Player Matchup

Achilles
Achilles
Berserker_ROGUE
Achilles
Level 49
God Stats
6W - 14L
1,241 SR
Queue Stats
326W - 343L
1,165 Elo+
Party 2
Surtr
Surtr
EGYami__
Surtr
Level 22
God Stats
2W - 2L
1,564 SR
Queue Stats
46W - 83L
1,101 Elo+
Party 2
Geb
Geb
Redeye_Lasagna
Geb
Level 26
God Stats
11W - 9L
1,307 SR
Queue Stats
142W - 168L
1,185 Elo+
Party 2
Team Averages
Level 32
1,371 SR
1,150 Elo+

VS

Team Averages
Level 67
1,444 SR
1,434 Elo+
Rama
Rama
MyGameBrokeMan
Rama
Level 63
God Stats
4W - 5L
1,386 SR
Queue Stats
328W - 314L
1,410 Elo+
Party 1
Sobek
Sobek
TTVEAGLE
Sobek
Level 109
God Stats
1W - 1L
1,553 SR
Queue Stats
169W - 160L
1,502 Elo+
Party 1
Scylla
Scylla
zachmaniac108
Scylla
Level 29
God Stats
35W - 23L
1,392 SR
Queue Stats
223W - 199L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 5 / 0
10,862
776
9,314
17,164
12,885
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
EGYami__
Surtr
10
0 / 10 / 0
8,832
631
7,461
18,491
9,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 4 / 0
8,630
616
4,356
12,411
10,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
11,489
821
16,186
8,675
3,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
TTVEAGLE
Sobek
13
6 / 0 / 10
11,335
810
12,104
13,867
17,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 9
11,232
802
10,253
8,314
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
3
Kills
18
19
Deaths
3
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
5
0
0.6
L
Surtr
EGYami__
Surtr
0
10
0
0
W
7
1
6
10
L
0
4
0
0
W
Sobek
TTVEAGLE
Sobek
6
0
10
11
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
38,543
48,066
Taken
30,856
33,055
Mitigated
23,586
2,450
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,314
2,939
0
868
17,164
12,885
0
6,814
10,100
0
26,329
L
Surtr
EGYami__
Surtr
7,461
3,638
0
1,480
18,491
9,481
0
7,649
10,600
407
35,080
W
16,186
13,049
0
4,415
8,675
3,474
2,389
1,399
7,276
0
52,296
L
4,356
831
0
102
12,411
10,689
0
6,453
5,712
14,741
0
W
Sobek
TTVEAGLE
Sobek
12,104
850
0
4,793
13,867
17,359
182
3,821
10,046
43,069
1,300
W
10,253
504
0
17
8,314
2,753
217
539
7,775
30,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
34,056
82
Minions Killed
155
0
Camps Cleared
0
698,148
Distance Traveled
706,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,862
776
26
2
0
274,563
0
L
Surtr
8,832
631
38
3
0
208,456
0
W
Rama
11,489
821
59
4
0
191,950
0
L
Geb
8,630
616
18
1
0
215,129
0
W
Sobek
11,335
810
39
3
0
251,887
0
W
Scylla
11,232
802
57
4
0
262,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role