Player Matchup

Agni
Agni
Criptict
Agni
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,149 Elo+
Party 1
Hades
Hades
MazokuGaming
Hades
Level 150
God Stats
3W - 0L
1,750 SR
Queue Stats
91W - 91L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Mercy x Skye
Ah Puch
Level 109
God Stats
4W - 4L
1,715 SR
Queue Stats
75W - 74L
1,495 Elo+
Solo
Cthulhu
Cthulhu
R4Bicuthor
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,283 Elo+
Party 1
Shiva
Shiva
danmarcjim4
Shiva
Level 122
God Stats
5W - 1L
1,665 SR
Queue Stats
137W - 136L
1,423 Elo+
Solo
Team Averages
Level 89
1,626 SR
1,372 Elo+

VS

Team Averages
Level 85
1,283 SR
1,446 Elo+
Janus
Janus
GRM Darth
Janus
Level 48
God Stats
0W - 2L
1,203 SR
Queue Stats
66W - 84L
1,382 Elo+
Party 2
Chernobog
Chernobog
JAAN2110
Chernobog
Level 127
God Stats
0W - 5L
1,085 SR
Queue Stats
368W - 355L
1,473 Elo+
Solo
Anubis
Anubis
SEGATRON81
Anubis
Level 43
God Stats
3W - 7L
1,083 SR
Queue Stats
51W - 70L
1,413 Elo+
Party 2
Serqet
Serqet
SantaWithAnAK47
Serqet
Level 87
God Stats
5W - 2L
1,665 SR
Queue Stats
177W - 135L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
king02tutt
Aphrodite
Level 121
God Stats
1W - 3L
1,377 SR
Queue Stats
103W - 96L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 4 / 2
7,474
393
1,865
8,095
1,990
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 4
11,029
580
12,240
16,534
8,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Mercy x Skye
Ah Puch
18
11 / 1 / 6
11,622
612
20,455
10,606
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
R4Bicuthor
Cthulhu
13
1 / 3 / 2
7,767
409
4,625
11,246
6,262
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 3 / 6
11,045
581
18,582
21,729
11,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GRM Darth
Janus
15
1 / 9 / 0
8,881
467
5,123
15,084
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JAAN2110
Chernobog
14
5 / 1 / 4
8,913
469
10,381
13,168
5,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
SEGATRON81
Anubis
13
1 / 9 / 1
8,321
438
9,540
18,738
7,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 5
9,706
511
9,754
17,307
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
king02tutt
Aphrodite
14
2 / 5 / 1
8,292
436
7,783
14,189
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
27
Kills
14
14
Deaths
27
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
0
4
2
0.25
L
Janus
GRM Darth
Janus
1
9
0
0.11
L
Chernobog
JAAN2110
Chernobog
5
1
4
7
W
7
3
4
3
W
Ah Puch
Mercy x Skye
Ah Puch
11
1
6
14
W
Cthulhu
R4Bicuthor
Cthulhu
1
3
2
0.67
L
Anubis
SEGATRON81
Anubis
1
9
1
0.17
L
5
3
5
2.5
W
8
3
6
3.67
L
Aphrodite
king02tutt
Aphrodite
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,767
Damage
42,581
68,210
Taken
78,486
33,446
Mitigated
32,910
25,172
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
1,865
243
109
2,443
8,095
1,990
395
525
7,570
39,998
0
L
Janus
GRM Darth
Janus
5,123
103
0
1,629
15,084
5,701
0
8,727
6,357
57,900
0
L
Chernobog
JAAN2110
Chernobog
10,381
6,323
0
2,803
13,168
5,537
749
8,553
4,615
0
53,876
W
12,240
743
477
9,020
16,534
8,649
1,233
4,211
12,007
95,691
0
W
Ah Puch
Mercy x Skye
Ah Puch
20,455
243
0
1,737
10,606
4,644
0
4,943
5,186
84,266
0
W
Cthulhu
R4Bicuthor
Cthulhu
4,625
378
0
3,284
11,246
6,262
188
1,452
9,794
30,546
0
L
Anubis
SEGATRON81
Anubis
9,540
455
0
5,992
18,738
7,638
0
4,744
13,994
50,516
0
L
9,754
2,107
0
695
17,307
7,401
0
6,698
10,609
0
69,443
W
18,582
2,098
166
7,936
21,729
11,901
213
10,871
10,098
0
74,697
L
Aphrodite
king02tutt
Aphrodite
7,783
398
3,190
5,126
14,189
6,633
206
10,463
3,726
46,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,937
Gold Earned
44,113
478
Minions Killed
445
0
Camps Cleared
0
1,796,978
Distance Traveled
1,749,958
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,474
393
63
3
0
351,435
0
L
Janus
8,881
467
94
5
0
322,414
1
L
Chernobog
8,913
469
90
5
0
369,880
3
W
Hades
11,029
580
141
7
0
399,212
0
W
Ah Puch
11,622
612
123
6
0
374,076
1
W
Cthulhu
7,767
409
40
2
0
350,749
0
L
Anubis
8,321
438
77
4
0
321,161
1
L
Serqet
9,706
511
98
5
0
423,716
0
W
Shiva
11,045
581
111
6
0
321,506
5
L
Aphrodite
8,292
436
86
5
0
312,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role