Player Matchup

Ishtar
Ishtar
I FloppyDingo I
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,393 Elo+
Party 1
Chaac
Chaac
Search Reckless
Chaac
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
192W - 181L
1,406 Elo+
Solo
Martichoras
Martichoras
SheerGem1544
Martichoras
Level 148
God Stats
2W - 2L
1,448 SR
Queue Stats
355W - 345L
1,484 Elo+
Solo
Hou Yi
Hou Yi
ooferigno
Hou Yi
Level 47
God Stats
1W - 1L
1,917 SR
Queue Stats
22W - 18L
1,402 Elo+
Party 1
Artemis
Artemis
rubbledubbles
Artemis
Level 109
God Stats
5W - 2L
1,529 SR
Queue Stats
300W - 313L
1,516 Elo+
Solo
Team Averages
Level 100
1,579 SR
1,440 Elo+

VS

Team Averages
Level 98
1,509 SR
1,471 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ensign-1
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FatalNightmxres
Ah Puch
Level 109
God Stats
2W - 2L
1,759 SR
Queue Stats
20W - 27L
1,465 Elo+
Party 2
Ganesha
Ganesha
PestilenceWolf
Ganesha
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
163W - 158L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
PlayBoiRvchve
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 4
9,884
706
7,571
7,529
3,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 1 / 7
9,915
708
7,835
12,680
13,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
SheerGem1544
Martichoras
19
5 / 3 / 4
11,164
797
16,121
12,908
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
ooferigno
Hou Yi
16
1 / 2 / 6
9,717
694
9,611
8,740
3,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
14
2 / 5 / 3
9,124
652
7,721
8,148
3,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
1
0 / 0 / 0
3,444
246
0
0
0
Cerberus
Ensign-1
Cerberus
17
8 / 1 / 2
9,764
697
8,435
14,327
20,833
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 9
9,939
710
19,014
12,989
7,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 7
8,496
607
8,188
12,646
22,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
PlayBoiRvchve
Sun Wukong
17
1 / 2 / 9
9,376
670
6,002
13,263
20,678
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
10
Kills
11
12
Deaths
10
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
L
Cerberus
Ensign-1
Cerberus
8
1
2
9
L
1
4
9
1.38
W
1
1
4
3
L
1
3
7
1.5
L
Sun Wukong
PlayBoiRvchve
Sun Wukong
1
2
9
2.75
W
1
1
7
4.5
W
Martichoras
SheerGem1544
Martichoras
5
3
4
2.33
W
Hou Yi
ooferigno
Hou Yi
1
2
6
2
W
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,859
Damage
41,639
50,005
Taken
53,225
30,841
Mitigated
71,494
16,895
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Ensign-1
Cerberus
8,435
333
235
3,526
14,327
20,833
0
0
14,327
13,333
470
L
19,014
339
1,061
4,522
12,989
7,033
180
0
12,989
56,120
0
W
7,571
4,704
894
1,776
7,529
3,954
767
4,788
2,741
0
29,989
L
8,188
203
3,354
2,589
12,646
22,950
309
0
12,646
17,851
0
L
Sun Wukong
PlayBoiRvchve
Sun Wukong
6,002
890
735
2,538
13,263
20,678
357
0
13,263
0
16,175
W
7,835
236
381
4,064
12,680
13,999
111
8,964
3,716
0
15,750
W
Martichoras
SheerGem1544
Martichoras
16,121
4,774
661
3,649
12,908
6,315
922
9,073
3,835
0
40,740
W
Hou Yi
ooferigno
Hou Yi
9,611
4,271
2,242
3,043
8,740
3,511
1,708
6,066
2,674
0
20,513
W
Artemis
7,721
2,939
40
145
8,148
3,062
1,250
6,276
1,872
0
11,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
41,019
175
Minions Killed
147
0
Camps Cleared
0
1,228,669
Distance Traveled
968,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,444
246
0
0
0
0
0
L
Cerberus
9,764
697
21
2
0
248,956
0
L
Ah Puch
9,939
710
87
6
0
249,930
0
W
Ishtar
9,884
706
44
3
0
279,316
0
L
Ganesha
8,496
607
4
0
0
219,192
0
L
Sun Wukong
9,376
670
35
3
0
249,993
0
W
Chaac
9,915
708
25
2
0
231,402
0
W
Martichoras
11,164
797
50
4
0
253,601
0
W
Hou Yi
9,717
694
42
3
0
255,825
0
W
Artemis
9,124
652
14
1
0
208,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role