Player Matchup

Hachiman
Hachiman
Dank_Smoke101
Hachiman
Level 93
God Stats
5W - 5L
1,559 SR
Queue Stats
432W - 462L
1,427 Elo+
Solo
Vulcan
Vulcan
VWMDO
Vulcan
Level 69
God Stats
5W - 2L
1,412 SR
Queue Stats
154W - 152L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
YT_MEEPxkng
Gilgamesh
Level 66
God Stats
2W - 1L
1,770 SR
Queue Stats
17W - 26L
1,287 Elo+
Party 1
Team Averages
Level 76
1,580 SR
1,373 Elo+

VS

Team Averages
Level 91
1,521 SR
1,403 Elo+
Anubis
Anubis
Trashley00
Anubis
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,388 Elo+
Solo
Neith
Neith
bubbsyd
Neith
Level 73
God Stats
103W - 88L
1,570 SR
Queue Stats
144W - 135L
1,466 Elo+
Solo
Guan Yu
Guan Yu
x D LoC
Guan Yu
Level 95
God Stats
46W - 46L
1,493 SR
Queue Stats
161W - 177L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dank_Smoke101
Hachiman
15
6 / 9 / 6
12,910
759
11,894
16,231
5,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
VWMDO
Vulcan
16
4 / 9 / 9
13,474
793
14,772
15,987
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
YT_MEEPxkng
Gilgamesh
14
4 / 4 / 5
12,329
725
10,380
19,509
15,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Trashley00
Anubis
17
5 / 3 / 10
13,691
805
14,810
11,332
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
bubbsyd
Neith
18
10 / 5 / 10
15,268
898
17,704
17,382
7,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
x D LoC
Guan Yu
16
7 / 8 / 10
14,595
859
11,396
22,355
12,976
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
14
Kills
22
22
Deaths
16
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dank_Smoke101
Hachiman
6
9
6
1
W
Anubis
Trashley00
Anubis
5
3
10
3.33
L
Vulcan
VWMDO
Vulcan
4
9
9
0.94
L
Gilgamesh
YT_MEEPxkng
Gilgamesh
4
4
5
1.63
W
Neith
bubbsyd
Neith
10
5
10
3
W
Guan Yu
x D LoC
Guan Yu
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,046
Damage
43,910
51,727
Taken
51,069
27,333
Mitigated
26,557
5,597
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dank_Smoke101
Hachiman
11,894
8,235
0
1,035
16,231
5,451
627
4,095
12,136
0
47,406
W
Anubis
Trashley00
Anubis
14,810
617
0
4,404
11,332
6,403
1,262
4,212
7,120
51,472
0
L
Vulcan
VWMDO
Vulcan
14,772
6,537
0
2,149
15,987
6,325
636
4,012
11,975
64,710
0
L
Gilgamesh
YT_MEEPxkng
Gilgamesh
10,380
2,956
145
2,268
19,509
15,557
231
7,336
12,173
0
34,423
W
Neith
bubbsyd
Neith
17,704
7,569
0
5,960
17,382
7,178
1,397
5,643
11,739
0
73,655
W
Guan Yu
x D LoC
Guan Yu
11,396
1,960
472
3,926
22,355
12,976
515
5,471
16,884
0
54,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,713
Gold Earned
43,554
169
Minions Killed
199
0
Camps Cleared
0
815,652
Distance Traveled
899,844
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,910
759
59
3
0
254,740
0
W
Anubis
13,691
805
67
4
0
297,053
3
L
Vulcan
13,474
793
79
5
0
265,280
0
L
Gilgamesh
12,329
725
31
2
0
295,632
0
W
Neith
15,268
898
75
4
0
300,297
0
W
Guan Yu
14,595
859
57
3
0
302,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role