Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
JAGGED SUPERMAN
Charon
Level 122
God Stats
55W - 46L
1,414 SR
Queue Stats
300W - 304L
1,446 Elo+
Party 1
King Arthur
King Arthur
Lock ON88
King Arthur
Level 126
God Stats
9W - 11L
1,508 SR
Queue Stats
547W - 541L
1,441 Elo+
Party 1
Hachiman
Hachiman
SPAWN OF REAPER
Hachiman
Level 156
God Stats
5W - 12L
1,201 SR
Queue Stats
661W - 669L
1,459 Elo+
Party 1
Team Averages
Level 128
1,425 SR
1,469 Elo+

VS

Team Averages
Level 107
1,531 SR
1,365 Elo+
Charybdis
Charybdis
J3XIV00
Charybdis
Level 78
God Stats
9W - 6L
1,575 SR
Queue Stats
77W - 81L
1,459 Elo+
Solo
Poseidon
Poseidon
Mango0100
Poseidon
Level 108
God Stats
5W - 3L
1,503 SR
Queue Stats
93W - 76L
1,494 Elo+
Solo
Loki
Loki
SilisTheVirus
Loki
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,071 Elo+
Solo
Skadi
Skadi
deraseras
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,351 Elo+
Party 2
Charon
Charon
lulualberto16
Charon
Level 167
God Stats
5W - 4L
1,577 SR
Queue Stats
615W - 581L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 5 / 0
7,940
567
6,102
7,890
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
12
0 / 5 / 2
6,743
482
5,367
13,420
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 1
5,817
416
3,662
10,918
4,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Lock ON88
King Arthur
12
0 / 2 / 0
6,964
497
7,418
12,670
9,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
11
1 / 3 / 0
6,334
452
4,807
8,212
2,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
J3XIV00
Charybdis
12
0 / 0 / 2
7,391
528
6,720
11,298
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Mango0100
Poseidon
14
3 / 4 / 5
8,610
615
5,277
9,923
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 2
8,498
607
8,652
9,232
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
deraseras
Skadi
14
4 / 1 / 3
8,119
580
8,865
9,526
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 0 / 5
7,269
519
5,565
7,834
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
19
19
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
0
0.8
L
Susano
 
Susano
0
5
2
0.2
W
Charybdis
J3XIV00
Charybdis
0
0
2
1
L
0
4
1
0.13
L
King Arthur
Lock ON88
King Arthur
0
2
0
0
W
Poseidon
Mango0100
Poseidon
3
4
5
1.38
L
Hachiman
1
3
0
0.33
W
8
1
2
9
W
Skadi
deraseras
Skadi
4
1
3
5.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,356
Damage
35,079
53,110
Taken
47,813
24,926
Mitigated
18,096
10,520
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,102
222
0
714
7,890
2,847
0
2,930
4,960
54,370
0
L
Susano
 
Susano
5,367
544
0
4,290
13,420
5,111
0
1,682
11,624
0
54,269
W
Charybdis
J3XIV00
Charybdis
6,720
4,313
0
6,938
11,298
4,049
666
0
11,298
0
54,261
L
3,662
399
0
390
10,918
4,684
0
4,200
6,258
20,530
0
L
King Arthur
Lock ON88
King Arthur
7,418
667
0
2,499
12,670
9,582
0
0
12,670
0
51,046
W
Poseidon
Mango0100
Poseidon
5,277
290
0
2,346
9,923
3,005
0
4,441
5,482
74,980
0
L
Hachiman
4,807
2,352
0
2,627
8,212
2,702
0
1,218
6,756
0
39,068
W
8,652
2,873
0
3,617
9,232
3,204
323
907
8,300
0
44,415
W
Skadi
deraseras
Skadi
8,865
3,980
267
2,036
9,526
3,349
648
2,152
7,070
0
63,668
W
5,565
551
294
941
7,834
4,489
144
1,643
5,899
26,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
39,887
366
Minions Killed
441
0
Camps Cleared
0
1,299,915
Distance Traveled
1,294,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,940
567
101
7
0
240,283
0
L
Susano
6,743
482
82
6
0
297,282
0
W
Charybdis
7,391
528
94
7
0
186,263
0
L
Charon
5,817
416
34
2
0
254,961
1
L
King Arthur
6,964
497
83
6
0
271,243
0
W
Poseidon
8,610
615
136
10
0
267,683
2
L
Hachiman
6,334
452
66
5
0
236,146
0
W
Loki
8,498
607
67
5
0
339,090
0
W
Skadi
8,119
580
97
7
0
244,783
0
W
Charon
7,269
519
47
3
0
256,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role