Player Matchup

Bakasura
Bakasura
Bronze III
DiddyDoyle
Bakasura
Bronze III
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,500 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,247 SR
1,307 MMR
Nemesis
Nemesis
Silver II
W_WIE_WAMBO312
Nemesis
Silver II
Level 108
God Stats
2W - 6L
1,247 SR
Queue Stats
115W - 144L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiddyDoyle
Bakasura
18
3 / 0 / 0
12,247
1,021
8,773
13,544
10,772
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
KaliFreyaBastetOlorunAh Muzen Cab

VS

Bans
ChronosHadesArachneSkadiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
9,594
800
8,476
14,326
8,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DiddyDoyle
Bakasura
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,773
Damage
8,476
13,544
Taken
14,326
10,772
Mitigated
8,332
8,294
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DiddyDoyle
Bakasura
8,773
5,924
0
8,294
13,544
10,772
1,951
561
12,983
0
47,795
L
8,476
3,604
0
4,800
14,326
8,332
0
471
12,392
200
49,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,247
Gold Earned
9,594
127
Minions Killed
93
7
Camps Cleared
2
211,504
Distance Traveled
237,332
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,247
1,021
127
11
7
211,504
0
L
Nemesis
9,594
800
93
8
2
237,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role