Player Matchup

Thoth
Thoth
Gold IV
HARDEEZZ
Thoth
Gold IV
Level 122
God Stats
6W - 10L
1,608 SR
Queue Stats
326W - 336L
1,475 MMR
Solo
Fenrir
Fenrir
Gold III
HomelessClown
Fenrir
Gold III
Level 144
God Stats
1W - 2L
1,653 SR
Queue Stats
130W - 123L
1,322 MMR
Solo
Amaterasu
Amaterasu
Silver IV
NarçoCrazyness
Amaterasu
Silver IV
Level 105
God Stats
1W - 4L
1,183 SR
Queue Stats
36W - 40L
1,368 MMR
Solo
Nemesis
Nemesis
Silver V
SIippli
Nemesis
Silver V
Level 69
God Stats
0W - 1L
1,255 SR
Queue Stats
4W - 16L
1,262 MMR
Solo
Hachiman
Hachiman
Silver I
lVxctorl
Hachiman
Silver I
Level 91
God Stats
17W - 11L
1,508 SR
Queue Stats
110W - 102L
1,395 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,442 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,603 SR
1,365 MMR
Charon
Charon
Gold IV
Brothus
Charon
Gold IV
Level 123
God Stats
10W - 4L
1,790 SR
Queue Stats
194W - 200L
1,404 MMR
Solo
Ravana
Ravana
Bronze III
Knight to S4
Ravana
Bronze III
Level 47
God Stats
7W - 5L
1,500 SR
Queue Stats
425W - 437L
1,355 MMR
Solo
Discordia
Discordia
Gold IV
SniperDude55
Discordia
Gold IV
Level 151
God Stats
4W - 1L
1,581 SR
Queue Stats
97W - 95L
1,469 MMR
Solo
Danzaburou
Danzaburou
Silver II
TheEastDennis
Danzaburou
Silver II
Level 133
God Stats
1W - 2L
1,560 SR
Queue Stats
78W - 83L
1,376 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
klohilde86
Sun Wukong
Gold V
Level 138
God Stats
10W - 5L
1,587 SR
Queue Stats
229W - 239L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HARDEEZZ
Thoth
9
1 / 5 / 0
6,420
378
2,483
7,232
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 2
7,179
422
3,704
16,338
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
NarçoCrazyness
Amaterasu
9
0 / 4 / 0
6,525
384
3,094
10,323
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SIippli
Nemesis
15
0 / 5 / 4
8,730
514
5,239
15,759
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
lVxctorl
Hachiman
15
4 / 3 / 0
9,356
550
11,253
12,109
4,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AresThorKali

VS

Bans
JormungandrAo KuangIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Brothus
Charon
14
1 / 0 / 10
9,831
578
6,881
16,396
15,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ravana
17
10 / 1 / 6
11,284
664
9,794
5,630
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SniperDude55
Discordia
15
8 / 4 / 7
10,668
628
13,707
8,012
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheEastDennis
Danzaburou
17
2 / 0 / 2
10,496
617
4,474
8,280
3,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
klohilde86
Sun Wukong
16
2 / 0 / 5
10,453
615
9,182
14,798
16,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
23
23
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charon
Brothus
Charon
1
0
10
6
L
Thoth
HARDEEZZ
Thoth
1
5
0
0.2
L
0
6
2
0.17
W
Ravana
10
1
6
13
L
Amaterasu
NarçoCrazyness
Amaterasu
0
4
0
0
L
Nemesis
SIippli
Nemesis
0
5
4
0.4
W
Discordia
SniperDude55
Discordia
8
4
7
2.88
W
Danzaburou
TheEastDennis
Danzaburou
2
0
2
3
W
Sun Wukong
klohilde86
Sun Wukong
2
0
5
4.5
L
Hachiman
lVxctorl
Hachiman
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,773
Damage
44,038
61,761
Taken
53,116
35,671
Mitigated
42,300
12,529
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Brothus
Charon
6,881
1,129
0
1,821
16,396
15,501
337
2,427
13,969
32,594
0
L
Thoth
HARDEEZZ
Thoth
2,483
43
0
750
7,232
2,562
0
4,313
2,565
31,482
0
L
3,704
982
0
3,646
16,338
13,257
0
6,356
9,804
0
17,430
W
Ravana
9,794
3,212
0
1,083
5,630
3,804
852
515
5,115
0
95,042
L
Amaterasu
NarçoCrazyness
Amaterasu
3,094
1,216
0
2,967
10,323
7,699
0
624
9,697
0
29,622
L
Nemesis
SIippli
Nemesis
5,239
1,816
0
1,440
15,759
7,311
0
5,052
10,463
0
82,083
W
Discordia
SniperDude55
Discordia
13,707
398
0
621
8,012
3,114
4,750
1,134
6,878
63,411
0
W
Danzaburou
TheEastDennis
Danzaburou
4,474
1,200
0
4,769
8,280
3,566
3,511
442
7,838
0
96,997
W
Sun Wukong
klohilde86
Sun Wukong
9,182
1,466
0
2,002
14,798
16,315
94
0
14,798
108
70,493
L
Hachiman
lVxctorl
Hachiman
11,253
7,002
0
3,726
12,109
4,842
0
3,455
8,536
0
62,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,210
Gold Earned
52,732
371
Minions Killed
522
0
Camps Cleared
0
1,342,744
Distance Traveled
1,700,978
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,831
578
26
2
0
369,118
10
L
Thoth
6,420
378
51
3
0
187,340
0
L
Fenrir
7,179
422
30
2
0
310,775
0
W
Ravana
11,284
664
131
8
0
384,526
0
L
Amaterasu
6,525
384
46
3
0
181,497
0
L
Nemesis
8,730
514
141
8
0
356,096
0
W
Discordia
10,668
628
104
6
0
299,895
4
W
Danzaburou
10,496
617
149
9
0
321,192
0
W
Sun Wukong
10,453
615
112
7
0
326,247
1
L
Hachiman
9,356
550
103
6
0
307,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role