Player Matchup

Kuzenbo
Kuzenbo
Frm Casanova
Kuzenbo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
758W - 765L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
NutmegSquash699
Gilgamesh
Level 80
God Stats
5W - 5L
1,777 SR
Queue Stats
334W - 369L
1,507 Elo+
Solo
Poseidon
Poseidon
TheMightyPush
Poseidon
Level 126
God Stats
104W - 100L
1,591 SR
Queue Stats
253W - 254L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Xo Erin oX
Nu Wa
Level 161
God Stats
4W - 3L
1,792 SR
Queue Stats
24W - 13L
1,691 Elo+
Solo
Shiva
Shiva
watcher4
Shiva
Level 122
God Stats
51W - 41L
1,569 SR
Queue Stats
180W - 193L
1,462 Elo+
Solo
Team Averages
Level 121
1,646 SR
1,544 Elo+

VS

Team Averages
Level 136
1,472 SR
1,485 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
BeastLundy
Persephone
Level 156
God Stats
2W - 2L
1,515 SR
Queue Stats
153W - 148L
1,451 Elo+
Party 1
Chiron
Chiron
Ernest420
Chiron
Level 156
God Stats
51W - 63L
1,501 SR
Queue Stats
720W - 731L
1,494 Elo+
Solo
Ganesha
Ganesha
So Moku
Ganesha
Level 85
God Stats
22W - 15L
1,573 SR
Queue Stats
72W - 77L
1,508 Elo+
Party 1
Cupid
Cupid
n34tsauce
Cupid
Level 114
God Stats
1W - 1L
1,273 SR
Queue Stats
22W - 26L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Frm Casanova
Kuzenbo
13
0 / 4 / 1
8,413
1,052
4,259
11,269
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
NutmegSquash699
Gilgamesh
13
0 / 1 / 1
7,886
986
3,604
7,871
7,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
TheMightyPush
Poseidon
14
0 / 3 / 1
8,475
1,059
9,602
6,154
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
13
1 / 1 / 0
8,541
1,068
10,197
3,798
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
watcher4
Shiva
13
0 / 3 / 1
7,980
998
6,820
12,377
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

252

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 0 / 5
10,158
1,270
12,406
11,960
9,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
BeastLundy
Persephone
14
3 / 0 / 9
9,652
1,207
11,161
6,389
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Ernest420
Chiron
15
2 / 0 / 8
9,166
1,146
5,255
4,682
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
So Moku
Ganesha
14
0 / 0 / 12
9,820
1,228
3,863
9,923
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
n34tsauce
Cupid
15
1 / 1 / 7
8,807
1,101
4,371
4,477
2,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
1
Kills
12
12
Deaths
1
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
5
8.5
W
Persephone
BeastLundy
Persephone
3
0
9
7.5
W
Chiron
Ernest420
Chiron
2
0
8
6
L
Kuzenbo
Frm Casanova
Kuzenbo
0
4
1
0.13
L
Gilgamesh
NutmegSquash699
Gilgamesh
0
1
1
0.5
W
Ganesha
So Moku
Ganesha
0
0
12
6
L
Poseidon
TheMightyPush
Poseidon
0
3
1
0.17
L
Nu Wa
1
1
0
1
W
Cupid
n34tsauce
Cupid
1
1
7
4.5
L
Shiva
watcher4
Shiva
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,482
Damage
37,056
41,469
Taken
37,431
33,309
Mitigated
27,538
1,895
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,406
3,967
0
1,661
11,960
9,698
0
7,394
3,824
0
24,164
W
Persephone
BeastLundy
Persephone
11,161
454
0
804
6,389
2,350
0
4,783
1,511
27,032
0
W
Chiron
Ernest420
Chiron
5,255
1,410
894
2,214
4,682
2,228
0
3,124
1,282
0
32,978
L
Kuzenbo
Frm Casanova
Kuzenbo
4,259
1,647
0
704
11,269
10,492
0
3,902
6,343
10,577
0
L
Gilgamesh
NutmegSquash699
Gilgamesh
3,604
740
0
515
7,871
7,442
0
2,231
5,290
0
10,748
W
Ganesha
So Moku
Ganesha
3,863
62
0
1,778
9,923
11,197
0
6,673
3,028
9,472
0
L
Poseidon
TheMightyPush
Poseidon
9,602
782
0
0
6,154
2,186
0
2,091
3,871
27,761
0
L
Nu Wa
10,197
1,852
0
0
3,798
1,401
0
1,620
2,133
38,733
0
W
Cupid
n34tsauce
Cupid
4,371
2,214
436
845
4,477
2,065
0
2,848
1,629
0
18,031
L
Shiva
watcher4
Shiva
6,820
822
0
676
12,377
11,788
0
4,396
7,535
0
12,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
47,603
165
Minions Killed
221
7
Camps Cleared
7
767,575
Distance Traveled
855,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,158
1,270
55
7
1
180,225
0
W
Persephone
9,652
1,207
39
5
1
159,504
0
W
Chiron
9,166
1,146
88
11
1
169,808
0
L
Kuzenbo
8,413
1,052
14
2
0
129,136
0
L
Gilgamesh
7,886
986
11
1
1
141,440
0
W
Ganesha
9,820
1,228
5
1
0
167,825
0
L
Poseidon
8,475
1,059
64
8
1
173,215
0
L
Nu Wa
8,541
1,068
62
8
3
159,840
0
W
Cupid
8,807
1,101
34
4
4
177,895
0
L
Shiva
7,980
998
14
2
2
163,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role