Player Matchup

Janus
Janus
JDP55
Janus
Level 144
God Stats
2W - 0L
1,581 SR
Queue Stats
27W - 31L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
Nobaraa
Gilgamesh
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,542 Elo+
Party 2
Horus
Horus
Sm0kyreaper420
Horus
Level 156
God Stats
4W - 2L
1,542 SR
Queue Stats
21W - 24L
1,496 Elo+
Party 2
Bacchus
Bacchus
TristonBae
Bacchus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
alupp
Danzaburou
Level 158
God Stats
1W - 1L
1,697 SR
Queue Stats
15W - 15L
1,527 Elo+
Party 2
Team Averages
Level 101
1,564 SR
1,514 Elo+

VS

Team Averages
Level 35
1,439 SR
1,368 Elo+
Loki
Loki
BugsNoBunni
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
IDiOtiC aPE
Ix Chel
Level 94
God Stats
0W - 2L
1,356 SR
Queue Stats
10W - 27L
1,193 Elo+
Party 1
Cernunnos
Cernunnos
MontyG377
Cernunnos
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 170L
1,432 Elo+
Solo
Khepri
Khepri
Nobody4tall
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
sallen528
Sun Wukong
Level 21
God Stats
3W - 8L
1,340 SR
Queue Stats
10W - 25L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JDP55
Janus
13
2 / 0 / 8
6,756
845
9,247
2,191
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Nobaraa
Gilgamesh
12
2 / 0 / 8
6,482
810
5,784
8,058
7,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 8
6,292
787
4,846
7,257
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
TristonBae
Bacchus
11
1 / 1 / 9
6,666
833
5,407
8,053
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
alupp
Danzaburou
14
5 / 0 / 6
7,574
947
10,690
4,835
2,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,480
685
1,225
8,749
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
IDiOtiC aPE
Ix Chel
11
0 / 2 / 0
5,721
715
5,770
6,166
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MontyG377
Cernunnos
11
0 / 2 / 2
5,645
706
4,317
9,137
3,499
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
0 / 1 / 0
5,656
707
474
5,395
3,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
sallen528
Sun Wukong
12
2 / 3 / 0
6,053
757
6,264
10,911
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
11
Kills
2
2
Deaths
11
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ix Chel
IDiOtiC aPE
Ix Chel
0
2
0
0
W
Janus
JDP55
Janus
2
0
8
6
L
Cernunnos
MontyG377
Cernunnos
0
2
2
0.5
W
Gilgamesh
Nobaraa
Gilgamesh
2
0
8
6
L
Khepri
0
1
0
0
W
1
1
8
5
W
Bacchus
TristonBae
Bacchus
1
1
9
5.5
W
Danzaburou
alupp
Danzaburou
5
0
6
8
L
Sun Wukong
sallen528
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,974
Damage
18,050
30,394
Taken
40,358
27,740
Mitigated
19,933
8,246
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,225
361
0
910
8,749
3,445
0
2,251
6,284
0
6,563
L
Ix Chel
IDiOtiC aPE
Ix Chel
5,770
871
1,174
1,703
6,166
2,409
0
2,326
3,718
21,067
0
W
Janus
JDP55
Janus
9,247
37
221
222
2,191
828
1,386
565
1,626
29,636
0
L
Cernunnos
MontyG377
Cernunnos
4,317
2,278
0
1,000
9,137
3,499
0
4,578
4,471
0
9,927
W
Gilgamesh
Nobaraa
Gilgamesh
5,784
1,419
0
1,368
8,058
7,242
531
1,522
6,536
0
13,136
L
Khepri
474
47
857
637
5,395
3,034
0
2,200
3,084
4,546
0
W
4,846
2,270
800
1,748
7,257
6,956
882
797
6,460
0
10,657
W
Bacchus
TristonBae
Bacchus
5,407
691
226
1,965
8,053
10,496
109
1,741
6,312
12,235
0
W
Danzaburou
alupp
Danzaburou
10,690
4,412
209
1,487
4,835
2,218
2,549
1,619
3,216
0
23,799
L
Sun Wukong
sallen528
Sun Wukong
6,264
277
0
339
10,911
7,546
0
3,299
7,532
0
16,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
28,555
130
Minions Killed
110
0
Camps Cleared
0
845,101
Distance Traveled
757,123
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,480
685
13
2
0
156,048
0
L
Ix Chel
5,721
715
40
5
0
163,133
0
W
Janus
6,756
845
50
6
0
166,208
0
L
Cernunnos
5,645
706
19
2
0
148,244
0
W
Gilgamesh
6,482
810
13
2
0
197,564
0
L
Khepri
5,656
707
9
1
0
113,409
5
W
Horus
6,292
787
12
2
0
171,086
0
W
Bacchus
6,666
833
16
2
0
153,093
0
W
Danzaburou
7,574
947
39
5
0
157,150
0
L
Sun Wukong
6,053
757
29
4
0
176,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role