Player Matchup

Nu Wa
Nu Wa
CrashinYabi
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,303 Elo+
Party 2
Danzaburou
Danzaburou
Eighthwondaeric
Danzaburou
Level 27
God Stats
1W - 3L
1,575 SR
Queue Stats
8W - 22L
1,369 Elo+
Party 2
King Arthur
King Arthur
KisaragiStarrk
King Arthur
Level 30
God Stats
11W - 11L
1,459 SR
Queue Stats
30W - 40L
1,381 Elo+
Party 2
Set
Set
Miinkie
Set
Level 36
God Stats
1W - 4L
1,036 SR
Queue Stats
29W - 44L
1,399 Elo+
Party 2
Ymir
Ymir
SloppyHurtThroat
Ymir
Level 15
God Stats
0W - 1L
1,418 SR
Queue Stats
2W - 6L
1,146 Elo+
Party 2
Team Averages
Level 27
1,397 SR
1,320 Elo+

VS

Team Averages
Level 83
1,581 SR
1,561 Elo+
Bakasura
Bakasura
Onyx Joezy
Bakasura
Level 123
God Stats
94W - 71L
1,583 SR
Queue Stats
252W - 268L
1,556 Elo+
Party 3
Ix Chel
Ix Chel
QueenShikimi
Ix Chel
Level 103
God Stats
6W - 2L
1,701 SR
Queue Stats
261W - 223L
1,559 Elo+
Party 1
Martichoras
Martichoras
SxrasLight
Martichoras
Level 18
God Stats
9W - 4L
1,500 SR
Queue Stats
604W - 556L
1,603 Elo+
Party 1
Aphrodite
Aphrodite
frimouse
Aphrodite
Level 29
God Stats
8W - 3L
1,816 SR
Queue Stats
53W - 49L
1,534 Elo+
Party 3
Ares
Ares
yoSubby
Ares
Level 141
God Stats
5W - 5L
1,307 SR
Queue Stats
1,211W - 1,061L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,275
377
3,086
6,297
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Eighthwondaeric
Danzaburou
9
0 / 8 / 0
5,459
390
3,414
13,812
4,764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KisaragiStarrk
King Arthur
10
2 / 5 / 0
6,537
467
5,254
14,201
10,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
10
0 / 6 / 0
5,898
421
4,361
12,480
5,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 5 / 0
5,321
380
1,351
11,941
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Onyx Joezy
Bakasura
15
7 / 0 / 6
9,060
647
8,115
7,914
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
QueenShikimi
Ix Chel
15
7 / 0 / 3
9,288
663
6,281
6,400
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
SxrasLight
Martichoras
13
6 / 0 / 7
7,645
546
14,809
6,930
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
frimouse
Aphrodite
12
2 / 0 / 8
7,615
544
3,553
6,590
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ares
yoSubby
Ares
14
5 / 2 / 2
8,336
595
7,914
10,944
8,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
2
Kills
27
28
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Danzaburou
Eighthwondaeric
Danzaburou
0
8
0
0
L
King Arthur
KisaragiStarrk
King Arthur
2
5
0
0.4
L
Set
0
6
0
0
W
Bakasura
Onyx Joezy
Bakasura
7
0
6
10
W
Ix Chel
QueenShikimi
Ix Chel
7
0
3
8.5
L
0
5
0
0
W
Martichoras
SxrasLight
Martichoras
6
0
7
9.5
W
Aphrodite
frimouse
Aphrodite
2
0
8
6
W
Ares
yoSubby
Ares
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
40,672
58,731
Taken
38,778
28,599
Mitigated
23,520
3,916
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,086
792
0
500
6,297
2,185
0
3,741
2,257
25,824
0
L
Danzaburou
Eighthwondaeric
Danzaburou
3,414
1,014
0
1,855
13,812
4,764
744
1,767
11,480
0
31,843
L
King Arthur
KisaragiStarrk
King Arthur
5,254
590
0
0
14,201
10,044
0
6,985
6,769
0
33,722
L
Set
4,361
2,438
0
1,062
12,480
5,233
0
2,936
8,934
0
45,529
W
Bakasura
Onyx Joezy
Bakasura
8,115
5,774
0
3,026
7,914
3,699
1,315
512
7,258
0
76,496
W
Ix Chel
QueenShikimi
Ix Chel
6,281
680
150
3,071
6,400
2,742
0
1,316
5,002
76,621
0
L
1,351
0
0
499
11,941
6,373
144
1,973
9,775
16,874
0
W
Martichoras
SxrasLight
Martichoras
14,809
5,295
0
1,927
6,930
3,860
668
908
5,824
0
60,683
W
Aphrodite
frimouse
Aphrodite
3,553
1,090
2,454
4,123
6,590
4,918
450
795
5,631
26,400
0
W
Ares
yoSubby
Ares
7,914
959
0
2,805
10,944
8,301
0
252
10,626
54,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
41,944
238
Minions Killed
497
0
Camps Cleared
0
1,285,136
Distance Traveled
1,438,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,275
377
36
3
0
231,386
0
L
Danzaburou
5,459
390
58
4
0
255,581
0
L
King Arthur
6,537
467
46
3
0
280,940
0
L
Set
5,898
421
69
5
0
257,215
0
W
Bakasura
9,060
647
152
11
0
372,926
0
W
Ix Chel
9,288
663
137
10
0
270,719
0
L
Ymir
5,321
380
29
2
0
260,014
0
W
Martichoras
7,645
546
94
7
0
260,417
0
W
Aphrodite
7,615
544
34
2
0
269,539
0
W
Ares
8,336
595
80
6
0
264,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role