Player Matchup

Nox
Nox
Silver II
 
Nox
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver II
Cholord
Olorun
Silver II
Level 159
God Stats
5W - 5L
1,489 SR
Queue Stats
361W - 376L
939 MMR
Solo
Arachne
Arachne
Silver III
Direpig
Arachne
Silver III
Level 140
God Stats
5W - 6L
1,355 SR
Queue Stats
240W - 258L
904 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
Fifty99
Erlang Shen
Silver I
Level 129
God Stats
11W - 9L
1,811 SR
Queue Stats
249W - 258L
1,140 MMR
Party 2
Odin
Odin
Silver III
GhoulRhino
Odin
Silver III
Level 159
God Stats
2W - 0L
1,722 SR
Queue Stats
108W - 132L
939 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,575 SR
1,084 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,501 SR
1,101 MMR
Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Eliot vergueta
Rama
Silver II
Level 116
God Stats
12W - 10L
1,528 SR
Queue Stats
189W - 213L
1,091 MMR
Party 1
Mulan
Mulan
Bronze III
HydeCentral
Mulan
Bronze III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
934 MMR
Solo
Fenrir
Fenrir
Silver III
WreckedEM420
Fenrir
Silver III
Level 147
God Stats
10W - 20L
1,557 SR
Queue Stats
148W - 167L
917 MMR
Solo
Ix Chel
Ix Chel
Silver II
izzi 5G
Ix Chel
Silver II
Level 109
God Stats
5W - 8L
1,417 SR
Queue Stats
231W - 267L
1,065 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 2 / 1
3,303
661
751
2,500
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
Cholord
Olorun
6
0 / 0 / 0
3,694
739
996
602
232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Direpig
Arachne
5
2 / 0 / 0
3,480
696
1,302
3,726
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
Fifty99
Erlang Shen
7
1 / 1 / 0
3,814
763
2,270
4,524
2,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

4
0 / 1 / 0
3,209
642
417
4,047
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Sun WukongHadesMartichorasAphrodite

VS

Bans
ThorAo KuangBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
1
0 / 0 / 0
2,421
484
0
0
0
6
0 / 0 / 0
3,506
701
625
2,537
716
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 2 / 0
3,770
754
2,460
4,159
2,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
6
1 / 1 / 1
3,390
678
2,048
3,996
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
izzi 5G
Ix Chel
7
2 / 0 / 1
4,013
803
1,483
1,705
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
2
1
0.25
L
Cerberus
 
Cerberus
0
0
0
0
W
Olorun
Cholord
Olorun
0
0
0
0
W
Arachne
Direpig
Arachne
2
0
0
2
L
0
0
0
0
W
Erlang Shen
Fifty99
Erlang Shen
1
1
0
1
W
0
1
0
0
L
1
2
0
0.5
L
Fenrir
1
1
1
1.5
L
Ix Chel
izzi 5G
Ix Chel
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,736
Damage
6,616
15,399
Taken
12,397
6,131
Mitigated
4,625
4,947
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
751
0
0
481
2,500
902
0
1,216
1,284
15,230
0
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Cholord
Olorun
996
470
120
165
602
232
184
0
602
25,354
0
W
Arachne
Direpig
Arachne
1,302
1,150
0
1,251
3,726
982
0
0
3,726
0
13,475
L
625
607
0
1,107
2,537
716
0
996
1,541
0
18,034
W
Erlang Shen
Fifty99
Erlang Shen
2,270
1,832
0
1,527
4,524
2,374
0
0
4,524
0
17,987
W
417
139
0
1,403
4,047
1,641
0
267
3,780
0
11,431
L
2,460
1,128
0
777
4,159
2,196
0
0
4,159
0
15,975
L
Fenrir
2,048
574
0
1,297
3,996
1,214
0
315
3,681
0
12,492
L
Ix Chel
izzi 5G
Ix Chel
1,483
167
235
800
1,705
499
0
436
1,269
20,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,500
Gold Earned
17,100
143
Minions Killed
149
0
Camps Cleared
0
484,417
Distance Traveled
393,687
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,303
661
29
6
0
106,912
2
L
Cerberus
2,421
484
0
0
0
0
0
W
Olorun
3,694
739
42
8
0
78,830
0
W
Arachne
3,480
696
21
4
0
105,092
0
L
Rama
3,506
701
45
9
0
94,980
0
W
Erlang Shen
3,814
763
37
7
0
106,173
0
W
Odin
3,209
642
14
3
0
87,410
0
L
Mulan
3,770
754
35
7
0
93,546
0
L
Fenrir
3,390
678
24
5
0
117,492
0
L
Ix Chel
4,013
803
45
9
0
87,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role