Player Matchup

Chronos
Chronos
 
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Av971061
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 123L
1,484 Elo+
Solo
Hera
Hera
Superfirejack
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
bobbbythorn112
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,386 Elo+
Solo
Yemoja
Yemoja
mairi-mac
Yemoja
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
312W - 341L
1,414 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,457 Elo+

VS

Team Averages
Level 116
1,482 SR
1,456 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AlisFrei
Hera
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 92L
1,322 Elo+
Solo
Yu Huang
Yu Huang
makeuwish
Yu Huang
Level 142
God Stats
5W - 3L
1,624 SR
Queue Stats
209W - 229L
1,491 Elo+
Solo
Cliodhna
Cliodhna
proto_wolfleeda0
Cliodhna
Level 118
God Stats
2W - 0L
1,287 SR
Queue Stats
238W - 205L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
2 / 3 / 5
7,378
738
8,027
11,226
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Av971061
Jing Wei
15
2 / 2 / 4
7,872
787
9,906
8,056
3,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 4
6,580
658
7,305
8,693
2,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 4 / 2
7,630
763
8,906
13,657
11,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
mairi-mac
Yemoja
12
0 / 1 / 7
7,092
709
3,047
11,255
9,223
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 4 / 9
8,419
842
11,206
13,612
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
 
Hel
15
0 / 0 / 10
8,104
810
3,391
8,210
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
15
3 / 2 / 8
8,631
863
12,494
6,379
2,779
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
makeuwish
Yu Huang
16
2 / 0 / 10
8,873
887
8,067
8,851
4,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 2 / 6
9,179
918
14,009
11,741
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
8
Kills
16
16
Deaths
8
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
5
1.5
W
Shiva
 
Shiva
4
4
9
2.13
W
Hel
 
Hel
0
0
10
5
W
Hera
3
2
8
3.5
L
Jing Wei
Av971061
Jing Wei
2
2
4
2
L
0
6
4
0.33
L
4
4
2
1.25
L
Yemoja
mairi-mac
Yemoja
0
1
7
3.5
W
Yu Huang
makeuwish
Yu Huang
2
0
10
7
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
49,167
52,887
Taken
48,793
31,614
Mitigated
29,449
17,982
Healing
28,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,027
3,415
599
1,966
11,226
4,697
0
6,390
4,745
14,192
0
W
Shiva
 
Shiva
11,206
944
1,389
2,760
13,612
12,862
426
5,189
8,423
0
16,220
W
Hel
 
Hel
3,391
766
10,736
5,773
8,210
4,109
420
3,302
4,908
11,210
0
W
Hera
12,494
2,620
609
183
6,379
2,779
986
1,608
4,771
20,035
0
L
Jing Wei
Av971061
Jing Wei
9,906
4,123
1,276
1,137
8,056
3,642
0
3,510
4,402
0
26,450
L
7,305
2,128
429
389
8,693
2,569
80
2,352
6,184
16,210
0
L
8,906
434
603
1,040
13,657
11,483
0
7,021
6,413
2,105
12,674
L
Yemoja
mairi-mac
Yemoja
3,047
769
5,995
4,548
11,255
9,223
0
4,679
6,451
6,608
0
W
Yu Huang
makeuwish
Yu Huang
8,067
160
1,074
1,168
8,851
4,470
873
3,123
5,728
27,966
0
W
14,009
875
1,373
3,193
11,741
5,229
1,571
6,038
5,703
0
24,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
43,206
90
Minions Killed
111
0
Camps Cleared
0
910,751
Distance Traveled
1,049,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,378
738
6
1
0
168,275
0
W
Shiva
8,419
842
12
1
0
191,659
0
W
Hel
8,104
810
14
1
0
224,972
0
W
Hera
8,631
863
20
2
0
190,190
0
L
Jing Wei
7,872
787
47
5
0
181,280
0
L
Hera
6,580
658
22
2
0
169,463
0
L
Tyr
7,630
763
11
1
0
218,155
0
L
Yemoja
7,092
709
4
0
0
173,578
0
W
Yu Huang
8,873
887
39
4
0
206,341
0
W
Cliodhna
9,179
918
26
3
0
235,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role