Player Matchup

Thanatos
Thanatos
CharlyUnoo
Thanatos
Level 108
God Stats
16W - 29L
1,447 SR
Queue Stats
49W - 69L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
GibbyDKill
Gilgamesh
Level 107
God Stats
27W - 18L
1,552 SR
Queue Stats
34W - 39L
1,460 Elo+
Party 2
Bacchus
Bacchus
Santiball97
Bacchus
Level 26
God Stats
5W - 7L
1,346 SR
Queue Stats
34W - 38L
1,472 Elo+
Party 2
Merlin
Merlin
charlysure
Merlin
Level 137
God Stats
5W - 5L
1,217 SR
Queue Stats
305W - 328L
1,442 Elo+
Party 2
Ishtar
Ishtar
ffsantanna123
Ishtar
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 113L
1,484 Elo+
Solo
Team Averages
Level 101
1,413 SR
1,455 Elo+

VS

Team Averages
Level 118
1,558 SR
1,485 Elo+
Pele
Pele
Erickkach
Pele
Level 109
God Stats
22W - 13L
1,658 SR
Queue Stats
58W - 61L
1,485 Elo+
Party 1
Osiris
Osiris
Lọve
Osiris
Level 109
God Stats
3W - 2L
1,316 SR
Queue Stats
145W - 129L
1,532 Elo+
Solo
Neith
Neith
Shtogie
Neith
Level 128
God Stats
18W - 15L
1,465 SR
Queue Stats
541W - 516L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Spyros_Wrath
Baron Samedi
Level 135
God Stats
2W - 1L
1,745 SR
Queue Stats
54W - 44L
1,524 Elo+
Party 1
Ganesha
Ganesha
ravenswood38
Ganesha
Level 107
God Stats
16W - 12L
1,605 SR
Queue Stats
53W - 55L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CharlyUnoo
Thanatos
9
4 / 1 / 2
5,639
564
5,224
6,934
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
GibbyDKill
Gilgamesh
10
1 / 0 / 1
5,825
583
4,764
7,693
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Santiball97
Bacchus
8
1 / 1 / 2
5,230
523
3,549
5,696
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
charlysure
Merlin
10
1 / 1 / 0
6,015
602
2,999
3,230
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
4,511
451
3,606
7,645
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 3 / 0
5,490
549
4,541
9,777
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
Lọve
Osiris
8
0 / 2 / 0
4,714
471
2,951
7,965
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Shtogie
Neith
8
1 / 2 / 3
5,057
506
5,844
6,199
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Spyros_Wrath
Baron Samedi
9
1 / 1 / 0
5,176
518
1,772
4,939
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ravenswood38
Ganesha
8
1 / 0 / 3
5,322
532
1,702
5,719
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
6
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CharlyUnoo
Thanatos
4
1
2
5
L
Pele
2
3
0
0.67
W
Gilgamesh
GibbyDKill
Gilgamesh
1
0
1
1.5
L
Osiris
Lọve
Osiris
0
2
0
0
W
Bacchus
Santiball97
Bacchus
1
1
2
2
L
Neith
Shtogie
Neith
1
2
3
1.25
L
Baron Samedi
Spyros_Wrath
Baron Samedi
1
1
0
1
W
Merlin
charlysure
Merlin
1
1
0
1
W
0
3
1
0.17
L
Ganesha
ravenswood38
Ganesha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,142
Damage
16,810
31,198
Taken
34,599
16,253
Mitigated
18,030
13,223
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CharlyUnoo
Thanatos
5,224
955
0
4,089
6,934
2,275
0
687
6,247
0
24,117
L
Pele
4,541
1,266
0
1,687
9,777
3,469
0
1,470
8,307
0
43,975
W
Gilgamesh
GibbyDKill
Gilgamesh
4,764
1,963
0
4,003
7,693
5,623
0
0
7,693
0
35,521
L
Osiris
Lọve
Osiris
2,951
1,196
0
2,543
7,965
6,939
0
0
7,965
0
23,752
W
Bacchus
Santiball97
Bacchus
3,549
101
0
2,440
5,696
4,603
0
413
5,283
14,502
0
L
Neith
Shtogie
Neith
5,844
1,419
0
1,691
6,199
2,011
0
1,059
5,140
0
35,351
L
Baron Samedi
Spyros_Wrath
Baron Samedi
1,772
0
0
1,136
4,939
1,862
0
2,285
2,654
28,391
0
W
Merlin
charlysure
Merlin
2,999
45
0
550
3,230
1,198
0
1,580
1,650
39,360
0
W
3,606
2,263
0
2,141
7,645
2,554
0
794
6,851
0
28,226
L
Ganesha
ravenswood38
Ganesha
1,702
113
93
1,609
5,719
3,749
0
1,734
3,985
11,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
25,759
236
Minions Killed
222
0
Camps Cleared
0
997,270
Distance Traveled
971,993
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,639
564
33
3
0
238,750
0
L
Pele
5,490
549
68
7
0
222,719
0
W
Gilgamesh
5,825
583
59
6
0
206,699
0
L
Osiris
4,714
471
29
3
0
151,185
0
W
Bacchus
5,230
523
22
2
0
208,186
0
L
Neith
5,057
506
62
6
0
193,244
4
L
Baron Samedi
5,176
518
60
6
0
187,647
1
W
Merlin
6,015
602
83
8
0
183,428
2
W
Ishtar
4,511
451
39
4
0
160,207
1
L
Ganesha
5,322
532
3
0
0
217,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role