
Pele
6,740
518
85
7
0
254,228
0
L
Zeus
7,581
583
121
9
0
220,512
0
L
Cu Chulainn
6,467
497
63
5
0
246,723
0
W
Chang'e
8,025
617
111
9
0
268,364
5
W
Awilix
8,086
622
82
6
0
310,186
5
W
Sylvanus
6,424
494
37
3
0
240,769
0
W
Sun Wukong
7,972
613
73
6
0
284,520
3
W
Ah Muzen Cab
7,455
573
88
7
0
244,822
4
L
Artemis
6,012
462
75
6
0
218,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role