Player Matchup

Charybdis
Charybdis
LinynSkyline
Charybdis
Level 64
God Stats
4W - 7L
1,296 SR
Queue Stats
29W - 44L
1,384 Elo+
Solo
Charon
Charon
TheTrignich
Charon
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 1
Vulcan
Vulcan
brambara95
Vulcan
Level 126
God Stats
1W - 1L
1,476 SR
Queue Stats
47W - 39L
1,437 Elo+
Solo
Loki
Loki
juanfr1
Loki
Level 176
God Stats
12W - 8L
1,623 SR
Queue Stats
395W - 365L
1,425 Elo+
Solo
Ymir
Ymir
skawskajlpu
Ymir
Level 88
God Stats
2W - 4L
1,288 SR
Queue Stats
41W - 50L
1,446 Elo+
Party 1
Team Averages
Level 95
1,437 SR
1,420 Elo+

VS

Team Averages
Level 93
1,413 SR
1,424 Elo+
Jormungandr
Jormungandr
CDDT_Daddyglatze
Jormungandr
Level 109
God Stats
3W - 4L
1,109 SR
Queue Stats
79W - 94L
1,358 Elo+
Party 2
Cernunnos
Cernunnos
CDDT_Viron404
Cernunnos
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 159L
1,446 Elo+
Party 2
Osiris
Osiris
Exlen
Osiris
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 164L
1,471 Elo+
Solo
Loki
Loki
Manuelheredia378
Loki
Level 38
God Stats
4W - 8L
1,457 SR
Queue Stats
114W - 145L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
Qvixo
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LinynSkyline
Charybdis
8
2 / 4 / 1
5,369
537
5,270
9,641
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
8
2 / 1 / 5
5,897
590
5,544
6,144
4,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
brambara95
Vulcan
11
2 / 0 / 1
6,005
601
3,794
3,416
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
juanfr1
Loki
11
6 / 1 / 1
6,741
674
5,464
7,204
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 0
6,624
662
3,884
4,400
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CDDT_Daddyglatze
Jormungandr
8
2 / 2 / 3
5,699
570
3,409
8,666
5,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
CDDT_Viron404
Cernunnos
10
3 / 3 / 1
6,139
614
6,424
8,891
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Exlen
Osiris
11
0 / 3 / 0
5,686
569
1,877
9,477
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 1
5,448
545
3,330
9,104
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Qvixo
Ao Kuang
9
0 / 3 / 0
5,147
515
1,073
7,577
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
15
Kills
6
6
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CDDT_Daddyglatze
Jormungandr
2
2
3
1.75
L
Cernunnos
CDDT_Viron404
Cernunnos
3
3
1
1.17
L
Osiris
Exlen
Osiris
0
3
0
0
W
Charybdis
LinynSkyline
Charybdis
2
4
1
0.63
L
1
4
1
0.38
L
Ao Kuang
Qvixo
Ao Kuang
0
3
0
0
W
Charon
2
1
5
4.5
W
Vulcan
brambara95
Vulcan
2
0
1
2.5
W
Loki
juanfr1
Loki
6
1
1
6.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
16,113
30,805
Taken
43,715
14,286
Mitigated
18,471
6,662
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CDDT_Daddyglatze
Jormungandr
3,409
1,102
898
1,191
8,666
5,444
0
2,688
5,926
16,500
0
L
Cernunnos
CDDT_Viron404
Cernunnos
6,424
4,367
0
2,185
8,891
3,145
649
3,218
5,673
0
39,735
L
Osiris
Exlen
Osiris
1,877
674
0
2,550
9,477
4,787
0
2,995
6,257
0
36,686
W
Charybdis
LinynSkyline
Charybdis
5,270
3,405
0
1,614
9,641
3,136
40
1,072
8,569
0
31,442
L
3,330
867
0
2,751
9,104
2,721
0
766
8,338
0
33,592
L
Ao Kuang
Qvixo
Ao Kuang
1,073
199
0
173
7,577
2,374
0
3,047
4,490
26,194
0
W
Charon
5,544
1,351
0
1,850
6,144
4,143
0
1,760
4,384
14,488
0
W
Vulcan
brambara95
Vulcan
3,794
1,426
0
495
3,416
1,208
287
770
2,646
45,556
0
W
Loki
juanfr1
Loki
5,464
1,663
0
2,203
7,204
2,292
233
582
6,622
0
40,101
W
3,884
1,074
0
500
4,400
3,507
0
298
4,102
36,089
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
28,119
272
Minions Killed
262
0
Camps Cleared
0
1,022,401
Distance Traveled
1,003,005
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,699
570
31
3
0
209,401
1
L
Cernunnos
6,139
614
64
6
0
189,481
0
L
Osiris
5,686
569
62
6
0
174,803
3
W
Charybdis
5,369
537
55
6
0
182,501
0
L
Loki
5,448
545
56
6
0
233,105
0
L
Ao Kuang
5,147
515
49
5
0
196,215
0
W
Charon
5,897
590
13
1
0
218,206
3
W
Vulcan
6,005
601
65
7
0
224,372
6
W
Loki
6,741
674
65
7
0
240,484
3
W
Ymir
6,624
662
74
7
0
156,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role