Player Matchup

Neith
Neith
Bubibu2
Neith
Level 56
God Stats
20W - 28L
1,387 SR
Queue Stats
77W - 123L
1,304 Elo+
Party 1
Thoth
Thoth
Ibanano2
Thoth
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 45L
1,242 Elo+
Party 1
Set
Set
Papulinse7295
Set
Level 82
God Stats
1W - 1L
1,557 SR
Queue Stats
88W - 122L
1,308 Elo+
Party 1
Sobek
Sobek
PolloLoco456053
Sobek
Level 35
God Stats
1W - 10L
1,131 SR
Queue Stats
56W - 111L
1,256 Elo+
Party 1
Sun Wukong
Sun Wukong
Viking kbron
Sun Wukong
Level 68
God Stats
5W - 2L
1,732 SR
Queue Stats
62W - 104L
1,246 Elo+
Party 1
Team Averages
Level 52
1,461 SR
1,271 Elo+

VS

Team Averages
Level 84
1,455 SR
1,399 Elo+
Hera
Hera
KurtBlobrain184
Hera
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,465 Elo+
Solo
Sobek
Sobek
Nikkurh
Sobek
Level 43
God Stats
13W - 17L
1,334 SR
Queue Stats
159W - 300L
1,233 Elo+
Solo
Ra
Ra
Njr_bgz
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,298 Elo+
Solo
Nu Wa
Nu Wa
SIDEYKO
Nu Wa
Level 126
God Stats
18W - 12L
1,561 SR
Queue Stats
369W - 359L
1,477 Elo+
Solo
Ravana
Ravana
valni96
Ravana
Level 106
God Stats
4W - 8L
1,382 SR
Queue Stats
313W - 299L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bubibu2
Neith
11
1 / 1 / 1
6,465
497
2,466
7,025
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Ibanano2
Thoth
13
3 / 1 / 0
7,340
565
4,427
4,982
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 3
7,019
540
4,529
7,971
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 2
6,623
509
460
5,945
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Viking kbron
Sun Wukong
13
1 / 1 / 0
7,800
600
6,718
10,023
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
6,749
519
3,208
6,615
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Nikkurh
Sobek
5
0 / 1 / 0
4,607
354
2,046
4,154
2,189
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 3
6,231
479
3,907
4,076
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
SIDEYKO
Nu Wa
12
0 / 1 / 1
6,632
510
5,842
6,539
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
valni96
Ravana
13
3 / 1 / 0
7,316
563
5,579
7,613
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
6
6
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Bubibu2
Neith
1
1
1
1.5
W
Thoth
Ibanano2
Thoth
3
1
0
3
L
3
4
1
0.88
L
Sobek
Nikkurh
Sobek
0
1
0
0
L
0
0
3
1.5
W
2
2
3
1.75
W
0
1
2
1
L
Nu Wa
SIDEYKO
Nu Wa
0
1
1
0.5
W
Sun Wukong
Viking kbron
Sun Wukong
1
1
0
1
L
Ravana
valni96
Ravana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
20,582
35,946
Taken
28,997
17,313
Mitigated
11,887
10,038
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bubibu2
Neith
2,466
1,087
0
2,275
7,025
2,434
754
2,322
4,629
0
43,613
W
Thoth
Ibanano2
Thoth
4,427
571
0
711
4,982
1,789
704
2,669
2,313
47,974
0
L
3,208
914
0
0
6,615
2,384
0
2,477
4,138
41,843
0
L
Sobek
Nikkurh
Sobek
2,046
279
0
1,935
4,154
2,189
0
542
3,612
13,023
0
L
3,907
350
458
1,695
4,076
1,408
0
604
3,472
39,047
0
W
4,529
1,804
0
1,256
7,971
3,595
0
3,561
4,410
0
42,757
W
460
245
0
2,122
5,945
4,332
96
2,357
3,588
13,491
0
L
Nu Wa
SIDEYKO
Nu Wa
5,842
3,295
0
0
6,539
2,814
0
420
6,119
49,238
0
W
Sun Wukong
Viking kbron
Sun Wukong
6,718
1,369
0
3,674
10,023
5,163
0
4,020
6,003
0
64,155
L
Ravana
valni96
Ravana
5,579
1,934
0
3,248
7,613
3,092
0
844
6,769
0
63,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,247
Gold Earned
31,535
330
Minions Killed
348
0
Camps Cleared
0
1,337,166
Distance Traveled
1,199,102
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,465
497
70
5
0
226,362
0
W
Thoth
7,340
565
70
5
0
262,973
0
L
Hera
6,749
519
69
5
0
205,297
0
L
Sobek
4,607
354
18
1
0
249,764
0
L
Ra
6,231
479
66
5
0
228,641
5
W
Set
7,019
540
51
4
0
300,643
0
W
Sobek
6,623
509
16
1
0
276,300
0
L
Nu Wa
6,632
510
90
7
0
214,256
0
W
Sun Wukong
7,800
600
123
9
0
270,888
0
L
Ravana
7,316
563
105
8
0
301,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role