Player Matchup

Thor
Thor
Cornwithsauce
Thor
Level 102
God Stats
9W - 11L
1,634 SR
Queue Stats
166W - 170L
1,541 Elo+
Party 2
Geb
Geb
DriftingPetal
Geb
Level 84
God Stats
46W - 46L
1,529 SR
Queue Stats
225W - 209L
1,510 Elo+
Party 2
Medusa
Medusa
TealTiru
Medusa
Level 122
God Stats
5W - 6L
1,561 SR
Queue Stats
527W - 508L
1,447 Elo+
Party 2
Achilles
Achilles
sanguinesmite
Achilles
Level 72
God Stats
27W - 36L
1,558 SR
Queue Stats
319W - 413L
1,463 Elo+
Party 2
Discordia
Discordia
Μikе
Discordia
Level 119
God Stats
2W - 2L
1,481 SR
Queue Stats
151W - 125L
1,614 Elo+
Party 2
Team Averages
Level 100
1,552 SR
1,515 Elo+

VS

Team Averages
Level 145
1,615 SR
1,600 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Haplan
Ullr
Level 88
God Stats
21W - 6L
1,703 SR
Queue Stats
68W - 25L
1,787 Elo+
Party 1
Pele
Pele
Joеy
Pele
Level 163
God Stats
1W - 0L
2,067 SR
Queue Stats
33W - 22L
1,653 Elo+
Party 1
Sobek
Sobek
Mac35421
Sobek
Level 157
God Stats
3W - 1L
1,304 SR
Queue Stats
221W - 198L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 1
8,158
628
6,175
12,914
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 2
5,933
456
4,042
8,283
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TealTiru
Medusa
8
0 / 4 / 1
5,410
416
2,145
7,204
2,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
sanguinesmite
Achilles
8
0 / 2 / 1
5,407
416
2,916
10,368
7,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Μikе
Discordia
11
1 / 3 / 5
6,671
513
6,156
7,051
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
5 / 2 / 2
8,239
634
8,418
6,717
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
12
0 / 1 / 6
7,500
577
3,752
4,523
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Haplan
Ullr
14
5 / 3 / 5
8,285
637
8,745
11,540
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
Joеy
Pele
14
3 / 0 / 2
8,549
658
8,865
9,224
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Mac35421
Sobek
10
0 / 3 / 7
6,803
523
2,627
11,592
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
13
13
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
2
3
W
Nu Wa
 
Nu Wa
0
1
6
3
L
8
3
1
2.83
L
0
1
2
1
W
Ullr
Haplan
Ullr
5
3
5
2.5
W
Pele
Joеy
Pele
3
0
2
4
W
Sobek
Mac35421
Sobek
0
3
7
1.17
L
Medusa
TealTiru
Medusa
0
4
1
0.13
L
Achilles
sanguinesmite
Achilles
0
2
1
0.25
L
Discordia
Μikе
Discordia
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
32,407
45,820
Taken
43,596
22,646
Mitigated
22,399
10,861
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,418
375
0
1,472
6,717
2,331
282
1,225
5,452
65,978
0
W
Nu Wa
 
Nu Wa
3,752
207
0
270
4,523
1,411
638
1,826
2,557
57,252
0
L
6,175
2,371
0
1,880
12,914
4,972
0
3,094
9,724
0
49,991
L
4,042
270
168
2,848
8,283
5,694
0
3,099
5,018
18,818
0
W
Ullr
Haplan
Ullr
8,745
3,729
0
5,258
11,540
4,315
0
2,332
8,998
0
57,747
W
Pele
Joеy
Pele
8,865
2,143
0
2,522
9,224
5,349
220
1,067
8,151
0
66,690
W
Sobek
Mac35421
Sobek
2,627
283
0
3,135
11,592
8,993
0
3,210
8,240
11,000
0
L
Medusa
TealTiru
Medusa
2,145
1,028
0
1,087
7,204
2,265
0
4,514
2,366
0
26,867
L
Achilles
sanguinesmite
Achilles
2,916
631
0
3,656
10,368
7,375
0
1,422
8,946
0
23,556
L
Discordia
Μikе
Discordia
6,156
443
0
1,222
7,051
2,340
0
2,052
4,969
46,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
39,376
281
Minions Killed
445
0
Camps Cleared
0
1,255,957
Distance Traveled
1,294,613
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,239
634
122
9
0
238,911
0
W
Nu Wa
7,500
577
103
8
0
231,261
0
L
Thor
8,158
628
77
6
0
273,429
3
L
Geb
5,933
456
18
1
0
287,258
3
W
Ullr
8,285
637
87
7
0
292,391
0
W
Pele
8,549
658
114
9
0
268,027
1
W
Sobek
6,803
523
19
1
0
264,023
0
L
Medusa
5,410
416
57
4
0
216,445
2
L
Achilles
5,407
416
33
3
0
215,190
0
L
Discordia
6,671
513
96
7
0
263,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role