Player Matchup

Charon
Charon
HG13484
Charon
Level 86
God Stats
1W - 2L
1,621 SR
Queue Stats
65W - 79L
1,433 Elo+
Party 1
Scylla
Scylla
MrLuca223
Scylla
Level 88
God Stats
3W - 5L
1,520 SR
Queue Stats
51W - 67L
1,404 Elo+
Party 1
Arachne
Arachne
deslowaker
Arachne
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 144L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
haza22_22
Erlang Shen
Level 76
God Stats
1W - 2L
1,528 SR
Queue Stats
31W - 45L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
kakusucm27
Cernunnos
Level 67
God Stats
14W - 11L
1,575 SR
Queue Stats
206W - 217L
1,445 Elo+
Party 1
Team Averages
Level 76
1,549 SR
1,426 Elo+

VS

Team Averages
Level 112
1,526 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
LastPyrex
Susano
Level 126
God Stats
8W - 4L
1,584 SR
Queue Stats
134W - 122L
1,452 Elo+
Party 2
Sobek
Sobek
OSinlessO
Sobek
Level 120
God Stats
2W - 0L
1,654 SR
Queue Stats
168W - 165L
1,431 Elo+
Party 2
Skadi
Skadi
TheyEnvyuzi
Skadi
Level 65
God Stats
4W - 2L
1,281 SR
Queue Stats
285W - 299L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
fatdoinksonly420
Zhong Kui
Level 143
God Stats
337W - 277L
1,611 SR
Queue Stats
473W - 446L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HG13484
Charon
11
0 / 6 / 5
7,798
410
5,175
15,968
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
MrLuca223
Scylla
14
4 / 3 / 0
8,465
446
14,583
10,064
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
deslowaker
Arachne
13
2 / 9 / 3
8,160
429
6,608
22,080
8,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
haza22_22
Erlang Shen
12
0 / 4 / 3
6,956
366
5,345
15,235
12,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
kakusucm27
Cernunnos
14
3 / 2 / 1
8,445
444
13,194
15,575
6,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 14
9,200
484
11,554
11,108
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
LastPyrex
Susano
17
12 / 0 / 12
11,028
580
20,383
17,662
7,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
OSinlessO
Sobek
14
3 / 4 / 12
9,524
501
7,793
20,119
19,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 3 / 7
9,225
486
10,991
13,229
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
15
5 / 0 / 7
10,078
530
8,438
10,868
9,055
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
9
Kills
24
24
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
14
4
L
Charon
HG13484
Charon
0
6
5
0.42
W
Susano
LastPyrex
Susano
12
0
12
18
L
Scylla
MrLuca223
Scylla
4
3
0
1.33
W
Sobek
OSinlessO
Sobek
3
4
12
2.25
W
3
3
7
2.17
L
Arachne
deslowaker
Arachne
2
9
3
0.39
W
Zhong Kui
5
0
7
8.5
L
Erlang Shen
haza22_22
Erlang Shen
0
4
3
0.38
L
Cernunnos
kakusucm27
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
59,159
78,922
Taken
72,986
46,445
Mitigated
45,504
14,801
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,554
566
0
3,004
11,108
4,178
1,077
6,176
4,843
65,232
0
L
Charon
HG13484
Charon
5,175
870
60
2,177
15,968
15,170
0
7,125
8,691
23,380
0
W
Susano
LastPyrex
Susano
20,383
5,068
0
2,794
17,662
7,988
1,273
2,918
14,651
0
81,522
L
Scylla
MrLuca223
Scylla
14,583
1,903
0
500
10,064
3,829
0
4,158
5,760
71,272
0
W
Sobek
OSinlessO
Sobek
7,793
221
0
5,028
20,119
19,450
56
7,114
12,776
32,110
0
W
10,991
4,679
0
4,807
13,229
4,833
293
849
12,287
0
59,752
L
Arachne
deslowaker
Arachne
6,608
4,606
0
3,894
22,080
8,364
0
6,686
15,032
0
59,256
W
Zhong Kui
8,438
1,219
0
7,185
10,868
9,055
2,036
2,701
7,436
71,109
0
L
Erlang Shen
haza22_22
Erlang Shen
5,345
1,031
0
3,001
15,235
12,406
0
6,443
8,569
0
24,414
L
Cernunnos
kakusucm27
Cernunnos
13,194
5,856
0
5,169
15,575
6,676
0
2,406
13,085
0
78,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
49,055
361
Minions Killed
446
0
Camps Cleared
0
1,854,114
Distance Traveled
1,909,763
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,200
484
118
6
0
395,395
1
L
Charon
7,798
410
16
1
0
351,538
0
W
Susano
11,028
580
95
5
0
461,407
0
L
Scylla
8,465
446
106
6
0
364,531
3
W
Sobek
9,524
501
30
2
0
407,492
0
W
Skadi
9,225
486
92
5
0
359,655
2
L
Arachne
8,160
429
82
4
0
417,155
0
W
Zhong Kui
10,078
530
111
6
0
285,814
2
L
Erlang Shen
6,956
366
36
2
0
365,757
0
L
Cernunnos
8,445
444
121
6
0
355,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role