Player Matchup

Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Stacko194
Thor
Level 97
God Stats
4W - 5L
1,531 SR
Queue Stats
154W - 141L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
TheJayJ
Gilgamesh
Level 89
God Stats
0W - 1L
1,305 SR
Queue Stats
114W - 121L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
Vonbt
Hou Yi
Level 78
God Stats
2W - 2L
1,429 SR
Queue Stats
70W - 66L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
syzzza
Kuzenbo
Level 119
God Stats
316W - 314L
1,498 SR
Queue Stats
749W - 791L
1,424 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,453 Elo+

VS

Team Averages
Level 45
1,585 SR
1,418 Elo+
Poseidon
Poseidon
Ink_Foxyplays
Poseidon
Level 39
God Stats
8W - 5L
1,718 SR
Queue Stats
25W - 21L
1,499 Elo+
Solo
Hades
Hades
King04_oficial
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,313 Elo+
Party 2
Sol
Sol
SxdnessMTX
Sol
Level 68
God Stats
5W - 3L
1,644 SR
Queue Stats
119W - 98L
1,447 Elo+
Party 2
Susano
Susano
VC-Gods1Replay
Susano
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 26L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
chris1998818
Sun Wukong
Level 53
God Stats
17W - 13L
1,565 SR
Queue Stats
33W - 31L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 9 / 4
6,718
448
5,816
12,242
6,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
12
7 / 3 / 1
7,938
529
6,688
13,703
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
TheJayJ
Gilgamesh
12
2 / 0 / 1
7,368
491
9,565
9,436
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Vonbt
Hou Yi
10
2 / 1 / 0
6,635
442
5,747
9,208
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
syzzza
Kuzenbo
9
1 / 2 / 2
6,662
444
2,623
9,347
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ink_Foxyplays
Poseidon
12
3 / 4 / 7
7,903
527
8,034
9,385
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 3
7,035
469
2,120
6,677
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 2
7,542
503
9,196
6,760
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 2 / 5
7,781
519
8,681
10,403
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
chris1998818
Sun Wukong
12
0 / 2 / 1
7,192
479
5,410
13,659
8,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
14
15
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
9
4
0.22
W
Poseidon
Ink_Foxyplays
Poseidon
3
4
7
1.63
W
0
2
3
0.75
L
Thor
7
3
1
2.5
W
3
2
2
2
L
Gilgamesh
TheJayJ
Gilgamesh
2
0
1
2.5
W
8
2
5
5.25
L
Hou Yi
Vonbt
Hou Yi
2
1
0
2
W
Sun Wukong
chris1998818
Sun Wukong
0
2
1
0.25
L
Kuzenbo
syzzza
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
33,441
53,936
Taken
46,884
37,444
Mitigated
21,962
14,864
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,816
516
0
1,646
12,242
6,832
0
6,577
5,665
38,138
0
W
Poseidon
Ink_Foxyplays
Poseidon
8,034
814
0
0
9,385
2,255
896
3,273
6,112
53,165
0
W
2,120
479
130
2,236
6,677
4,724
56
1,433
5,244
17,318
0
L
Thor
6,688
646
0
5,888
13,703
5,358
0
2,133
11,570
0
48,724
W
9,196
3,149
275
1,738
6,760
2,128
930
873
5,887
62,430
0
L
Gilgamesh
TheJayJ
Gilgamesh
9,565
2,612
58
1,719
9,436
10,692
0
0
9,436
280
41,656
W
8,681
1,347
0
350
10,403
4,069
0
2,503
7,853
0
45,465
L
Hou Yi
Vonbt
Hou Yi
5,747
1,911
0
3,146
9,208
3,513
0
4,915
4,293
0
39,860
W
Sun Wukong
chris1998818
Sun Wukong
5,410
1,211
0
2,847
13,659
8,786
0
621
12,135
0
46,420
L
Kuzenbo
syzzza
Kuzenbo
2,623
940
0
2,407
9,347
11,049
0
5,762
3,585
17,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
37,453
288
Minions Killed
339
0
Camps Cleared
0
1,347,151
Distance Traveled
1,411,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,718
448
55
4
0
230,105
0
W
Poseidon
7,903
527
81
5
0
282,504
0
W
Hades
7,035
469
29
2
0
280,169
0
L
Thor
7,938
529
72
5
0
298,057
0
W
Sol
7,542
503
95
6
0
268,710
0
L
Gilgamesh
7,368
491
58
4
0
289,053
0
W
Susano
7,781
519
48
3
0
323,099
0
L
Hou Yi
6,635
442
83
6
0
267,280
0
W
Sun Wukong
7,192
479
86
6
0
257,046
0
L
Kuzenbo
6,662
444
20
1
0
262,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role