Player Matchup

Odin
Odin
Baldurgrimm
Odin
Level 121
God Stats
12W - 7L
1,486 SR
Queue Stats
96W - 81L
1,603 Elo+
Party 2
Janus
Janus
Highodes
Janus
Level 109
God Stats
11W - 7L
1,645 SR
Queue Stats
147W - 132L
1,542 Elo+
Solo
Bacchus
Bacchus
xDovaah
Bacchus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 72L
1,568 Elo+
Party 2
Team Averages
Level 95
1,544 SR
1,571 Elo+

VS

Team Averages
Level 84
1,580 SR
1,447 Elo+
Horus
Horus
IamGalaxy11
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 174L
1,431 Elo+
Solo
Olorun
Olorun
ScootNooter
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
itsBloom
Ne Zha
Level 108
God Stats
1W - 2L
1,741 SR
Queue Stats
43W - 38L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
7,581
758
7,056
8,242
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Highodes
Janus
12
6 / 0 / 2
8,759
876
10,902
4,487
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
xDovaah
Bacchus
10
1 / 1 / 5
7,275
728
4,912
5,883
5,236
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
6,268
627
2,736
9,507
6,131
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
10
1 / 3 / 1
6,846
685
6,542
7,373
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
itsBloom
Ne Zha
9
1 / 2 / 1
6,661
666
4,272
9,581
5,770
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Janus
Highodes
Janus
6
0
2
7
L
0
3
2
0.33
L
Olorun
1
3
1
0.5
L
Ne Zha
itsBloom
Ne Zha
1
2
1
0.75
W
Bacchus
xDovaah
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
13,550
18,612
Taken
26,461
11,643
Mitigated
14,700
3,439
Healing
3,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,056
1,335
0
2,959
8,242
4,904
0
3,480
4,762
0
31,323
W
Janus
Highodes
Janus
10,902
378
0
0
4,487
1,503
702
329
4,158
47,000
0
L
2,736
1,609
449
817
9,507
6,131
0
5,791
3,473
0
9,661
L
Olorun
6,542
3,054
344
1,028
7,373
2,799
0
4,491
2,758
26,291
0
L
Ne Zha
itsBloom
Ne Zha
4,272
760
90
899
9,581
5,770
0
5,632
3,670
0
18,434
W
Bacchus
xDovaah
Bacchus
4,912
490
0
480
5,883
5,236
0
2,984
2,899
13,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
19,775
120
Minions Killed
69
0
Camps Cleared
0
580,569
Distance Traveled
480,738
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,581
758
31
3
0
186,221
0
W
Janus
8,759
876
82
8
0
200,978
0
L
Horus
6,268
627
9
1
0
161,432
2
L
Olorun
6,846
685
35
4
0
147,987
0
L
Ne Zha
6,661
666
25
3
0
171,319
0
W
Bacchus
7,275
728
7
1
0
193,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role