Player Matchup

Persephone
Persephone
 
Persephone
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Kvium
Set
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Mingnut
Cernunnos
Level 157
God Stats
5W - 5L
1,451 SR
Queue Stats
304W - 294L
1,526 Elo+
Solo
Fafnir
Fafnir
MrMuggi
Fafnir
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 216L
1,503 Elo+
Party 1
Discordia
Discordia
Zukakubb
Discordia
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 192L
1,606 Elo+
Party 1
Team Averages
Level 144
1,490 SR
1,529 Elo+

VS

Team Averages
Level 113
1,449 SR
1,473 Elo+
Thoth
Thoth
Sentinella77
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,334 Elo+
Solo
Nox
Nox
bicjaxon
Nox
Level 209
God Stats
0W - 3L
1,242 SR
Queue Stats
647W - 646L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iMajora
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
lkar
Amaterasu
Level 159
God Stats
0W - 1L
1,757 SR
Queue Stats
74W - 75L
1,484 Elo+
Solo
Chronos
Chronos
此时一位靓仔偶然路过
Chronos
Level 144
God Stats
1W - 4L
1,246 SR
Queue Stats
304W - 306L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
5 / 2 / 13
8,677
868
17,887
6,456
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Kvium
Set
13
5 / 2 / 9
7,786
779
5,810
9,774
11,876
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Mingnut
Cernunnos
14
5 / 1 / 11
8,472
847
9,424
9,345
4,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
MrMuggi
Fafnir
13
2 / 2 / 13
8,401
840
4,590
10,171
13,426
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Zukakubb
Discordia
14
4 / 1 / 12
8,137
814
11,958
4,164
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
6,917
692
7,741
9,001
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 2
7,247
725
4,759
7,143
3,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
iMajora
Ah Muzen Cab
11
0 / 7 / 4
6,834
683
5,081
12,017
6,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
lkar
Amaterasu
15
2 / 2 / 4
7,778
778
4,449
13,632
14,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 2
7,306
731
4,400
11,145
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
21
Kills
7
8
Deaths
21
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
2
13
5.75
W
Set
Kvium
Set
5
2
9
4.75
W
Cernunnos
Mingnut
Cernunnos
5
1
11
10.5
W
Fafnir
MrMuggi
Fafnir
2
2
13
4.25
L
1
6
3
0.42
W
Discordia
Zukakubb
Discordia
4
1
12
10
L
2
2
2
1.5
L
Ah Muzen Cab
iMajora
Ah Muzen Cab
0
7
4
0.29
L
Amaterasu
lkar
Amaterasu
2
2
4
2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,669
Damage
26,430
39,910
Taken
52,938
34,865
Mitigated
34,754
16,775
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
17,887
394
0
1,839
6,456
3,029
41
2,616
3,829
32,061
0
W
Set
Kvium
Set
5,810
1,701
1,700
2,270
9,774
11,876
15
4,013
5,761
0
12,517
W
Cernunnos
Mingnut
Cernunnos
9,424
3,855
1,198
3,780
9,345
4,751
799
3,352
5,993
0
24,211
W
Fafnir
MrMuggi
Fafnir
4,590
942
1,485
3,361
10,171
13,426
0
5,016
5,155
6,314
0
L
7,741
88
0
250
9,001
4,535
13
6,287
2,714
20,502
0
W
Discordia
Zukakubb
Discordia
11,958
318
0
1,142
4,164
1,783
24
1,898
2,266
21,298
0
L
4,759
249
988
1,213
7,143
3,854
543
5,319
1,824
14,091
0
L
Ah Muzen Cab
iMajora
Ah Muzen Cab
5,081
544
0
209
12,017
6,115
0
7,965
4,052
0
11,785
L
Amaterasu
lkar
Amaterasu
4,449
307
658
7,407
13,632
14,495
278
7,526
6,106
0
9,905
L
4,400
480
652
2,313
11,145
5,755
160
7,338
3,807
11,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
36,082
127
Minions Killed
86
0
Camps Cleared
0
991,643
Distance Traveled
963,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,677
868
37
4
0
209,778
0
W
Set
7,786
779
16
2
0
199,115
0
W
Cernunnos
8,472
847
47
5
0
183,640
0
W
Fafnir
8,401
840
4
0
0
195,569
0
L
Thoth
6,917
692
22
2
0
163,178
0
W
Discordia
8,137
814
23
2
0
203,541
0
L
Nox
7,247
725
22
2
0
196,252
0
L
Ah Muzen Cab
6,834
683
14
1
0
178,832
0
L
Amaterasu
7,778
778
7
1
0
230,049
0
L
Chronos
7,306
731
21
2
0
194,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role