Player Matchup

Anubis
Anubis
ICE_idk_
Anubis
Level 8
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 1
Ne Zha
Ne Zha
UnmaskedApple-_-
Ne Zha
Level 18
God Stats
1W - 1L
1,210 SR
Queue Stats
20W - 30L
1,395 Elo+
Party 1
Hel
Hel
ZantiBehavior
Hel
Level 28
God Stats
3W - 2L
1,226 SR
Queue Stats
35W - 36L
1,322 Elo+
Party 1
Skadi
Skadi
b2ysmye
Skadi
Level 17
God Stats
2W - 1L
1,526 SR
Queue Stats
27W - 24L
1,301 Elo+
Party 1
Amaterasu
Amaterasu
fisherments
Amaterasu
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 31L
1,372 Elo+
Party 1
Team Averages
Level 28
1,353 SR
1,334 Elo+

VS

Team Averages
Level 26
1,347 SR
1,234 Elo+
Hachiman
Hachiman
AbrahamCR199
Hachiman
Level 32
God Stats
4W - 8L
1,463 SR
Queue Stats
32W - 69L
1,256 Elo+
Party 2
Bacchus
Bacchus
DaniCR1910
Bacchus
Level 38
God Stats
3W - 15L
1,311 SR
Queue Stats
53W - 93L
1,140 Elo+
Party 2
King Arthur
King Arthur
Jerry-5199
King Arthur
Level 8
God Stats
5W - 14L
1,246 SR
Queue Stats
28W - 39L
1,150 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nikkinate
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,213 SR
Queue Stats
65W - 70L
1,260 Elo+
Party 3
Set
Set
ViiziiKakkoii
Set
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 108L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ICE_idk_
Anubis
11
4 / 0 / 4
6,909
691
3,357
5,360
2,079
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 3
6,668
667
5,682
8,078
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 1
5,967
597
3,843
6,095
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
b2ysmye
Skadi
10
1 / 1 / 3
5,686
569
4,477
5,077
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
fisherments
Amaterasu
12
5 / 0 / 0
7,844
784
6,170
6,656
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbrahamCR199
Hachiman
7
0 / 3 / 1
4,172
417
1,734
5,896
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
DaniCR1910
Bacchus
7
1 / 2 / 0
4,830
483
2,394
6,094
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Jerry-5199
King Arthur
7
0 / 4 / 0
4,512
451
1,304
7,298
3,616
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Nikkinate
Morgan Le Fay
6
0 / 4 / 0
4,073
407
2,241
5,360
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 0
5,261
526
4,465
10,198
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
18
Kills
3
4
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AbrahamCR199
Hachiman
0
3
1
0.17
L
Bacchus
DaniCR1910
Bacchus
1
2
0
0.5
W
Anubis
ICE_idk_
Anubis
4
0
4
6
L
King Arthur
Jerry-5199
King Arthur
0
4
0
0
L
Morgan Le Fay
Nikkinate
Morgan Le Fay
0
4
0
0
W
4
2
3
2.75
L
2
5
0
0.4
W
4
1
1
4.5
W
Skadi
b2ysmye
Skadi
1
1
3
2.5
W
Amaterasu
fisherments
Amaterasu
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
12,138
31,266
Taken
34,846
12,402
Mitigated
15,517
11,754
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AbrahamCR199
Hachiman
1,734
205
0
946
5,896
1,773
0
1,658
4,238
0
19,459
L
Bacchus
DaniCR1910
Bacchus
2,394
79
0
521
6,094
5,079
0
2,185
3,909
12,352
0
W
Anubis
ICE_idk_
Anubis
3,357
276
0
2,923
5,360
2,079
1,765
1,282
4,078
39,483
0
L
King Arthur
Jerry-5199
King Arthur
1,304
284
0
1,449
7,298
3,616
0
0
7,298
0
19,149
L
Morgan Le Fay
Nikkinate
Morgan Le Fay
2,241
496
0
555
5,360
1,351
0
1,471
3,889
16,855
0
W
5,682
1,747
0
540
8,078
2,949
747
959
7,119
0
33,676
L
4,465
2,735
0
483
10,198
3,698
0
1,886
8,312
0
22,584
W
3,843
534
1,927
2,517
6,095
1,964
431
1,320
4,775
28,287
0
W
Skadi
b2ysmye
Skadi
4,477
1,905
0
428
5,077
1,513
365
1,074
4,003
0
25,694
W
Amaterasu
fisherments
Amaterasu
6,170
2,619
0
3,419
6,656
3,897
599
0
6,656
0
51,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
22,848
303
Minions Killed
117
0
Camps Cleared
0
995,488
Distance Traveled
841,948
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,172
417
22
2
0
145,067
0
L
Bacchus
4,830
483
19
2
0
171,524
0
W
Anubis
6,909
691
63
6
0
193,503
0
L
King Arthur
4,512
451
28
3
0
200,814
0
L
Morgan Le Fay
4,073
407
15
2
0
112,067
0
W
Ne Zha
6,668
667
53
5
0
219,874
0
L
Set
5,261
526
33
3
0
212,476
1
W
Hel
5,967
597
43
4
0
207,959
0
W
Skadi
5,686
569
49
5
0
206,890
0
W
Amaterasu
7,844
784
95
10
0
167,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role