Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dstroyr
Sylvanus
Level 129
God Stats
1W - 1L
1,626 SR
Queue Stats
3W - 4L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kenobi Cuh
Morgan Le Fay
Level 89
God Stats
9W - 9L
1,694 SR
Queue Stats
224W - 223L
1,348 Elo+
Solo
Thor
Thor
Mipe5267
Thor
Level 79
God Stats
4W - 9L
1,424 SR
Queue Stats
293W - 284L
1,440 Elo+
Solo
Chaac
Chaac
SimenRisan
Chaac
Level 101
God Stats
33W - 18L
1,532 SR
Queue Stats
176W - 183L
1,426 Elo+
Solo
Team Averages
Level 111
1,555 SR
1,443 Elo+

VS

Team Averages
Level 121
1,525 SR
1,485 Elo+
Olorun
Olorun
ISeeDeadpeep659
Olorun
Level 123
God Stats
5W - 6L
1,403 SR
Queue Stats
362W - 383L
1,439 Elo+
Party 1
Anubis
Anubis
Jowler96
Anubis
Level 144
God Stats
11W - 4L
1,736 SR
Queue Stats
440W - 414L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
Sibai
Erlang Shen
Level 129
God Stats
3W - 1L
1,310 SR
Queue Stats
262W - 254L
1,463 Elo+
Solo
Martichoras
Martichoras
aZ Damnation
Martichoras
Level 154
God Stats
7W - 3L
1,708 SR
Queue Stats
164W - 151L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
slicc 97
Baron Samedi
Level 55
God Stats
2W - 2L
1,466 SR
Queue Stats
65W - 74L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 1 / 0
6,867
528
4,289
7,213
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Dstroyr
Sylvanus
10
1 / 4 / 1
6,099
469
4,251
13,187
8,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Kenobi Cuh
Morgan Le Fay
11
0 / 2 / 1
6,259
481
5,228
8,230
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
0 / 2 / 1
5,851
450
4,533
9,732
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
11
2 / 4 / 0
6,614
509
6,834
12,526
6,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,570
582
3,987
6,867
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Jowler96
Anubis
13
2 / 0 / 4
7,600
585
7,488
7,700
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Sibai
Erlang Shen
13
4 / 2 / 2
8,021
617
11,430
13,916
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
aZ Damnation
Martichoras
13
3 / 0 / 1
7,791
599
5,670
9,174
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
slicc 97
Baron Samedi
13
2 / 2 / 4
7,332
564
5,939
8,043
4,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
0
1
L
Sylvanus
Dstroyr
Sylvanus
1
4
1
0.38
W
2
0
0
2
W
Anubis
Jowler96
Anubis
2
0
4
4
L
Morgan Le Fay
Kenobi Cuh
Morgan Le Fay
0
2
1
0.25
L
Thor
0
2
1
0.25
W
Erlang Shen
Sibai
Erlang Shen
4
2
2
2.5
L
Chaac
2
4
0
0.5
W
Martichoras
aZ Damnation
Martichoras
3
0
1
3.5
W
Baron Samedi
slicc 97
Baron Samedi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
34,514
50,888
Taken
45,700
24,722
Mitigated
23,761
16,991
Healing
24,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,289
1,424
0
3,094
7,213
2,785
0
4,887
2,326
0
49,171
L
Sylvanus
Dstroyr
Sylvanus
4,251
1,011
2,414
3,087
13,187
8,412
0
6,499
6,688
18,236
0
W
3,987
1,928
90
3,366
6,867
2,537
515
1,036
5,803
54,842
0
W
Anubis
Jowler96
Anubis
7,488
546
0
5,821
7,700
3,651
47
1,919
5,727
70,685
0
L
Morgan Le Fay
Kenobi Cuh
Morgan Le Fay
5,228
488
0
1,495
8,230
2,966
0
3,548
4,682
45,979
0
L
Thor
4,533
579
0
3,762
9,732
3,806
0
1,441
8,291
0
39,336
W
Erlang Shen
Sibai
Erlang Shen
11,430
7,191
0
7,380
13,916
9,107
660
306
13,610
0
56,004
L
Chaac
6,834
1,640
0
3,139
12,526
6,753
0
1,039
11,487
0
42,754
W
Martichoras
aZ Damnation
Martichoras
5,670
1,238
0
3,989
9,174
3,884
0
3,962
4,960
0
67,156
W
Baron Samedi
slicc 97
Baron Samedi
5,939
929
494
3,282
8,043
4,582
644
1,977
6,019
45,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
38,314
352
Minions Killed
467
0
Camps Cleared
0
1,235,440
Distance Traveled
1,286,881
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,867
528
97
7
0
218,741
0
L
Sylvanus
6,099
469
24
2
0
270,806
2
W
Olorun
7,570
582
88
7
0
256,587
0
W
Anubis
7,600
585
105
8
0
293,838
0
L
Morgan Le Fay
6,259
481
98
8
0
237,498
2
L
Thor
5,851
450
67
5
0
265,864
1
W
Erlang Shen
8,021
617
82
6
0
245,019
0
L
Chaac
6,614
509
66
5
0
242,531
1
W
Martichoras
7,791
599
111
9
0
251,113
2
W
Baron Samedi
7,332
564
81
6
0
240,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role