Player Matchup

Eset
Eset
I XAKEP I
Eset
Level 142
God Stats
2W - 1L
1,180 SR
Queue Stats
157W - 78L
1,469 Elo+
Solo
Terra
Terra
NeeKtheKinG21
Terra
Level 148
God Stats
3W - 3L
1,475 SR
Queue Stats
177W - 186L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
Wolf_Ruler18
Jormungandr
Level 68
God Stats
10W - 6L
1,593 SR
Queue Stats
30W - 38L
1,423 Elo+
Party 1
Team Averages
Level 119
1,416 SR
1,464 Elo+

VS

Team Averages
Level 115
1,277 SR
1,496 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JCKWHT
Achilles
Level 107
God Stats
4W - 8L
1,152 SR
Queue Stats
99W - 88L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
McJagarooo
Baron Samedi
Level 109
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 2 / 5
8,351
759
8,211
6,996
2,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 0 / 1
8,966
815
8,010
6,443
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Wolf_Ruler18
Jormungandr
10
0 / 1 / 6
7,743
704
3,923
7,978
7,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 0 / 2
7,674
698
5,969
7,269
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
JCKWHT
Achilles
9
1 / 1 / 1
7,420
675
2,089
9,156
5,081
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
McJagarooo
Baron Samedi
10
2 / 5 / 1
7,895
718
6,004
7,667
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
3
3
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
2
1
W
Eset
1
2
5
1.75
L
Achilles
JCKWHT
Achilles
1
1
1
1.5
L
Baron Samedi
McJagarooo
Baron Samedi
2
5
1
0.5
W
5
0
1
5.5
W
Jormungandr
Wolf_Ruler18
Jormungandr
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
14,062
21,417
Taken
24,092
13,681
Mitigated
11,878
4,217
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,969
1,233
0
871
7,269
2,836
0
5,353
1,755
0
42,133
W
Eset
8,211
289
722
1,553
6,996
2,621
0
1,869
4,779
34,894
0
L
Achilles
JCKWHT
Achilles
2,089
421
0
1,712
9,156
5,081
0
7,803
1,081
0
10,986
L
Baron Samedi
McJagarooo
Baron Samedi
6,004
140
217
1,355
7,667
3,961
0
6,357
1,039
17,656
0
W
8,010
329
340
1,457
6,443
3,453
0
1,929
4,245
29,667
0
W
Jormungandr
Wolf_Ruler18
Jormungandr
3,923
643
0
145
7,978
7,607
0
1,623
5,969
14,634
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
22,989
105
Minions Killed
105
0
Camps Cleared
0
641,731
Distance Traveled
601,663
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,674
698
51
5
0
202,872
3
W
Eset
8,351
759
48
4
0
201,544
0
L
Achilles
7,420
675
21
2
0
201,847
2
L
Baron Samedi
7,895
718
33
3
0
196,944
2
W
Terra
8,966
815
38
3
0
255,306
0
W
Jormungandr
7,743
704
19
2
0
184,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role