Player Matchup

Serqet
Serqet
BhubbNeega
Serqet
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 56L
1,317 Elo+
Party 3
Bacchus
Bacchus
JebbeRyan
Bacchus
Level 24
God Stats
12W - 26L
1,464 SR
Queue Stats
31W - 56L
1,319 Elo+
Party 3
Anubis
Anubis
Knight1Parzival
Anubis
Level 16
God Stats
9W - 19L
1,512 SR
Queue Stats
13W - 30L
1,273 Elo+
Party 3
Chaac
Chaac
Mariots316
Chaac
Level 112
God Stats
0W - 2L
1,668 SR
Queue Stats
23W - 34L
1,449 Elo+
Party 3
Apollo
Apollo
PapaCIvtch
Apollo
Level 120
God Stats
0W - 1L
1,344 SR
Queue Stats
60W - 75L
1,401 Elo+
Party 3
Team Averages
Level 59
1,497 SR
1,352 Elo+

VS

Team Averages
Level 123
1,513 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Packman56
Khepri
Level 141
God Stats
3W - 1L
1,411 SR
Queue Stats
97W - 100L
1,463 Elo+
Party 2
Skadi
Skadi
RagingRussell69
Skadi
Level 123
God Stats
24W - 7L
1,636 SR
Queue Stats
528W - 491L
1,527 Elo+
Party 1
Arachne
Arachne
Target Pills
Arachne
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 20L
1,469 Elo+
Party 1
Chaac
Chaac
banana126
Chaac
Level 140
God Stats
18W - 19L
1,519 SR
Queue Stats
119W - 112L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BhubbNeega
Serqet
10
1 / 4 / 1
6,473
462
4,434
12,866
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
JebbeRyan
Bacchus
10
0 / 4 / 1
5,227
373
3,133
10,997
11,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 0
6,406
458
3,312
11,028
4,759
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
14
2 / 1 / 0
8,079
577
6,507
12,111
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
PapaCIvtch
Apollo
11
0 / 2 / 1
5,998
428
4,090
11,008
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 4
8,627
616
10,168
3,049
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Packman56
Khepri
12
1 / 1 / 9
7,779
556
3,089
8,099
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 4
7,926
566
13,141
8,554
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Target Pills
Arachne
13
6 / 1 / 5
7,863
562
4,740
10,625
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
banana126
Chaac
13
2 / 1 / 2
8,331
595
6,690
13,287
12,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Serqet
BhubbNeega
Serqet
1
4
1
0.38
L
Bacchus
JebbeRyan
Bacchus
0
4
1
0.13
L
0
4
0
0
L
Chaac
2
1
0
2
W
Khepri
Packman56
Khepri
1
1
9
5.5
L
Apollo
PapaCIvtch
Apollo
0
2
1
0.25
W
3
1
4
5
W
Arachne
Target Pills
Arachne
6
1
5
8.5
W
Chaac
banana126
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
37,828
58,010
Taken
43,614
31,283
Mitigated
27,971
11,523
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,168
1,956
0
209
3,049
1,190
1,264
1,180
1,869
79,531
0
L
Serqet
BhubbNeega
Serqet
4,434
2,081
0
0
12,866
5,014
0
1,707
11,159
0
46,177
L
Bacchus
JebbeRyan
Bacchus
3,133
611
0
458
10,997
11,384
0
2,799
8,198
13,586
0
L
3,312
53
0
3,500
11,028
4,759
0
4,491
6,537
58,472
0
L
Chaac
6,507
1,932
0
4,343
12,111
6,250
0
1,776
10,335
0
64,192
W
Khepri
Packman56
Khepri
3,089
293
273
2,198
8,099
6,750
0
2,284
5,815
20,122
0
L
Apollo
PapaCIvtch
Apollo
4,090
2,140
0
3,222
11,008
3,876
0
2,484
8,524
0
45,934
W
13,141
5,878
0
722
8,554
3,413
946
1,968
6,376
0
63,181
W
Arachne
Target Pills
Arachne
4,740
3,760
0
1,555
10,625
4,118
67
929
9,450
0
48,800
W
Chaac
banana126
Chaac
6,690
1,469
0
3,355
13,287
12,500
309
84
13,203
0
64,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
40,526
382
Minions Killed
442
0
Camps Cleared
0
1,391,558
Distance Traveled
1,368,896
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,627
616
137
10
0
265,440
4
L
Serqet
6,473
462
64
5
0
305,211
0
L
Bacchus
5,227
373
12
1
0
272,128
0
L
Anubis
6,406
458
111
8
0
247,951
0
L
Chaac
8,079
577
115
8
0
301,478
3
W
Khepri
7,779
556
27
2
0
271,958
1
L
Apollo
5,998
428
80
6
0
264,790
3
W
Skadi
7,926
566
91
7
0
240,030
3
W
Arachne
7,863
562
72
5
0
340,811
0
W
Chaac
8,331
595
115
8
0
250,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role