Player Matchup

Thanatos
Thanatos
NBK_Chaseypoo-
Thanatos
Level 118
God Stats
15W - 21L
1,306 SR
Queue Stats
68W - 64L
1,462 Elo+
Party 1
Bacchus
Bacchus
NBK_Gorilla44-
Bacchus
Level 103
God Stats
5W - 6L
1,716 SR
Queue Stats
151W - 164L
1,521 Elo+
Party 1
King Arthur
King Arthur
NBK_Jhess6i9-
King Arthur
Level 108
God Stats
52W - 46L
1,558 SR
Queue Stats
57W - 52L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
NBK_Mikey-
Ah Puch
Level 88
God Stats
5W - 4L
1,360 SR
Queue Stats
13W - 19L
1,368 Elo+
Party 1
Hades
Hades
NBK_Romango11-
Hades
Level 113
God Stats
53W - 46L
1,637 SR
Queue Stats
74W - 64L
1,561 Elo+
Party 1
Team Averages
Level 106
1,515 SR
1,485 Elo+

VS

Team Averages
Level 118
1,488 SR
1,495 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Jackerboi
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 101L
1,529 Elo+
Solo
Fenrir
Fenrir
WrathCh1ld
Fenrir
Level 98
God Stats
5W - 5L
1,622 SR
Queue Stats
269W - 250L
1,489 Elo+
Party 2
Raijin
Raijin
arsenalation
Raijin
Level 103
God Stats
1W - 1L
1,316 SR
Queue Stats
181W - 173L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 1 / 4
6,994
699
5,727
9,493
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 7
5,251
525
6,155
8,187
7,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NBK_Jhess6i9-
King Arthur
12
4 / 0 / 2
7,112
711
6,244
7,595
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
NBK_Mikey-
Ah Puch
11
3 / 1 / 1
6,843
684
4,468
5,585
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
5,606
561
5,696
10,660
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
3 / 1 / 5
6,316
632
4,374
9,857
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
 
Hachiman
9
2 / 3 / 4
5,499
550
7,564
8,620
2,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Jackerboi
Nu Wa
9
0 / 3 / 1
4,832
483
4,557
7,558
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
WrathCh1ld
Fenrir
9
3 / 3 / 2
5,509
551
4,854
8,798
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
11
1 / 4 / 0
6,279
628
2,918
7,749
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
9
9
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
1
5
5.5
L
Hachiman
 
Hachiman
2
3
4
1.33
L
Nu Wa
Jackerboi
Nu Wa
0
3
1
0.17
W
Thanatos
6
1
4
8
W
1
3
7
1.5
W
King Arthur
NBK_Jhess6i9-
King Arthur
4
0
2
5
W
Ah Puch
NBK_Mikey-
Ah Puch
3
1
1
3.5
W
0
4
3
0.38
L
Fenrir
WrathCh1ld
Fenrir
3
3
2
1.33
L
Raijin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
24,267
41,520
Taken
42,582
23,644
Mitigated
18,477
18,136
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,374
1,710
330
3,083
9,857
7,317
0
5,448
4,409
1,711
12,375
L
Hachiman
 
Hachiman
7,564
3,986
0
3,299
8,620
2,644
0
3,675
4,945
0
38,235
L
Nu Wa
Jackerboi
Nu Wa
4,557
1,194
0
1,760
7,558
2,500
0
3,838
3,720
26,676
0
W
Thanatos
5,727
1,201
0
6,919
9,493
3,663
0
1,027
8,466
0
54,279
W
6,155
1,295
53
1,507
8,187
7,667
0
659
7,528
14,804
0
W
King Arthur
NBK_Jhess6i9-
King Arthur
6,244
1,071
0
2,305
7,595
5,498
0
2,888
4,707
206
50,474
W
Ah Puch
NBK_Mikey-
Ah Puch
4,468
241
0
3,083
5,585
2,130
0
2,979
2,606
53,499
0
W
5,696
760
380
3,889
10,660
4,686
0
443
10,217
38,531
0
L
Fenrir
WrathCh1ld
Fenrir
4,854
1,760
0
1,028
8,798
3,432
0
2,848
5,950
0
33,263
L
Raijin
2,918
526
0
1,886
7,749
2,584
0
716
7,033
43,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
28,435
334
Minions Killed
269
0
Camps Cleared
0
1,062,745
Distance Traveled
970,387
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,316
632
14
1
0
229,114
3
L
Hachiman
5,499
550
56
6
0
185,946
2
L
Nu Wa
4,832
483
47
5
0
172,373
0
W
Thanatos
6,994
699
81
8
0
240,858
0
W
Bacchus
5,251
525
15
2
0
203,955
0
W
King Arthur
7,112
711
89
9
0
216,117
2
W
Ah Puch
6,843
684
80
8
0
193,975
0
W
Hades
5,606
561
69
7
0
207,840
0
L
Fenrir
5,509
551
54
5
0
210,242
1
L
Raijin
6,279
628
98
10
0
172,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role