Player Matchup

Achilles
Achilles
Berserker_ROGUE
Achilles
Level 49
God Stats
6W - 14L
1,202 SR
Queue Stats
326W - 343L
1,161 Elo+
Party 1
Medusa
Medusa
EGYami__
Medusa
Level 23
God Stats
0W - 2L
1,233 SR
Queue Stats
46W - 83L
1,095 Elo+
Party 1
Awilix
Awilix
Redeye_Lasagna
Awilix
Level 26
God Stats
32W - 26L
1,482 SR
Queue Stats
142W - 168L
1,177 Elo+
Party 1
Team Averages
Level 33
1,306 SR
1,144 Elo+

VS

Team Averages
Level 62
1,500 SR
1,315 Elo+
Cu Chulainn
Cu Chulainn
ChampDaddyAP
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 2
Guan Yu
Guan Yu
MrPokoyo69
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 2
Scylla
Scylla
Soggysanwich925
Scylla
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 5 / 4
9,310
716
9,871
23,565
19,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
EGYami__
Medusa
11
1 / 8 / 2
8,615
663
8,207
16,201
6,176
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
3 / 8 / 3
9,419
725
6,637
17,637
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChampDaddyAP
Cu Chulainn
13
4 / 3 / 14
10,860
835
12,294
16,631
21,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
MrPokoyo69
Guan Yu
12
0 / 3 / 16
9,827
756
3,866
13,409
16,738
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
17 / 0 / 4
13,188
1,014
31,637
7,729
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
21
21
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
4
0.8
W
Cu Chulainn
ChampDaddyAP
Cu Chulainn
4
3
14
3.67
L
Medusa
EGYami__
Medusa
1
8
2
0.25
W
Guan Yu
MrPokoyo69
Guan Yu
0
3
16
2.67
L
3
8
3
0.56
W
17
0
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
47,797
57,403
Taken
37,769
32,410
Mitigated
42,393
3,314
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,871
3,427
0
1,982
23,565
19,845
0
13,019
10,546
0
24,011
W
Cu Chulainn
ChampDaddyAP
Cu Chulainn
12,294
1,943
0
545
16,631
21,750
373
0
16,631
0
36,793
L
Medusa
EGYami__
Medusa
8,207
3,562
0
0
16,201
6,176
0
10,370
5,831
0
27,367
W
Guan Yu
MrPokoyo69
Guan Yu
3,866
1,321
1,085
2,707
13,409
16,738
464
0
13,327
0
10,368
L
6,637
3,780
0
1,332
17,637
6,389
82
9,184
8,453
0
25,790
W
31,637
6,709
0
1,211
7,729
3,905
1,765
254
7,364
84,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
33,875
71
Minions Killed
125
0
Camps Cleared
0
641,621
Distance Traveled
717,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,310
716
20
2
0
248,464
0
W
Cu Chulainn
10,860
835
37
3
0
247,531
0
L
Medusa
8,615
663
26
2
0
177,591
0
W
Guan Yu
9,827
756
14
1
0
246,144
0
L
Awilix
9,419
725
25
2
0
215,566
0
W
Scylla
13,188
1,014
74
6
0
223,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role