Player Matchup

Cerberus
Cerberus
ElGalinhaVerde
Cerberus
Level 156
God Stats
2W - 1L
1,763 SR
Queue Stats
318W - 325L
1,524 Elo+
Solo
Fenrir
Fenrir
Elcazatrolos21
Fenrir
Level 37
God Stats
1W - 3L
1,400 SR
Queue Stats
57W - 69L
1,414 Elo+
Party 1
Izanami
Izanami
LPG_thiagoo
Izanami
Level 29
God Stats
1W - 5L
1,267 SR
Queue Stats
13W - 30L
1,235 Elo+
Party 1
Hera
Hera
TheNanuX
Hera
Level 185
God Stats
4W - 3L
1,730 SR
Queue Stats
245W - 267L
1,543 Elo+
Solo
Ymir
Ymir
Zorongo
Ymir
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 6L
1,105 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,364 Elo+

VS

Team Averages
Level 156
1,428 SR
1,457 Elo+
Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Agamard
Apollo
Level 181
God Stats
2W - 4L
1,193 SR
Queue Stats
134W - 141L
1,432 Elo+
Party 2
Mercury
Mercury
SonOfAn4rchy
Mercury
Level 153
God Stats
7W - 6L
1,416 SR
Queue Stats
392W - 374L
1,436 Elo+
Solo
Charon
Charon
roohxheinzeXx
Charon
Level 144
God Stats
4W - 1L
1,533 SR
Queue Stats
63W - 65L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 3 / 0
4,877
325
1,833
4,981
3,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 0
7,089
473
4,998
12,436
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
LPG_thiagoo
Izanami
10
0 / 5 / 0
6,052
403
1,470
8,790
2,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
1 / 2 / 3
8,217
548
10,758
7,563
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Zorongo
Ymir
7
0 / 5 / 0
5,519
368
1,286
12,465
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 1 / 1
10,235
682
5,368
5,398
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
 
He Bo
14
1 / 1 / 3
8,353
557
6,656
8,082
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Agamard
Apollo
15
5 / 0 / 4
9,294
620
13,082
9,696
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
SonOfAn4rchy
Mercury
13
6 / 1 / 3
8,524
568
4,837
10,481
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 6
7,895
526
4,096
10,727
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
17
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
1
3.5
W
He Bo
 
He Bo
1
1
3
2.5
W
Apollo
Agamard
Apollo
5
0
4
7
L
Cerberus
0
3
0
0
L
3
3
0
1
L
Izanami
LPG_thiagoo
Izanami
0
5
0
0
W
Mercury
SonOfAn4rchy
Mercury
6
1
3
7.5
L
Hera
1
2
3
1.25
L
Ymir
Zorongo
Ymir
0
5
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,345
Damage
34,039
46,235
Taken
44,384
22,812
Mitigated
20,321
3,685
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,368
1,835
0
1,964
5,398
2,254
283
2,077
3,321
0
81,929
W
He Bo
 
He Bo
6,656
262
0
1,917
8,082
2,442
2,219
3,662
4,420
70,234
0
W
Apollo
Agamard
Apollo
13,082
8,487
0
4,526
9,696
4,095
1,377
1,813
7,883
0
89,194
L
Cerberus
1,833
229
0
1,317
4,981
3,333
0
0
4,981
11,357
0
L
4,998
1,065
0
587
12,436
5,022
0
3,651
8,785
0
42,588
L
Izanami
LPG_thiagoo
Izanami
1,470
1,198
0
909
8,790
2,782
0
1,919
6,871
0
42,721
W
Mercury
SonOfAn4rchy
Mercury
4,837
2,321
0
2,561
10,481
3,522
598
3,482
6,999
0
51,631
L
Hera
10,758
2,695
0
500
7,563
2,811
0
3,021
4,542
71,347
0
L
Ymir
Zorongo
Ymir
1,286
147
0
372
12,465
8,864
0
2,161
10,304
12,489
0
W
4,096
902
0
2,772
10,727
8,008
503
3,389
7,338
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
44,301
313
Minions Killed
490
0
Camps Cleared
0
1,115,517
Distance Traveled
1,460,430
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,235
682
140
9
0
263,406
2
W
He Bo
8,353
557
121
8
0
301,899
0
W
Apollo
9,294
620
135
9
0
270,993
6
L
Cerberus
4,877
325
10
1
0
86,022
0
L
Fenrir
7,089
473
57
4
0
283,165
0
L
Izanami
6,052
403
83
6
0
248,175
0
W
Mercury
8,524
568
79
5
0
348,276
6
L
Hera
8,217
548
143
10
0
273,907
4
L
Ymir
5,519
368
20
1
0
224,248
0
W
Charon
7,895
526
15
1
0
275,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role