Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
oneevilmonkie
Cernunnos
Level 52
God Stats
2W - 1L
1,474 SR
Queue Stats
21W - 12L
1,505 Elo+
Solo
Team Averages
Level 91
1,491 SR
1,502 Elo+

VS

Team Averages
Level 96
1,627 SR
1,474 Elo+
Fenrir
Fenrir
DistantPluvio
Fenrir
Level 52
God Stats
1W - 3L
1,422 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 2
He Bo
He Bo
FunkyGoblins
He Bo
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 16L
1,340 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RapidestChart4
Cu Chulainn
Level 109
God Stats
10W - 7L
1,744 SR
Queue Stats
35W - 31L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 1 / 11
11,515
886
7,678
15,611
17,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
 
Aphrodite
14
2 / 3 / 15
10,625
817
8,143
15,829
8,060
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
oneevilmonkie
Cernunnos
15
10 / 3 / 7
11,590
892
19,947
16,324
8,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
10,357
797
6,785
11,561
5,439
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 7 / 2
10,216
786
12,073
11,664
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
RapidestChart4
Cu Chulainn
13
2 / 6 / 4
10,166
782
12,856
17,506
17,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
7
7
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
11
12.5
W
Aphrodite
 
Aphrodite
2
3
15
3.17
L
3
6
4
0.83
L
2
7
2
0.43
L
Cu Chulainn
RapidestChart4
Cu Chulainn
2
6
4
0.67
W
Cernunnos
oneevilmonkie
Cernunnos
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,768
Damage
31,714
47,764
Taken
40,731
34,417
Mitigated
27,741
21,234
Healing
3,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,678
525
568
2,111
15,611
17,902
17
2,812
12,799
27,539
0
W
Aphrodite
 
Aphrodite
8,143
779
5,459
8,199
15,829
8,060
498
6,023
9,806
37,621
0
L
6,785
1,269
0
291
11,561
5,439
0
4,561
7,000
0
12,052
L
12,073
597
0
280
11,664
4,815
0
4,295
7,369
42,344
0
L
Cu Chulainn
RapidestChart4
Cu Chulainn
12,856
1,383
83
2,575
17,506
17,487
0
6,988
10,518
70
42,341
W
Cernunnos
oneevilmonkie
Cernunnos
19,947
11,597
0
4,897
16,324
8,455
1,233
4,486
11,838
0
61,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
30,739
151
Minions Killed
118
0
Camps Cleared
0
736,385
Distance Traveled
711,296
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,515
886
25
2
0
274,892
0
W
Aphrodite
10,625
817
61
5
0
239,101
0
L
Fenrir
10,357
797
20
2
0
232,370
0
L
He Bo
10,216
786
67
5
0
231,810
2
L
Cu Chulainn
10,166
782
31
2
0
247,116
2
W
Cernunnos
11,590
892
65
5
0
222,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role