Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ArcontMault
Tyr
Level 158
God Stats
1W - 0L
1,649 SR
Queue Stats
21W - 17L
1,614 Elo+
Party 2
Loki
Loki
Chiriz
Loki
Level 111
God Stats
2W - 1L
1,435 SR
Queue Stats
16W - 16L
1,415 Elo+
Party 2
Izanami
Izanami
HebiShion
Izanami
Level 94
God Stats
11W - 14L
1,539 SR
Queue Stats
30W - 42L
1,417 Elo+
Party 2
Ymir
Ymir
JohnDMolera
Ymir
Level 68
God Stats
11W - 12L
1,520 SR
Queue Stats
31W - 44L
1,377 Elo+
Party 2
Team Averages
Level 118
1,528 SR
1,465 Elo+

VS

Team Averages
Level 117
1,403 SR
1,443 Elo+
Set
Set
ChrisxOblivion
Set
Level 131
God Stats
18W - 32L
1,364 SR
Queue Stats
317W - 363L
1,430 Elo+
Party 1
Izanami
Izanami
LyVonely00
Izanami
Level 88
God Stats
22W - 26L
1,434 SR
Queue Stats
75W - 84L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
Pakorex
Kuzenbo
Level 122
God Stats
5W - 12L
1,473 SR
Queue Stats
60W - 78L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
WanMaster00
Nu Wa
Level 128
God Stats
3W - 2L
1,514 SR
Queue Stats
240W - 262L
1,484 Elo+
Party 1
Hades
Hades
zairoo112
Hades
Level 118
God Stats
0W - 1L
1,230 SR
Queue Stats
20W - 27L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 0
5,909
739
3,726
3,767
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
3 / 0 / 0
5,955
744
5,529
6,288
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Loki
Chiriz
Loki
9
1 / 0 / 1
5,191
649
2,777
6,217
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
HebiShion
Izanami
9
1 / 1 / 1
4,968
621
1,811
3,980
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
4,883
610
646
6,070
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
4,965
621
4,462
7,805
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
LyVonely00
Izanami
10
1 / 1 / 0
5,225
653
910
3,193
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Kuzenbo
Pakorex
Kuzenbo
1
0 / 0 / 0
3,129
391
0
0
0
9
0 / 2 / 0
5,024
628
2,194
4,640
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hades
zairoo112
Hades
9
0 / 2 / 0
4,920
615
2,804
7,890
4,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
8
Kills
3
3
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
W
3
0
0
3
W
Loki
Chiriz
Loki
1
0
1
1.5
L
2
3
0
0.67
W
Izanami
HebiShion
Izanami
1
1
1
1.5
W
1
2
0
0.5
L
Izanami
LyVonely00
Izanami
1
1
0
1
L
Kuzenbo
Pakorex
Kuzenbo
0
0
0
0
L
0
2
0
0
L
Hades
zairoo112
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
10,370
26,322
Taken
23,528
12,371
Mitigated
10,058
11,357
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,726
38
156
1,427
3,767
1,234
0
1,180
2,587
53,207
0
W
5,529
684
0
3,666
6,288
4,505
0
2,459
3,829
0
38,824
W
Loki
Chiriz
Loki
2,777
509
0
3,302
6,217
2,013
0
969
5,248
0
30,814
L
4,462
2,290
0
2,971
7,805
3,069
0
518
7,153
0
26,816
W
Izanami
HebiShion
Izanami
1,811
1,157
0
1,714
3,980
1,260
743
207
3,773
0
33,420
W
646
0
0
1,092
6,070
3,359
0
183
5,887
15,982
0
L
Izanami
LyVonely00
Izanami
910
742
0
234
3,193
983
0
538
2,655
0
32,002
L
Kuzenbo
Pakorex
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
2,194
674
0
750
4,640
1,540
0
3,061
1,380
40,856
0
L
Hades
zairoo112
Hades
2,804
424
0
2,933
7,890
4,466
0
0
7,422
32,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
23,263
277
Minions Killed
251
0
Camps Cleared
0
841,068
Distance Traveled
612,773
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,909
739
86
11
0
182,954
4
W
Tyr
5,955
744
70
9
0
165,683
0
W
Loki
5,191
649
60
8
0
208,774
0
L
Set
4,965
621
44
6
0
163,873
0
W
Izanami
4,968
621
44
6
0
134,042
0
W
Ymir
4,883
610
17
2
0
149,615
0
L
Izanami
5,225
653
73
9
0
148,291
0
L
Kuzenbo
3,129
391
0
0
0
0
0
L
Nu Wa
5,024
628
78
10
0
138,463
0
L
Hades
4,920
615
56
7
0
162,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role