Player Matchup

Terra
Terra
Klebstyx
Terra
Level 68
God Stats
17W - 18L
1,496 SR
Queue Stats
390W - 396L
1,551 Elo+
Solo
Kukulkan
Kukulkan
OscarMargalli
Kukulkan
Level 8
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Heimdallr
Heimdallr
TSF Nociive
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TSF_Darkko
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Tyr
Tyr
weaselwhacker92
Tyr
Level 62
God Stats
8W - 5L
1,537 SR
Queue Stats
73W - 81L
1,484 Elo+
Solo
Team Averages
Level 57
1,442 SR
1,357 Elo+

VS

Team Averages
Level 138
1,568 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shmoofy
Izanami
Level 136
God Stats
13W - 14L
1,544 SR
Queue Stats
31W - 39L
1,412 Elo+
Solo
Ymir
Ymir
TheWinner 727
Ymir
Level 159
God Stats
14W - 11L
1,596 SR
Queue Stats
131W - 137L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
VNR_Atox
Gilgamesh
Level 62
God Stats
4W - 1L
1,699 SR
Queue Stats
24W - 19L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Klebstyx
Terra
9
0 / 3 / 1
6,270
418
3,663
15,231
10,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
OscarMargalli
Kukulkan
11
0 / 4 / 1
6,765
451
3,052
8,387
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
TSF Nociive
Heimdallr
11
0 / 4 / 0
6,344
423
4,894
10,586
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TSF_Darkko
Tsukuyomi
10
1 / 3 / 0
6,655
444
3,460
11,696
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 0
7,529
502
9,696
15,270
12,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 0 / 4
9,435
629
7,651
5,779
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
 
Neith
13
4 / 0 / 2
8,161
544
5,359
3,040
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Shmoofy
Izanami
14
3 / 1 / 2
8,226
548
9,237
13,803
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 5
8,135
542
6,612
11,936
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
VNR_Atox
Gilgamesh
13
2 / 2 / 1
7,974
532
10,273
13,076
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
15
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
4
5
W
Neith
 
Neith
4
0
2
5
L
Terra
Klebstyx
Terra
0
3
1
0.17
L
Kukulkan
OscarMargalli
Kukulkan
0
4
1
0.13
W
Izanami
Shmoofy
Izanami
3
1
2
4
L
Heimdallr
TSF Nociive
Heimdallr
0
4
0
0
L
Tsukuyomi
TSF_Darkko
Tsukuyomi
1
3
0
0.33
W
3
0
5
5.5
W
Gilgamesh
VNR_Atox
Gilgamesh
2
2
1
1.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,765
Damage
39,132
61,170
Taken
47,634
34,604
Mitigated
31,082
20,317
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,651
535
0
1,000
5,779
2,598
275
73
5,706
81,194
0
W
Neith
 
Neith
5,359
2,040
0
1,286
3,040
1,202
2,801
276
2,764
0
60,571
L
Terra
Klebstyx
Terra
3,663
1,383
1,679
2,977
15,231
10,443
0
3,964
11,160
16,420
0
L
Kukulkan
OscarMargalli
Kukulkan
3,052
609
0
1,904
8,387
3,057
0
2,255
6,097
54,044
0
W
Izanami
Shmoofy
Izanami
9,237
5,674
0
5,716
13,803
5,508
429
2,704
11,074
0
69,080
L
Heimdallr
TSF Nociive
Heimdallr
4,894
2,100
0
2,024
10,586
4,458
0
3,194
7,192
0
44,434
L
Tsukuyomi
TSF_Darkko
Tsukuyomi
3,460
586
0
4,462
11,696
4,385
0
3,082
8,363
0
35,673
W
6,612
2,164
0
4,272
11,936
10,452
145
3,041
8,889
28,232
0
W
Gilgamesh
VNR_Atox
Gilgamesh
10,273
2,586
0
2,107
13,076
11,322
0
710
12,366
0
51,099
L
9,696
1,513
0
7,271
15,270
12,261
0
1,351
12,869
120
55,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
41,931
303
Minions Killed
470
0
Camps Cleared
0
1,413,292
Distance Traveled
1,467,922
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,435
629
147
10
0
332,133
0
W
Neith
8,161
544
101
7
0
267,879
4
L
Terra
6,270
418
27
2
0
271,643
0
L
Kukulkan
6,765
451
83
6
0
251,189
0
W
Izanami
8,226
548
106
7
0
318,365
0
L
Heimdallr
6,344
423
64
4
0
278,811
0
L
Tsukuyomi
6,655
444
67
4
0
316,356
0
W
Ymir
8,135
542
28
2
0
264,444
2
W
Gilgamesh
7,974
532
88
6
0
285,101
0
L
Tyr
7,529
502
62
4
0
295,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role